Player Matchup

Bastet
Bastet
Diamond I
AutοSpeedFather
Bastet
Diamond I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 156L
2,233 MMR
Solo
Vulcan
Vulcan
Diamond I
DraidenTwitch
Vulcan
Diamond I
Level 205
God Stats
47W - 34L
1,579 SR
Queue Stats
315W - 276L
2,338 MMR
Solo
Ymir
Ymir
Diamond III
Fμry
Ymir
Diamond III
Level 158
God Stats
6W - 1L
2,051 SR
Queue Stats
91W - 76L
2,153 MMR
Party 2
Hun Batz
Hun Batz
Diamond I
Tarzvn
Hun Batz
Diamond I
Level 163
God Stats
2W - 4L
1,468 SR
Queue Stats
94W - 63L
2,318 MMR
Party 2
Ullr
Ullr
Diamond II
gamertag1019
Ullr
Diamond II
Level 117
God Stats
20W - 12L
1,698 SR
Queue Stats
448W - 430L
2,257 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,659 SR
2,260 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,479 SR
2,149 MMR
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond I
BFGDeadly
Agni
Diamond I
Level 169
God Stats
0W - 3L
1,242 SR
Queue Stats
220W - 198L
2,176 MMR
Party 1
Pele
Pele
Diamond I
Kenzeiys
Pele
Diamond I
Level 154
God Stats
26W - 32L
1,606 SR
Queue Stats
205W - 185L
2,570 MMR
Solo
Charybdis
Charybdis
Diamond I
Trıcky
Charybdis
Diamond I
Level 149
God Stats
1W - 7L
1,177 SR
Queue Stats
194W - 174L
2,288 MMR
Party 1
Charon
Charon
Diamond III
erobotrex08
Charon
Diamond III
Level 181
God Stats
8W - 3L
1,871 SR
Queue Stats
247W - 222L
2,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,624
725
2,959
5,569
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 0
4,138
828
2,554
1,491
498
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Fμry
Ymir
6
1 / 2 / 1
3,819
764
1,862
5,177
3,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Tarzvn
Hun Batz
6
1 / 1 / 0
3,426
685
1,889
5,076
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
3,633
727
1,323
2,592
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotDa JiThothKuzenbo

VS

Bans
ThorFafnirOlorunSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 1 / 0
3,834
767
3,261
5,300
2,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
7
0 / 2 / 3
3,620
724
1,649
2,654
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
7
4 / 0 / 0
3,894
779
4,781
4,913
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Trıcky
Charybdis
1
0 / 0 / 0
970
194
0
0
0
Charon
6
0 / 1 / 0
3,518
704
1,437
3,301
1,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
W
0
1
1
0.5
L
Agni
0
2
3
0.75
W
2
0
0
2
W
Ymir
Fμry
Ymir
1
2
1
0.75
L
Pele
4
0
0
4
W
Hun Batz
Tarzvn
Hun Batz
1
1
0
1
L
Charybdis
Trıcky
Charybdis
0
0
0
0
L
Charon
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,587
Damage
11,128
19,905
Taken
16,168
7,297
Mitigated
6,633
6,470
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,261
935
0
2,175
5,300
2,432
0
0
5,300
0
15,657
W
2,959
770
0
1,906
5,569
1,428
0
0
5,209
0
20,986
L
Agni
1,649
171
0
625
2,654
818
0
1,671
983
15,303
0
W
2,554
389
0
1,089
1,491
498
0
737
754
26,978
0
W
Ymir
Fμry
Ymir
1,862
1,138
0
870
5,177
3,064
0
1,253
3,924
12,371
960
L
Pele
4,781
1,273
0
1,502
4,913
1,764
0
1,952
2,961
0
18,603
W
Hun Batz
Tarzvn
Hun Batz
1,889
595
0
2,152
5,076
1,463
0
321
4,755
0
17,397
L
Charybdis
Trıcky
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Charon
1,437
358
0
772
3,301
1,619
0
579
2,722
15,415
0
W
1,323
848
0
453
2,592
844
0
775
1,817
0
22,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,640
Gold Earned
15,836
176
Minions Killed
104
0
Camps Cleared
0
518,583
Distance Traveled
432,278
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,834
767
29
6
0
106,374
0
W
Bastet
3,624
725
31
6
0
112,104
1
L
Agni
3,620
724
38
8
0
110,689
0
W
Vulcan
4,138
828
54
11
0
104,151
0
W
Ymir
3,819
764
10
2
0
98,182
1
L
Pele
3,894
779
26
5
0
118,051
0
W
Hun Batz
3,426
685
34
7
0
125,933
0
L
Charybdis
970
194
0
0
0
0
0
L
Charon
3,518
704
11
2
0
97,164
0
W
Ullr
3,633
727
47
9
0
78,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role