Player Matchup

Surtr
Surtr
Bahumut
Surtr
Level 118
God Stats
1W - 1L
1,674 SR
Queue Stats
125W - 43L
1,754 Elo+
Party 1
Discordia
Discordia
JonOzaine
Discordia
Level 159
God Stats
1W - 4L
1,400 SR
Queue Stats
130W - 131L
1,501 Elo+
Solo
Geb
Geb
Noobru
Geb
Level 157
God Stats
0W - 2L
1,294 SR
Queue Stats
115W - 45L
1,700 Elo+
Party 1
Neith
Neith
StoopKid101
Neith
Level 87
God Stats
3W - 3L
1,505 SR
Queue Stats
104W - 51L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
ThisGreatLabia
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,761 Elo+
Party 1
Team Averages
Level 120
1,475 SR
1,681 Elo+

VS

Team Averages
Level 131
1,787 SR
1,709 Elo+
Anhur
Anhur
GuccіG
Anhur
Level 41
God Stats
3W - 0L
1,973 SR
Queue Stats
58W - 7L
1,869 Elo+
Party 2
Shiva
Shiva
Iowa2002
Shiva
Level 49
God Stats
11W - 3L
1,996 SR
Queue Stats
259W - 151L
1,689 Elo+
Solo
Serqet
Serqet
Its_Just_Shifty
Serqet
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 74L
1,562 Elo+
Solo
Ah Puch
Ah Puch
Quavo
Ah Puch
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,517 Elo+
Party 2
Nut
Nut
Yulre
Nut
Level 235
God Stats
6W - 0L
1,967 SR
Queue Stats
114W - 15L
1,906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bahumut
Surtr
12
2 / 4 / 2
7,114
711
6,094
11,908
11,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
JonOzaine
Discordia
16
2 / 1 / 3
8,449
845
8,096
6,197
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Noobru
Geb
12
0 / 6 / 4
6,891
689
8,763
20,911
12,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 4
8,373
837
7,101
6,565
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 4
7,013
701
8,085
13,516
16,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GuccіG
Anhur
15
3 / 1 / 11
8,525
853
14,371
7,988
4,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
Iowa2002
Shiva
14
0 / 1 / 13
7,728
773
12,567
9,050
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

12
0 / 4 / 10
7,638
764
3,169
9,934
11,850
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ah Puch
Quavo
Ah Puch
15
7 / 1 / 8
8,792
879
10,745
10,932
6,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nut
Yulre
Nut
15
5 / 1 / 9
8,535
854
13,802
9,091
4,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
8
Kills
15
15
Deaths
8
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Surtr
Bahumut
Surtr
2
4
2
0.75
W
Anhur
GuccіG
Anhur
3
1
11
8.5
W
Shiva
Iowa2002
Shiva
0
1
13
6.5
W
0
4
10
1.25
L
Discordia
JonOzaine
Discordia
2
1
3
3.5
L
Geb
Noobru
Geb
0
6
4
0.33
W
Ah Puch
Quavo
Ah Puch
7
1
8
11
L
4
1
4
6
L
0
3
4
0.67
W
Nut
Yulre
Nut
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,139
Damage
54,654
59,097
Taken
46,995
46,422
Mitigated
36,026
16,717
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Bahumut
Surtr
6,094
1,414
388
975
11,908
11,390
0
1,808
9,389
125
9,261
W
Anhur
GuccіG
Anhur
14,371
5,430
2,047
2,594
7,988
4,769
241
5,306
2,682
30
35,642
W
Shiva
Iowa2002
Shiva
12,567
568
1,574
3,411
9,050
8,761
0
4,525
4,525
757
17,729
W
3,169
444
1,110
1,272
9,934
11,850
0
3,407
6,527
31
4,879
L
Discordia
JonOzaine
Discordia
8,096
69
647
2,326
6,197
2,585
0
2,402
3,564
29,009
0
L
Geb
Noobru
Geb
8,763
715
116
5,702
20,911
12,613
0
3,731
16,185
14,706
381
W
Ah Puch
Quavo
Ah Puch
10,745
719
1,508
4,518
10,932
6,025
0
6,909
4,023
25,312
0
L
7,101
1,302
1,529
2,240
6,565
2,889
0
1,917
4,287
0
17,425
L
8,085
653
1,353
1,441
13,516
16,945
0
1,705
11,185
12,487
543
W
Nut
Yulre
Nut
13,802
8,742
194
2,513
9,091
4,621
246
4,256
4,835
0
28,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
41,218
108
Minions Killed
152
0
Camps Cleared
0
1,001,439
Distance Traveled
1,027,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,114
711
9
1
0
196,560
0
W
Anhur
8,525
853
55
6
0
186,775
0
W
Shiva
7,728
773
14
1
0
230,295
0
W
Serqet
7,638
764
2
0
0
211,219
0
L
Discordia
8,449
845
41
4
0
197,333
0
L
Geb
6,891
689
19
2
0
178,891
0
W
Ah Puch
8,792
879
36
4
0
211,386
0
L
Neith
8,373
837
21
2
0
206,114
0
L
Cthulhu
7,013
701
18
2
0
222,541
0
W
Nut
8,535
854
45
5
0
187,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role