Player Matchup

Athena
Athena
Gold I
CortinitaMorada
Athena
Gold I
Level 152
God Stats
5W - 4L
1,630 SR
Queue Stats
35W - 29L
1,732 MMR
Party 2
Anhur
Anhur
Gold I
DaniiBooy
Anhur
Gold I
Level 149
God Stats
3W - 7L
1,441 SR
Queue Stats
67W - 72L
1,623 MMR
Solo
Bellona
Bellona
Gold III
Fyxu
Bellona
Gold III
Level 112
God Stats
0W - 2L
1,291 SR
Queue Stats
33W - 36L
1,630 MMR
Solo
Awilix
Awilix
Gold I
Rul0s
Awilix
Gold I
Level 157
God Stats
0W - 2L
1,360 SR
Queue Stats
35W - 29L
1,761 MMR
Party 2
Ix Chel
Ix Chel
Diamond IV
jorginho47
Ix Chel
Diamond IV
Level 79
God Stats
29W - 23L
1,618 SR
Queue Stats
122W - 116L
2,075 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,468 SR
1,765 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,506 SR
1,577 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond I
 
Zeus
Diamond I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
ChuChuComCH
Cerberus
Gold I
Level 159
God Stats
3W - 2L
1,565 SR
Queue Stats
82W - 73L
1,554 MMR
Solo
Serqet
Serqet
Platinum II
Quilado
Serqet
Platinum II
Level 260
God Stats
8W - 5L
1,465 SR
Queue Stats
171W - 179L
1,663 MMR
Party 1
Danzaburou
Danzaburou
Gold I
TðMŸ
Danzaburou
Gold I
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 91L
1,669 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,174
441
2,390
11,111
7,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
DaniiBooy
Anhur
13
0 / 4 / 2
7,042
503
3,871
9,934
3,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
Fyxu
Bellona
12
2 / 5 / 0
7,267
519
7,314
15,122
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Awilix
Rul0s
Awilix
12
3 / 2 / 0
6,867
491
6,380
12,890
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ix Chel
jorginho47
Ix Chel
12
0 / 3 / 1
6,785
485
5,639
7,355
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresThorOsirisOdin

VS

Bans
ThothThanatosHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 3 / 0
8,915
637
8,622
13,930
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Zeus
 
Zeus
15
4 / 0 / 3
8,786
628
11,050
4,317
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ChuChuComCH
Cerberus
12
2 / 0 / 4
7,476
534
5,715
11,552
8,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Serqet
Quilado
Serqet
13
4 / 1 / 4
7,596
543
7,289
10,717
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TðMŸ
Danzaburou
14
3 / 2 / 3
8,735
624
6,801
8,270
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
17
17
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
0
1.33
W
Zeus
 
Zeus
4
0
3
5.5
W
Cerberus
ChuChuComCH
Cerberus
2
0
4
4
L
1
3
0
0.33
L
Anhur
DaniiBooy
Anhur
0
4
2
0.25
L
Bellona
Fyxu
Bellona
2
5
0
0.4
W
Serqet
Quilado
Serqet
4
1
4
6
L
Awilix
Rul0s
Awilix
3
2
0
1.5
W
Danzaburou
TðMŸ
Danzaburou
3
2
3
2.25
L
Ix Chel
jorginho47
Ix Chel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,594
Damage
39,477
56,412
Taken
48,786
29,169
Mitigated
26,564
14,870
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,622
2,379
0
2,739
13,930
8,459
104
69
13,263
67,120
1,253
W
Zeus
 
Zeus
11,050
1,995
0
558
4,317
1,710
318
1,810
2,507
80,451
529
W
Cerberus
ChuChuComCH
Cerberus
5,715
723
0
4,181
11,552
8,810
0
2,878
8,674
30,584
0
L
2,390
573
0
1,019
11,111
7,540
0
5,478
5,334
16,748
962
L
Anhur
DaniiBooy
Anhur
3,871
1,682
0
2,584
9,934
3,523
0
844
9,048
0
61,017
L
Bellona
Fyxu
Bellona
7,314
2,377
0
5,482
15,122
11,631
0
7,659
6,628
0
55,059
W
Serqet
Quilado
Serqet
7,289
2,356
0
1,491
10,717
4,487
0
2,835
7,838
0
47,358
L
Awilix
Rul0s
Awilix
6,380
2,604
0
3,457
12,890
4,118
0
6,368
5,874
0
44,398
W
Danzaburou
TðMŸ
Danzaburou
6,801
3,074
0
3,003
8,270
3,098
261
710
7,560
0
75,523
L
Ix Chel
jorginho47
Ix Chel
5,639
772
1,079
1,249
7,355
2,357
0
3,406
3,466
60,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
41,508
417
Minions Killed
505
0
Camps Cleared
0
1,400,012
Distance Traveled
1,403,868
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,915
637
108
8
0
239,798
4
W
Zeus
8,786
628
153
11
0
276,065
4
W
Cerberus
7,476
534
38
3
0
284,413
4
L
Athena
6,174
441
41
3
0
296,690
4
L
Anhur
7,042
503
114
8
0
244,022
1
L
Bellona
7,267
519
81
6
0
240,225
3
W
Serqet
7,596
543
70
5
0
350,073
2
L
Awilix
6,867
491
75
5
0
339,292
0
W
Danzaburou
8,735
624
136
10
0
253,519
3
L
Ix Chel
6,785
485
106
8
0
279,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role