Player Matchup

Cliodhna
Cliodhna
HKProxy_
Cliodhna
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 66L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
NB-_-Red
Gilgamesh
Level 125
God Stats
7W - 11L
1,445 SR
Queue Stats
78W - 135L
1,406 Elo+
Party 1
Chang'e
Chang'e
chipchip8000
Chang'e
Level 119
God Stats
2W - 3L
1,591 SR
Queue Stats
13W - 36L
1,342 Elo+
Party 1
Merlin
Merlin
kigma06
Merlin
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 63L
1,390 Elo+
Party 1
Athena
Athena
phlalis
Athena
Level 47
God Stats
0W - 2L
1,325 SR
Queue Stats
31W - 72L
1,350 Elo+
Party 1
Team Averages
Level 107
1,472 SR
1,384 Elo+

VS

Team Averages
Level 63
1,443 SR
1,520 Elo+
Skadi
Skadi
DarthRevan0330
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,467 Elo+
Party 3
Zhong Kui
Zhong Kui
EsmeeO2
Zhong Kui
Level 44
God Stats
1W - 2L
1,180 SR
Queue Stats
40W - 47L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Lunxxr
Cthulhu
Level 79
God Stats
1W - 1L
1,661 SR
Queue Stats
32W - 26L
1,517 Elo+
Party 3
Chaac
Chaac
ReturnOfTheSterg
Chaac
Level 8
God Stats
3W - 4L
1,374 SR
Queue Stats
17W - 14L
1,578 Elo+
Party 2
Mercury
Mercury
xMagicMeechx
Mercury
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HKProxy_
Cliodhna
6
0 / 2 / 1
3,301
660
2,464
5,810
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NB-_-Red
Gilgamesh
4
0 / 1 / 0
2,864
573
1,433
3,427
1,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
chipchip8000
Chang'e
6
0 / 2 / 1
3,180
636
1,805
4,091
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
kigma06
Merlin
7
1 / 0 / 0
3,964
793
956
674
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
phlalis
Athena
5
0 / 2 / 1
3,339
668
1,163
4,663
3,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
3,749
750
2,462
2,288
640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
EsmeeO2
Zhong Kui
8
1 / 0 / 0
4,391
878
177
1,946
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cthulhu
Lunxxr
Cthulhu
7
3 / 0 / 1
4,273
855
3,807
4,291
2,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,387
877
3,749
5,101
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
xMagicMeechx
Mercury
6
1 / 1 / 1
3,613
723
1,141
4,207
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
1
Kills
7
7
Deaths
1
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Zhong Kui
EsmeeO2
Zhong Kui
1
0
0
1
L
Cliodhna
HKProxy_
Cliodhna
0
2
1
0.25
W
Cthulhu
Lunxxr
Cthulhu
3
0
1
3.5
L
Gilgamesh
NB-_-Red
Gilgamesh
0
1
0
0
W
2
0
0
2
L
Chang'e
chipchip8000
Chang'e
0
2
1
0.25
L
Merlin
kigma06
Merlin
1
0
0
1
L
Athena
phlalis
Athena
0
2
1
0.25
W
Mercury
xMagicMeechx
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,821
Damage
11,336
18,665
Taken
17,833
7,661
Mitigated
7,964
4,957
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,462
783
0
500
2,288
640
0
430
1,858
0
20,984
W
Zhong Kui
EsmeeO2
Zhong Kui
177
114
0
1,142
1,946
1,346
0
591
1,355
24,407
873
L
Cliodhna
HKProxy_
Cliodhna
2,464
755
0
1,942
5,810
1,664
0
739
5,071
0
15,704
W
Cthulhu
Lunxxr
Cthulhu
3,807
757
53
1,636
4,291
2,113
0
763
3,394
14,551
96
L
Gilgamesh
NB-_-Red
Gilgamesh
1,433
721
0
620
3,427
1,543
0
1,623
1,804
0
7,954
W
3,749
381
0
1,837
5,101
2,355
0
1,494
3,607
0
26,300
L
Chang'e
chipchip8000
Chang'e
1,805
114
160
1,019
4,091
972
0
0
4,091
11,435
0
L
Merlin
kigma06
Merlin
956
76
0
273
674
161
0
0
674
17,321
0
L
Athena
phlalis
Athena
1,163
508
0
943
4,663
3,321
0
1,622
3,041
7,886
0
W
Mercury
xMagicMeechx
Mercury
1,141
694
0
440
4,207
1,510
0
646
3,561
0
16,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,648
Gold Earned
20,413
110
Minions Killed
176
0
Camps Cleared
0
589,805
Distance Traveled
604,162
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,749
750
32
6
0
98,500
0
W
Zhong Kui
4,391
878
52
10
0
118,322
1
L
Cliodhna
3,301
660
35
7
0
131,386
0
W
Cthulhu
4,273
855
17
3
0
125,831
0
L
Gilgamesh
2,864
573
10
2
0
87,305
0
W
Chaac
4,387
877
46
9
0
129,034
0
L
Chang'e
3,180
636
12
2
0
112,075
2
L
Merlin
3,964
793
41
8
0
126,433
0
L
Athena
3,339
668
12
2
0
132,606
0
W
Mercury
3,613
723
29
6
0
132,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role