Player Matchup

Ix Chel
Ix Chel
Opelman146
Ix Chel
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
67W - 13L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TrapgodRosco
Gilgamesh
Level 102
God Stats
35W - 23L
1,626 SR
Queue Stats
74W - 63L
1,439 Elo+
Solo
Anhur
Anhur
ValesEdges
Anhur
Level 122
God Stats
1W - 0L
1,838 SR
Queue Stats
76W - 16L
1,743 Elo+
Party 1
Team Averages
Level 80
1,655 SR
1,561 Elo+

VS

Team Averages
Level 86
1,590 SR
1,513 Elo+
Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jemaiiiroo_
Kukulkan
Level 119
God Stats
34W - 31L
1,585 SR
Queue Stats
128W - 142L
1,474 Elo+
Solo
Athena
Athena
Zaguri5917
Athena
Level 69
God Stats
8W - 12L
1,685 SR
Queue Stats
65W - 54L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Opelman146
Ix Chel
12
2 / 1 / 5
7,329
733
5,926
4,847
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TrapgodRosco
Gilgamesh
12
3 / 3 / 5
7,367
737
7,860
12,358
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
13
3 / 0 / 6
7,730
773
8,027
6,953
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 2 / 0
7,615
762
3,281
9,801
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Jemaiiiroo_
Kukulkan
11
1 / 4 / 1
6,978
698
6,326
6,955
2,448
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
Zaguri5917
Athena
10
0 / 3 / 1
6,284
628
3,633
8,818
6,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
4
4
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
0
1.5
L
Kukulkan
Jemaiiiroo_
Kukulkan
1
4
1
0.38
W
Ix Chel
Opelman146
Ix Chel
2
1
5
4.5
W
Gilgamesh
TrapgodRosco
Gilgamesh
3
3
5
1.83
W
Anhur
3
0
6
6
L
Athena
Zaguri5917
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,813
Damage
13,240
24,158
Taken
25,574
10,503
Mitigated
13,176
3,766
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,281
176
0
990
9,801
4,482
0
2,672
7,063
0
26,844
L
Kukulkan
Jemaiiiroo_
Kukulkan
6,326
568
0
286
6,955
2,448
0
842
6,087
34,127
0
W
Ix Chel
Opelman146
Ix Chel
5,926
896
580
1,805
4,847
1,800
107
1,320
3,508
21,803
0
W
Gilgamesh
TrapgodRosco
Gilgamesh
7,860
1,915
0
1,040
12,358
6,377
0
5,196
7,162
0
23,297
W
Anhur
8,027
3,145
0
341
6,953
2,326
69
3,436
3,517
0
30,079
L
Athena
Zaguri5917
Athena
3,633
1,019
0
673
8,818
6,246
0
2,341
6,446
10,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,426
Gold Earned
20,877
120
Minions Killed
119
0
Camps Cleared
0
567,634
Distance Traveled
524,774
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,615
762
52
5
0
179,372
0
L
Kukulkan
6,978
698
49
5
0
163,365
5
W
Ix Chel
7,329
733
37
4
0
188,459
0
W
Gilgamesh
7,367
737
36
4
0
189,130
0
W
Anhur
7,730
773
47
5
0
190,045
0
L
Athena
6,284
628
18
2
0
182,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role