Player Matchup

Ao Kuang
Ao Kuang
Genesisfadsniper
Ao Kuang
Level 125
God Stats
3W - 0L
1,527 SR
Queue Stats
33W - 29L
1,510 Elo+
Solo
Lancelot
Lancelot
GrumboPlumbis
Lancelot
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,379 Elo+
Party 1
Sylvanus
Sylvanus
JuicyBoi96
Sylvanus
Level 146
God Stats
2W - 1L
1,507 SR
Queue Stats
235W - 240L
1,489 Elo+
Solo
Tiamat
Tiamat
Phr8singBoom
Tiamat
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 51L
1,407 Elo+
Party 1
Sol
Sol
YourWAIFUsuck5
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,359 Elo+
Solo
Team Averages
Level 132
1,507 SR
1,429 Elo+

VS

Team Averages
Level 123
1,539 SR
1,456 Elo+
Horus
Horus
Liopleurodon
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,470 Elo+
Solo
Vulcan
Vulcan
crimsonfire007
Vulcan
Level 118
God Stats
2W - 1L
1,809 SR
Queue Stats
103W - 112L
1,465 Elo+
Solo
Jing Wei
Jing Wei
gragexxx
Jing Wei
Level 128
God Stats
0W - 2L
1,292 SR
Queue Stats
234W - 243L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
meatcakes44
Gilgamesh
Level 159
God Stats
2W - 2L
1,594 SR
Queue Stats
329W - 339L
1,481 Elo+
Solo
Ganesha
Ganesha
stickypickels
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,675
1,113
5,928
5,862
2,936
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
GrumboPlumbis
Lancelot
11
3 / 3 / 5
6,544
1,091
7,380
8,513
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
JuicyBoi96
Sylvanus
11
1 / 1 / 8
6,752
1,125
3,566
11,370
5,667
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
12
2 / 1 / 6
6,618
1,103
5,495
7,648
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 7
6,629
1,105
7,749
6,923
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,274
1,046
3,052
8,153
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
3 / 3 / 2
6,478
1,080
14,616
5,657
2,751
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
gragexxx
Jing Wei
1
0 / 0 / 0
1,688
281
0
0
0
Gilgamesh
meatcakes44
Gilgamesh
9
1 / 4 / 3
5,559
927
8,025
8,962
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
12
0 / 2 / 4
6,022
1,004
5,378
9,844
10,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
11
Kills
6
6
Deaths
11
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Lancelot
GrumboPlumbis
Lancelot
3
3
5
1.83
W
Sylvanus
JuicyBoi96
Sylvanus
1
1
8
5
L
2
2
2
1.5
W
Tiamat
2
1
6
5
W
0
0
7
3.5
L
3
3
2
1.33
L
Jing Wei
gragexxx
Jing Wei
0
0
0
0
L
Gilgamesh
meatcakes44
Gilgamesh
1
4
3
0.63
L
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
31,071
40,316
Taken
32,616
21,003
Mitigated
29,394
22,482
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,928
1,888
1,087
2,257
5,862
2,936
567
2,161
3,528
9,598
546
W
Lancelot
GrumboPlumbis
Lancelot
7,380
1,210
226
968
8,513
4,070
0
4,179
4,254
0
10,765
W
Sylvanus
JuicyBoi96
Sylvanus
3,566
1,119
4,664
5,677
11,370
5,667
390
5,930
5,361
6,943
0
L
3,052
1,870
1,656
2,711
8,153
8,938
0
5,348
2,805
0
6,345
W
Tiamat
5,495
320
1,529
2,256
7,648
5,927
34
4,404
3,244
16,432
0
W
7,749
3,085
184
3,634
6,923
2,403
1,007
2,622
4,185
23,200
0
L
14,616
720
73
243
5,657
2,751
0
4,420
1,237
24,874
0
L
Jing Wei
gragexxx
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
meatcakes44
Gilgamesh
8,025
2,112
181
1,256
8,962
7,215
0
5,459
3,503
0
12,196
L
Ganesha
5,378
736
223
2,114
9,844
10,490
0
7,280
2,564
10,028
1,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
26,021
82
Minions Killed
52
0
Camps Cleared
0
591,939
Distance Traveled
468,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,675
1,113
8
1
0
113,564
0
W
Lancelot
6,544
1,091
6
1
0
162,979
0
W
Sylvanus
6,752
1,125
5
1
0
92,733
0
L
Horus
6,274
1,046
7
1
0
123,626
0
W
Tiamat
6,618
1,103
32
5
0
115,011
0
W
Sol
6,629
1,105
31
5
0
107,652
0
L
Vulcan
6,478
1,080
31
5
0
123,288
0
L
Jing Wei
1,688
281
0
0
0
0
0
L
Gilgamesh
5,559
927
13
2
0
97,827
0
L
Ganesha
6,022
1,004
1
0
0
123,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role