Player Matchup

Chang'e
Chang'e
AlteredFGxd
Chang'e
Level 159
God Stats
7W - 1L
1,500 SR
Queue Stats
66W - 54L
1,519 Elo+
Solo
Maui
Maui
BarbedApollo568
Maui
Level 113
God Stats
3W - 2L
1,657 SR
Queue Stats
116W - 108L
1,522 Elo+
Party 2
Ravana
Ravana
YokuboSenpai
Ravana
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,565 Elo+
Party 2
Tiamat
Tiamat
starboard012
Tiamat
Level 145
God Stats
11W - 14L
1,247 SR
Queue Stats
333W - 311L
1,532 Elo+
Solo
Medusa
Medusa
xlldanys2llx
Medusa
Level 62
God Stats
3W - 3L
1,483 SR
Queue Stats
39W - 33L
1,507 Elo+
Solo
Team Averages
Level 124
1,477 SR
1,529 Elo+

VS

Team Averages
Level 111
1,678 SR
1,480 Elo+
Jing Wei
Jing Wei
Maydenless69
Jing Wei
Level 139
God Stats
2W - 1L
1,800 SR
Queue Stats
77W - 53L
1,630 Elo+
Party 1
Thanatos
Thanatos
Quedriven
Thanatos
Level 18
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 9L
1,352 Elo+
Solo
Zeus
Zeus
Thanos518
Zeus
Level 129
God Stats
6W - 6L
1,458 SR
Queue Stats
17W - 27L
1,341 Elo+
Solo
Kumbhakarna
Kumbhakarna
dspuds
Kumbhakarna
Level 145
God Stats
1W - 2L
1,768 SR
Queue Stats
345W - 360L
1,510 Elo+
Solo
Poseidon
Poseidon
x Immel x
Poseidon
Level 125
God Stats
3W - 4L
1,627 SR
Queue Stats
68W - 62L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlteredFGxd
Chang'e
16
5 / 1 / 8
9,695
970
9,916
9,856
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 2 / 17
8,737
874
4,507
11,948
14,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
16
6 / 2 / 5
9,974
997
8,877
8,850
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
16
6 / 0 / 14
9,549
955
10,559
7,986
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
9 / 2 / 9
10,406
1,041
17,116
13,263
5,448
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Maydenless69
Jing Wei
15
2 / 4 / 3
8,778
878
9,884
11,098
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Quedriven
Thanatos
12
0 / 9 / 4
7,813
781
8,349
14,286
5,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
14
2 / 2 / 2
8,274
827
9,065
6,621
2,294
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
dspuds
Kumbhakarna
14
2 / 6 / 1
8,267
827
8,138
16,857
16,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
x Immel x
Poseidon
14
1 / 5 / 5
8,219
822
9,895
8,304
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
26
Kills
7
7
Deaths
26
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlteredFGxd
Chang'e
5
1
8
9
W
0
2
17
4.25
L
Jing Wei
Maydenless69
Jing Wei
2
4
3
0.88
L
Thanatos
Quedriven
Thanatos
0
9
4
0.22
L
Zeus
2
2
2
1.5
W
Ravana
6
2
5
4.25
L
Kumbhakarna
dspuds
Kumbhakarna
2
6
1
0.42
W
Tiamat
6
0
14
13
L
Poseidon
x Immel x
Poseidon
1
5
5
0.7
W
Medusa
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,975
Damage
45,331
51,903
Taken
57,166
34,260
Mitigated
32,282
14,723
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlteredFGxd
Chang'e
9,916
1,036
2,032
4,198
9,856
3,688
0
5,579
3,832
29,626
1,006
W
4,507
489
0
1,496
11,948
14,553
481
5,301
6,054
10,968
0
L
Jing Wei
Maydenless69
Jing Wei
9,884
8,255
0
1,151
11,098
4,800
330
4,367
6,667
0
26,368
L
Thanatos
Quedriven
Thanatos
8,349
2,070
0
2,798
14,286
5,903
0
6,139
7,771
0
13,938
L
Zeus
9,065
352
0
0
6,621
2,294
47
2,211
4,370
21,800
0
W
Ravana
8,877
2,925
0
1,027
8,850
4,400
0
3,270
5,322
0
33,545
L
Kumbhakarna
dspuds
Kumbhakarna
8,138
812
0
1,629
16,857
16,273
0
8,408
7,887
19,127
0
W
Tiamat
10,559
859
0
2,145
7,986
6,171
0
4,330
3,341
18,882
0
L
Poseidon
x Immel x
Poseidon
9,895
1,407
0
150
8,304
3,012
210
2,604
5,700
21,391
0
W
Medusa
17,116
7,371
0
3,825
13,263
5,448
314
6,442
6,256
0
43,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
41,351
213
Minions Killed
153
0
Camps Cleared
0
1,011,582
Distance Traveled
891,686
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,695
970
65
7
0
191,664
1
W
Maui
8,737
874
15
2
0
189,535
0
L
Jing Wei
8,778
878
45
5
0
205,573
0
L
Thanatos
7,813
781
21
2
0
170,901
0
L
Zeus
8,274
827
30
3
0
161,492
0
W
Ravana
9,974
997
52
5
0
209,263
0
L
Kumbhakarna
8,267
827
25
3
0
183,135
0
W
Tiamat
9,549
955
18
2
0
223,026
0
L
Poseidon
8,219
822
32
3
0
170,585
3
W
Medusa
10,406
1,041
63
6
0
198,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role