Player Matchup

Mulan
Mulan
CALLMEPAPATRUMP
Mulan
Level 155
God Stats
22W - 28L
1,500 SR
Queue Stats
137W - 137L
1,548 Elo+
Party 1
Medusa
Medusa
CaribooPunter
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SWAT Hawaii
Morgan Le Fay
Level 156
God Stats
1W - 2L
1,506 SR
Queue Stats
160W - 179L
1,508 Elo+
Party 1
Chang'e
Chang'e
Steiner43
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 170L
1,425 Elo+
Party 1
Odin
Odin
TiddieNiblr
Odin
Level 31
God Stats
0W - 1L
1,900 SR
Queue Stats
32W - 25L
1,500 Elo+
Solo
Team Averages
Level 119
1,581 SR
1,514 Elo+

VS

Team Averages
Level 129
1,516 SR
1,517 Elo+
Artemis
Artemis
Drippinsomnia
Artemis
Level 123
God Stats
6W - 3L
1,680 SR
Queue Stats
18W - 22L
1,511 Elo+
Party 2
Mercury
Mercury
J0deteCarlos
Mercury
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,511 Elo+
Party 2
Khepri
Khepri
Kakitolol
Khepri
Level 105
God Stats
8W - 4L
1,563 SR
Queue Stats
60W - 53L
1,535 Elo+
Solo
Janus
Janus
RichThePenguin
Janus
Level 149
God Stats
1W - 0L
1,539 SR
Queue Stats
11W - 14L
1,584 Elo+
Party 2
Tyr
Tyr
ìtilt
Tyr
Level 141
God Stats
2W - 2L
1,299 SR
Queue Stats
190W - 187L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,904
490
3,173
7,997
6,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

11
5 / 3 / 0
6,387
639
5,207
9,572
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
SWAT Hawaii
Morgan Le Fay
12
0 / 3 / 2
6,094
609
3,103
6,268
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Steiner43
Chang'e
10
1 / 2 / 2
5,738
574
6,011
10,156
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,758
476
1,764
7,986
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
2 / 1 / 3
5,049
505
4,138
2,800
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
J0deteCarlos
Mercury
12
5 / 2 / 3
6,245
625
3,022
9,067
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Kakitolol
Khepri
9
0 / 0 / 5
5,572
557
2,715
4,725
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 1
6,898
690
6,767
6,360
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
ìtilt
Tyr
10
1 / 2 / 1
5,637
564
5,416
8,911
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
12
13
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
5
3
0
1.67
W
Artemis
2
1
3
3.5
W
Mercury
J0deteCarlos
Mercury
5
2
3
3.25
W
Khepri
Kakitolol
Khepri
0
0
5
2.5
W
4
2
1
2.25
L
Morgan Le Fay
SWAT Hawaii
Morgan Le Fay
0
3
2
0.33
L
Chang'e
Steiner43
Chang'e
1
2
2
1
L
0
2
1
0.25
W
Tyr
ìtilt
Tyr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,258
Damage
22,058
41,979
Taken
31,863
19,991
Mitigated
15,433
11,040
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,173
516
0
1,140
7,997
6,042
264
1,002
6,995
0
27,403
L
5,207
2,116
0
1,433
9,572
2,858
170
2,051
7,319
0
34,116
W
Artemis
4,138
2,839
0
0
2,800
1,089
0
0
2,729
0
29,109
W
Mercury
J0deteCarlos
Mercury
3,022
1,419
0
3,532
9,067
3,432
0
1,130
7,934
0
44,167
W
Khepri
Kakitolol
Khepri
2,715
439
0
1,901
4,725
3,303
0
0
4,530
17,318
2,356
W
6,767
299
0
1,159
6,360
2,229
366
2,635
3,704
51,257
1,141
L
Morgan Le Fay
SWAT Hawaii
Morgan Le Fay
3,103
253
0
1,050
6,268
1,892
0
2,566
3,468
46,144
2,894
L
Chang'e
Steiner43
Chang'e
6,011
570
800
5,484
10,156
3,283
108
1,283
8,751
34,019
1,462
L
1,764
456
0
1,133
7,986
5,916
202
1,440
6,546
0
19,189
W
Tyr
ìtilt
Tyr
5,416
560
0
3,220
8,911
5,380
0
4,857
4,054
0
34,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,881
Gold Earned
29,401
272
Minions Killed
292
0
Camps Cleared
0
958,855
Distance Traveled
1,034,343
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,904
490
44
4
0
181,108
0
L
Medusa
6,387
639
55
6
0
210,240
3
W
Artemis
5,049
505
45
5
0
152,234
0
W
Mercury
6,245
625
73
7
0
261,214
0
W
Khepri
5,572
557
33
3
0
192,449
4
W
Janus
6,898
690
86
9
0
222,762
0
L
Morgan Le Fay
6,094
609
91
9
0
199,404
1
L
Chang'e
5,738
574
49
5
0
179,948
0
L
Odin
4,758
476
33
3
0
188,155
0
W
Tyr
5,637
564
55
6
0
205,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role