Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Big Boss 047
Mercury
Level 101
God Stats
12W - 15L
1,322 SR
Queue Stats
104W - 117L
1,353 Elo+
Solo
Terra
Terra
EL Bunker6262
Terra
Level 149
God Stats
4W - 2L
1,854 SR
Queue Stats
198W - 175L
1,480 Elo+
Solo
Sol
Sol
Hitomichan71
Sol
Level 82
God Stats
12W - 7L
1,659 SR
Queue Stats
253W - 231L
1,505 Elo+
Solo
Medusa
Medusa
Oletilskii
Medusa
Level 88
God Stats
29W - 24L
1,606 SR
Queue Stats
174W - 189L
1,436 Elo+
Solo
Team Averages
Level 109
1,588 SR
1,455 Elo+

VS

Team Averages
Level 127
1,488 SR
1,450 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Lordgalino34
Chronos
Level 118
God Stats
6W - 4L
1,502 SR
Queue Stats
170W - 149L
1,461 Elo+
Party 1
Chaac
Chaac
Viloreo
Chaac
Level 162
God Stats
4W - 3L
1,452 SR
Queue Stats
259W - 274L
1,351 Elo+
Solo
Hercules
Hercules
joaozinxz__
Hercules
Level 85
God Stats
8W - 12L
1,485 SR
Queue Stats
194W - 200L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 2
7,504
682
5,893
5,076
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Big Boss 047
Mercury
11
1 / 4 / 1
6,031
548
2,550
11,065
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 2
5,156
469
4,167
9,764
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 4 / 1
5,753
523
5,676
10,163
3,661
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Oletilskii
Medusa
9
1 / 4 / 0
5,500
500
4,674
8,742
3,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
4 / 2 / 3
6,410
583
7,697
10,682
7,663
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Freya
 
Freya
10
0 / 3 / 0
5,481
498
1,318
7,670
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Lordgalino34
Chronos
11
3 / 1 / 3
5,949
541
4,901
6,764
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
Viloreo
Chaac
12
5 / 0 / 2
6,472
588
7,579
7,116
4,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
joaozinxz__
Hercules
10
2 / 1 / 4
6,224
566
4,600
8,840
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
0
2
4
W
Zhong Kui
 
Zhong Kui
4
2
3
2.75
W
Freya
 
Freya
0
3
0
0
L
Mercury
Big Boss 047
Mercury
1
4
1
0.38
L
0
2
2
0.5
L
2
4
1
0.63
W
Chronos
Lordgalino34
Chronos
3
1
3
4.5
L
Medusa
Oletilskii
Medusa
1
4
0
0.25
W
Chaac
Viloreo
Chaac
5
0
2
6
W
Hercules
joaozinxz__
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
26,095
44,810
Taken
41,072
20,866
Mitigated
24,003
16,100
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,893
1,014
0
1,416
5,076
3,648
257
2,213
2,863
42,107
3,460
W
Zhong Kui
 
Zhong Kui
7,697
600
0
5,055
10,682
7,663
520
5,359
5,042
40,239
2,084
W
Freya
 
Freya
1,318
410
0
3,155
7,670
3,005
0
2,722
4,554
39,315
1,864
L
Mercury
Big Boss 047
Mercury
2,550
928
0
3,764
11,065
4,275
0
2,273
8,792
0
39,409
L
4,167
477
162
3,646
9,764
6,129
0
1,718
8,046
21,765
1,787
L
5,676
1,782
0
5,006
10,163
3,661
0
6,741
3,422
34,282
0
W
Chronos
Lordgalino34
Chronos
4,901
1,638
0
3,281
6,764
2,315
0
3,046
3,628
33,662
1,430
L
Medusa
Oletilskii
Medusa
4,674
2,488
0
2,106
8,742
3,153
530
916
7,826
0
37,286
W
Chaac
Viloreo
Chaac
7,579
2,022
0
2,578
7,116
4,449
810
1,002
6,002
0
48,885
W
Hercules
joaozinxz__
Hercules
4,600
1,035
0
2,258
8,840
6,571
259
1,425
6,975
0
20,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
30,536
299
Minions Killed
295
0
Camps Cleared
0
1,013,741
Distance Traveled
1,036,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,504
682
86
8
0
196,412
0
W
Zhong Kui
6,410
583
61
6
0
193,135
0
W
Freya
5,481
498
73
7
0
162,769
0
L
Mercury
6,031
548
74
7
0
235,886
0
L
Terra
5,156
469
30
3
0
207,505
0
L
Sol
5,753
523
62
6
0
183,239
0
W
Chronos
5,949
541
53
5
0
232,146
0
L
Medusa
5,500
500
47
4
0
190,699
0
W
Chaac
6,472
588
79
7
0
221,296
0
W
Hercules
6,224
566
29
3
0
227,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role