Player Matchup

Fenrir
Fenrir
Andjy94
Fenrir
Level 155
God Stats
12W - 5L
1,692 SR
Queue Stats
319W - 332L
1,485 Elo+
Solo
Fafnir
Fafnir
TheIcyMexican
Fafnir
Level 128
God Stats
2W - 0L
1,626 SR
Queue Stats
9W - 9L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
biggdaddydubs
Baron Samedi
Level 156
God Stats
1W - 1L
1,254 SR
Queue Stats
47W - 48L
1,524 Elo+
Party 1
Team Averages
Level 146
1,524 SR
1,494 Elo+

VS

Team Averages
Level 139
1,483 SR
1,447 Elo+
Danzaburou
Danzaburou
Cathulhu211
Danzaburou
Level 151
God Stats
16W - 15L
1,623 SR
Queue Stats
30W - 37L
1,453 Elo+
Party 2
Osiris
Osiris
FatBot529
Osiris
Level 131
God Stats
1W - 3L
1,361 SR
Queue Stats
21W - 27L
1,453 Elo+
Party 2
Terra
Terra
StarkThatBlunt
Terra
Level 134
God Stats
3W - 5L
1,464 SR
Queue Stats
47W - 55L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andjy94
Fenrir
13
4 / 2 / 2
8,093
736
5,616
8,891
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 6
7,943
722
8,409
9,814
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
biggdaddydubs
Baron Samedi
14
2 / 0 / 4
8,035
730
9,125
4,993
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cathulhu211
Danzaburou
12
1 / 2 / 2
7,530
685
5,958
7,873
3,655
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Osiris
FatBot529
Osiris
12
1 / 2 / 1
6,809
619
4,248
11,193
10,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 2
6,783
617
3,683
8,863
7,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
2
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Andjy94
Fenrir
4
2
2
2.5
L
Danzaburou
Cathulhu211
Danzaburou
1
2
2
1
L
Osiris
FatBot529
Osiris
1
2
1
0.75
L
0
2
2
0.5
W
0
1
6
3
W
Baron Samedi
biggdaddydubs
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
13,889
23,698
Taken
27,929
21,337
Mitigated
21,684
9,522
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Andjy94
Fenrir
5,616
774
0
1,438
8,891
7,398
0
1,698
7,145
0
23,601
L
Danzaburou
Cathulhu211
Danzaburou
5,958
2,281
0
1,280
7,873
3,655
0
4,199
3,059
0
35,946
L
Osiris
FatBot529
Osiris
4,248
1,281
279
1,030
11,193
10,637
0
5,977
3,880
0
10,095
L
3,683
157
1,829
1,082
8,863
7,392
0
3,550
4,631
15,166
0
W
8,409
1,939
0
3,414
9,814
11,219
234
1,153
8,606
25,490
5,942
W
Baron Samedi
biggdaddydubs
Baron Samedi
9,125
632
1,960
2,710
4,993
2,720
66
887
4,058
35,729
530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
21,122
144
Minions Killed
103
0
Camps Cleared
0
604,393
Distance Traveled
566,335
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,093
736
34
3
0
205,554
0
L
Danzaburou
7,530
685
62
6
0
177,108
0
L
Osiris
6,809
619
10
1
0
196,133
0
L
Terra
6,783
617
31
3
0
193,094
1
W
Fafnir
7,943
722
53
5
0
197,874
0
W
Baron Samedi
8,035
730
57
5
0
200,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role