Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Ajalas 69
Odin
Level 121
God Stats
1W - 3L
1,421 SR
Queue Stats
59W - 52L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
BiGMaTT iz HAI
Kumbhakarna
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 8L
1,110 Elo+
Party 2
Cernunnos
Cernunnos
SmkyCookBook
Cernunnos
Level 109
God Stats
0W - 6L
1,091 SR
Queue Stats
150W - 155L
1,423 Elo+
Party 2
Cupid
Cupid
stravvberries
Cupid
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 72L
1,351 Elo+
Solo
Team Averages
Level 102
1,362 SR
1,375 Elo+

VS

Team Averages
Level 58
1,441 SR
1,308 Elo+
Nu Wa
Nu Wa
KERS DAWG
Nu Wa
Level 21
God Stats
1W - 0L
1,229 SR
Queue Stats
7W - 15L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
Manticore8532
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,132 Elo+
Solo
Cupid
Cupid
Saltysharkey
Cupid
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 170L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Vreigns925
Cthulhu
Level 76
God Stats
4W - 4L
1,569 SR
Queue Stats
74W - 80L
1,394 Elo+
Solo
Athena
Athena
xxDECSxx310
Athena
Level 81
God Stats
1W - 0L
1,407 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
6 / 6 / 6
11,475
717
28,675
19,233
10,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
14
0 / 8 / 10
9,410
588
11,540
22,256
30,011
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
BiGMaTT iz HAI
Kumbhakarna
16
0 / 5 / 12
9,577
599
6,013
18,915
23,394
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cernunnos
SmkyCookBook
Cernunnos
17
5 / 4 / 8
10,631
664
21,826
16,364
8,088
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 7
10,903
681
17,975
15,808
8,677
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KERS DAWG
Nu Wa
20
5 / 4 / 13
11,982
749
19,282
16,682
8,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Manticore8532
Sun Wukong
17
7 / 6 / 8
11,460
716
11,215
18,873
15,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 13
10,280
643
5,621
12,820
9,652
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Vreigns925
Cthulhu
20
9 / 3 / 13
13,561
848
34,113
29,101
36,519
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
20
5 / 3 / 16
12,991
812
11,595
28,518
40,731
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
17
Kills
26
26
Deaths
18
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
6
6
1.5
L
Odin
0
8
10
0.63
L
Kumbhakarna
BiGMaTT iz HAI
Kumbhakarna
0
5
12
1.2
W
Nu Wa
KERS DAWG
Nu Wa
5
4
13
2.88
W
Sun Wukong
Manticore8532
Sun Wukong
7
6
8
1.83
W
0
2
13
3.25
L
Cernunnos
SmkyCookBook
Cernunnos
5
4
8
2.25
W
Cthulhu
Vreigns925
Cthulhu
9
3
13
5.17
L
6
3
7
3.17
W
Athena
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,029
Damage
81,826
92,576
Taken
105,994
80,872
Mitigated
110,946
30,827
Healing
44,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
28,675
16,743
1,178
3,447
19,233
10,702
1,323
13,307
5,926
0
64,667
L
Odin
11,540
2,105
722
2,570
22,256
30,011
0
14,184
8,072
0
24,542
L
Kumbhakarna
BiGMaTT iz HAI
Kumbhakarna
6,013
244
1,181
847
18,915
23,394
176
11,288
7,627
14,544
848
W
Nu Wa
KERS DAWG
Nu Wa
19,282
7,179
1,962
3,105
16,682
8,692
3,140
536
16,146
42,308
0
W
Sun Wukong
Manticore8532
Sun Wukong
11,215
1,078
699
3,234
18,873
15,352
776
1,187
17,686
0
21,549
W
5,621
2,076
7,944
6,512
12,820
9,652
1,368
605
12,215
0
12,107
L
Cernunnos
SmkyCookBook
Cernunnos
21,826
10,084
4,408
5,505
16,364
8,088
81
10,961
5,403
0
54,167
W
Cthulhu
Vreigns925
Cthulhu
34,113
1,031
2,879
7,519
29,101
36,519
732
2,100
27,001
60,336
3,842
L
17,975
8,867
4,037
6,932
15,808
8,677
28
10,800
5,008
0
35,374
W
Athena
11,595
2,068
3,791
6,504
28,518
40,731
715
1,049
27,469
17,754
1,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,996
Gold Earned
60,274
198
Minions Killed
165
0
Camps Cleared
0
1,320,827
Distance Traveled
1,282,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,475
717
79
5
0
219,362
0
L
Odin
9,410
588
20
1
0
248,650
0
L
Kumbhakarna
9,577
599
15
1
0
279,762
0
W
Nu Wa
11,982
749
45
3
0
241,813
0
W
Sun Wukong
11,460
716
23
1
0
235,350
0
W
Cupid
10,280
643
19
1
0
240,092
0
L
Cernunnos
10,631
664
52
3
0
271,636
0
W
Cthulhu
13,561
848
60
4
0
278,218
0
L
Cupid
10,903
681
32
2
0
301,417
0
W
Athena
12,991
812
18
1
0
286,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role