Player Matchup

Ao Kuang
Ao Kuang
Decodas
Ao Kuang
Level 149
God Stats
1W - 0L
1,778 SR
Queue Stats
78W - 27L
1,829 Elo+
Party 2
Achilles
Achilles
Pari Jay
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 88L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
chuukhammer
Xing Tian
Level 100
God Stats
5W - 1L
1,786 SR
Queue Stats
165W - 105L
1,660 Elo+
Party 2
Thoth
Thoth
franklinjoe
Thoth
Level 114
God Stats
1W - 2L
1,232 SR
Queue Stats
80W - 51L
1,732 Elo+
Party 2
Anhur
Anhur
kindaworth
Anhur
Level 29
God Stats
7W - 3L
1,901 SR
Queue Stats
132W - 75L
1,744 Elo+
Party 2
Team Averages
Level 104
1,640 SR
1,713 Elo+

VS

Team Averages
Level 173
1,412 SR
1,598 Elo+
Ymir
Ymir
BigDaddyChowder
Ymir
Level 84
God Stats
1W - 3L
1,535 SR
Queue Stats
61W - 79L
1,495 Elo+
Party 1
Lancelot
Lancelot
Kаrp
Lancelot
Level 258
God Stats
1W - 2L
1,248 SR
Queue Stats
145W - 82L
1,708 Elo+
Party 1
Achilles
Achilles
Prohibit
Achilles
Level 207
God Stats
2W - 8L
1,302 SR
Queue Stats
356W - 299L
1,574 Elo+
Solo
Sol
Sol
RealSinatra
Sol
Level 157
God Stats
0W - 2L
1,294 SR
Queue Stats
50W - 39L
1,613 Elo+
Party 1
Neith
Neith
xvsvxv
Neith
Level 159
God Stats
8W - 9L
1,683 SR
Queue Stats
34W - 37L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Decodas
Ao Kuang
16
3 / 1 / 3
8,402
560
8,896
14,928
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
Pari Jay
Achilles
14
1 / 3 / 2
8,542
569
5,301
15,998
14,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
chuukhammer
Xing Tian
13
6 / 1 / 3
8,817
588
7,024
15,324
12,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 1
6,947
463
4,778
8,464
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
16
3 / 2 / 5
9,238
616
11,235
10,016
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,648
443
3,394
10,786
7,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Kаrp
Lancelot
14
5 / 3 / 2
8,044
536
9,314
14,996
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Prohibit
Achilles
14
3 / 2 / 0
8,796
586
9,108
12,944
11,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 0
8,607
574
8,034
10,552
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
xvsvxv
Neith
13
1 / 2 / 4
7,761
517
6,157
8,540
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
12
12
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ao Kuang
Decodas
Ao Kuang
3
1
3
4.5
L
Lancelot
Kаrp
Lancelot
5
3
2
2
W
Achilles
Pari Jay
Achilles
1
3
2
0.67
L
Achilles
Prohibit
Achilles
3
2
0
1.5
L
3
3
0
1
W
Xing Tian
chuukhammer
Xing Tian
6
1
3
7.5
W
0
5
1
0.1
W
Anhur
3
2
5
2.75
L
Neith
xvsvxv
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,234
Damage
36,007
64,730
Taken
57,818
41,236
Mitigated
33,191
14,483
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,394
190
0
1,441
10,786
7,886
0
4,441
6,311
25,395
791
W
Ao Kuang
Decodas
Ao Kuang
8,896
1,454
0
2,382
14,928
7,061
0
1,473
13,414
83,469
0
L
Lancelot
Kаrp
Lancelot
9,314
1,763
0
1,844
14,996
7,149
0
5,107
9,858
0
76,470
W
Achilles
Pari Jay
Achilles
5,301
1,253
0
4,594
15,998
14,805
0
278
14,692
0
57,480
L
Achilles
Prohibit
Achilles
9,108
1,897
0
5,154
12,944
11,735
269
2,034
10,910
0
67,945
L
8,034
3,501
0
4,200
10,552
3,153
0
3,645
6,907
68,624
4,297
W
Xing Tian
chuukhammer
Xing Tian
7,024
573
0
3,844
15,324
12,486
0
5,153
10,171
32,716
0
W
4,778
0
0
500
8,464
2,577
0
251
8,213
56,969
270
W
Anhur
11,235
5,785
0
3,163
10,016
4,307
324
4,154
5,862
0
85,719
L
Neith
xvsvxv
Neith
6,157
2,144
0
1,884
8,540
3,268
84
5,375
3,099
0
49,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
39,856
524
Minions Killed
463
0
Camps Cleared
0
1,537,124
Distance Traveled
1,496,449
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,648
443
44
3
0
315,024
3
W
Ao Kuang
8,402
560
117
8
0
336,371
4
L
Lancelot
8,044
536
97
6
0
391,114
0
W
Achilles
8,542
569
110
7
0
279,306
2
L
Achilles
8,796
586
120
8
0
244,850
0
L
Sol
8,607
574
122
8
0
293,304
2
W
Xing Tian
8,817
588
32
2
0
322,564
3
W
Thoth
6,947
463
105
7
0
293,336
0
W
Anhur
9,238
616
160
11
0
305,547
1
L
Neith
7,761
517
80
5
0
252,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role