Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LIL-BERSERKER
Jormungandr
Level 159
God Stats
3W - 3L
1,756 SR
Queue Stats
44W - 48L
1,522 Elo+
Party 1
Medusa
Medusa
Vinny_Hong-_
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,535 Elo+
Party 1
Yemoja
Yemoja
bebo_4PR
Yemoja
Level 195
God Stats
6W - 6L
1,650 SR
Queue Stats
289W - 275L
1,534 Elo+
Party 1
Hachiman
Hachiman
xXian_R34x
Hachiman
Level 96
God Stats
0W - 2L
1,073 SR
Queue Stats
42W - 40L
1,550 Elo+
Party 1
Team Averages
Level 151
1,496 SR
1,528 Elo+

VS

Team Averages
Level 159
1,546 SR
1,553 Elo+
Geb
Geb
Asuryan
Geb
Level 147
God Stats
4W - 6L
1,458 SR
Queue Stats
91W - 87L
1,527 Elo+
Party 3
Nike
Nike
Blúe
Nike
Level 183
God Stats
1W - 1L
1,692 SR
Queue Stats
26W - 27L
1,537 Elo+
Party 2
Anhur
Anhur
Chibo
Anhur
Level 159
God Stats
2W - 3L
1,507 SR
Queue Stats
22W - 16L
1,593 Elo+
Party 2
King Arthur
King Arthur
Slim The Rebel
King Arthur
Level 158
God Stats
7W - 3L
1,572 SR
Queue Stats
360W - 341L
1,579 Elo+
Solo
Ra
Ra
beaginator
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 98L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 0
5,662
472
850
4,489
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
LIL-BERSERKER
Jormungandr
12
1 / 4 / 2
7,631
636
9,255
13,093
10,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
12
5 / 2 / 0
6,718
560
8,023
10,239
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
bebo_4PR
Yemoja
10
0 / 2 / 5
6,233
519
3,502
12,947
6,931
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
xXian_R34x
Hachiman
11
0 / 3 / 3
6,197
516
4,542
8,277
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 1 / 5
6,911
576
6,194
10,594
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nike
Blúe
Nike
14
5 / 1 / 1
7,554
630
5,600
9,398
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anhur
Chibo
Anhur
13
2 / 2 / 2
7,215
601
6,840
8,060
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Slim The Rebel
King Arthur
12
2 / 2 / 0
7,046
587
5,673
13,588
11,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 0 / 1
7,462
622
4,469
5,486
2,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
11
12
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Geb
1
1
5
3.5
W
Nike
Blúe
Nike
5
1
1
5.5
W
Anhur
Chibo
Anhur
2
2
2
1.5
L
Jormungandr
LIL-BERSERKER
Jormungandr
1
4
2
0.5
W
King Arthur
Slim The Rebel
King Arthur
2
2
0
1
L
Medusa
5
2
0
2.5
W
1
0
1
1.5
L
Yemoja
bebo_4PR
Yemoja
0
2
5
1.25
L
Hachiman
xXian_R34x
Hachiman
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,172
Damage
28,776
49,045
Taken
47,126
24,134
Mitigated
30,117
18,946
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
850
0
37
2,505
4,489
1,388
0
1,506
2,983
28,568
0
W
Geb
6,194
1,206
0
2,493
10,594
8,415
135
2,613
7,981
21,712
856
W
Nike
Blúe
Nike
5,600
1,135
0
4,802
9,398
4,361
0
1,942
7,456
0
58,189
W
Anhur
Chibo
Anhur
6,840
3,487
0
4,160
8,060
3,069
583
503
7,557
0
59,045
L
Jormungandr
LIL-BERSERKER
Jormungandr
9,255
2,972
0
3,467
13,093
10,083
32
1,295
11,798
53,169
9,725
W
King Arthur
Slim The Rebel
King Arthur
5,673
834
0
2,956
13,588
11,877
0
6,424
7,164
0
53,324
L
Medusa
8,023
3,073
0
3,494
10,239
3,659
0
2,105
8,134
0
44,288
W
4,469
501
316
2,548
5,486
2,395
381
1,348
3,996
74,907
0
L
Yemoja
bebo_4PR
Yemoja
3,502
1,313
2,823
4,105
12,947
6,931
0
5,059
7,792
19,987
0
L
Hachiman
xXian_R34x
Hachiman
4,542
2,097
0
2,515
8,277
2,073
0
582
7,695
0
46,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
36,188
333
Minions Killed
429
0
Camps Cleared
0
1,080,936
Distance Traveled
1,248,001
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,662
472
68
6
0
164,276
0
W
Geb
6,911
576
31
3
0
265,393
4
W
Nike
7,554
630
95
8
0
283,612
0
W
Anhur
7,215
601
96
8
0
218,865
1
L
Jormungandr
7,631
636
95
8
0
205,441
0
W
King Arthur
7,046
587
86
7
0
216,663
0
L
Medusa
6,718
560
62
5
0
244,358
4
W
Ra
7,462
622
121
10
0
263,468
0
L
Yemoja
6,233
519
32
3
0
246,541
0
L
Hachiman
6,197
516
76
6
0
220,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role