Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BurrowinSnagret
Chang'e
Level 69
God Stats
2W - 1L
1,711 SR
Queue Stats
56W - 28L
1,591 Elo+
Party 2
Chiron
Chiron
Precarium
Chiron
Level 107
God Stats
3W - 3L
1,584 SR
Queue Stats
85W - 80L
1,513 Elo+
Party 2
Ares
Ares
SirMud
Ares
Level 90
God Stats
11W - 6L
1,579 SR
Queue Stats
57W - 36L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
xMasterNoobx
Baron Samedi
Level 100
God Stats
3W - 0L
1,795 SR
Queue Stats
28W - 21L
1,491 Elo+
Solo
Team Averages
Level 83
1,634 SR
1,539 Elo+

VS

Team Averages
Level 93
1,395 SR
1,538 Elo+
Athena
Athena
Bpanch
Athena
Level 123
God Stats
2W - 2L
1,688 SR
Queue Stats
93W - 79L
1,546 Elo+
Party 1
Hel
Hel
NosoyGabito
Hel
Level 145
God Stats
5W - 14L
1,255 SR
Queue Stats
349W - 339L
1,525 Elo+
Party 3
Chernobog
Chernobog
Plebeyo4
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,527 Elo+
Party 3
Jormungandr
Jormungandr
Scrubisthesmite
Jormungandr
Level 64
God Stats
1W - 6L
1,255 SR
Queue Stats
93W - 79L
1,546 Elo+
Party 1
Lancelot
Lancelot
gmanggs
Lancelot
Level 67
God Stats
0W - 2L
1,277 SR
Queue Stats
94W - 80L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 3 / 6
8,187
482
5,719
13,484
6,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 3 / 1
9,015
530
14,964
14,354
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Precarium
Chiron
18
8 / 0 / 0
10,521
619
10,754
9,683
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
SirMud
Ares
14
1 / 1 / 9
8,824
519
9,760
11,186
11,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Baron Samedi
xMasterNoobx
Baron Samedi
15
8 / 0 / 6
9,823
578
12,557
6,715
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bpanch
Athena
11
0 / 3 / 4
6,455
380
3,593
12,549
10,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 9 / 1
6,873
404
3,416
12,621
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chernobog
Plebeyo4
Chernobog
12
0 / 7 / 1
6,948
409
7,295
12,785
4,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Scrubisthesmite
Jormungandr
14
3 / 2 / 2
8,827
519
12,298
19,545
12,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lancelot
gmanggs
Lancelot
14
3 / 2 / 1
7,774
457
7,298
17,094
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
7
7
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
3
6
2.33
L
Athena
Bpanch
Athena
0
3
4
0.67
W
2
3
1
0.83
L
1
9
1
0.17
L
Chernobog
Plebeyo4
Chernobog
0
7
1
0.07
W
Chiron
Precarium
Chiron
8
0
0
8
L
Jormungandr
Scrubisthesmite
Jormungandr
3
2
2
2
W
Ares
SirMud
Ares
1
1
9
5.5
L
Lancelot
gmanggs
Lancelot
3
2
1
1.75
W
Baron Samedi
xMasterNoobx
Baron Samedi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,754
Damage
33,900
55,422
Taken
74,594
34,071
Mitigated
38,975
22,845
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,719
2,188
0
1,591
13,484
6,100
1,336
2,977
10,507
0
61,238
L
Athena
Bpanch
Athena
3,593
1,095
0
569
12,549
10,878
0
6,222
6,128
20,556
0
W
14,964
1,401
2,046
8,662
14,354
8,362
0
10,241
4,113
68,788
1,875
L
3,416
25
866
2,290
12,621
4,407
0
7,952
4,629
44,569
133
L
Chernobog
Plebeyo4
Chernobog
7,295
5,092
0
2,825
12,785
4,169
0
1,467
11,318
0
54,892
W
Chiron
Precarium
Chiron
10,754
4,644
243
3,163
9,683
4,257
0
872
8,811
0
98,334
L
Jormungandr
Scrubisthesmite
Jormungandr
12,298
3,163
0
9,397
19,545
12,676
0
10,456
7,999
74,353
3,143
W
Ares
SirMud
Ares
9,760
589
0
3,013
11,186
11,399
152
2,804
8,382
26,989
0
L
Lancelot
gmanggs
Lancelot
7,298
1,092
0
4,708
17,094
6,845
0
7,996
8,906
0
58,577
W
Baron Samedi
xMasterNoobx
Baron Samedi
12,557
657
1,278
2,849
6,715
3,953
154
2,265
4,450
75,937
1,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
36,877
516
Minions Killed
392
0
Camps Cleared
0
1,747,687
Distance Traveled
1,637,662
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,187
482
77
5
0
372,437
5
L
Athena
6,455
380
38
2
0
357,928
0
W
Chang'e
9,015
530
134
8
0
338,753
0
L
Hel
6,873
404
70
4
0
246,604
0
L
Chernobog
6,948
409
86
5
0
304,948
0
W
Chiron
10,521
619
159
9
0
343,325
2
L
Jormungandr
8,827
519
103
6
0
298,021
3
W
Ares
8,824
519
26
2
0
348,416
2
L
Lancelot
7,774
457
95
6
0
430,161
0
W
Baron Samedi
9,823
578
120
7
0
344,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role