Player Matchup

Cupid
Cupid
 
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Greenkins
Poseidon
Level 59
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PandemicSubset
Cu Chulainn
Level 152
God Stats
0W - 1L
1,845 SR
Queue Stats
12W - 9L
1,577 Elo+
Party 2
Nemesis
Nemesis
Suspect Legend
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
TheHolyChase900
Cabrakan
Level 85
God Stats
0W - 1L
1,644 SR
Queue Stats
2W - 7L
1,370 Elo+
Party 2
Team Averages
Level 81
1,530 SR
1,489 Elo+

VS

Team Averages
Level 143
1,600 SR
1,541 Elo+
King Arthur
King Arthur
CobaltTea
King Arthur
Level 116
God Stats
32W - 36L
1,428 SR
Queue Stats
76W - 70L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Dead_Beetle
Nu Wa
Level 35
God Stats
46W - 40L
1,459 SR
Queue Stats
114W - 107L
1,429 Elo+
Party 1
Chang'e
Chang'e
ULTImuttsTTV
Chang'e
Level 128
God Stats
8W - 6L
1,686 SR
Queue Stats
152W - 140L
1,472 Elo+
Party 1
Neith
Neith
Xanthous1
Neith
Level 290
God Stats
17W - 17L
1,660 SR
Queue Stats
122W - 110L
1,579 Elo+
Solo
Thanatos
Thanatos
dckofrage
Thanatos
Level 148
God Stats
4W - 0L
1,767 SR
Queue Stats
13W - 11L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 7 / 8
11,175
1,118
16,544
18,663
7,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Greenkins
Poseidon
17
1 / 7 / 10
10,734
1,073
12,676
15,886
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
PandemicSubset
Cu Chulainn
17
3 / 7 / 11
11,324
1,132
17,568
27,266
28,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 8
10,956
1,096
2,069
19,177
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
17
8 / 9 / 5
12,611
1,261
16,767
24,887
19,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

29

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CobaltTea
King Arthur
20
7 / 2 / 28
13,516
1,352
24,425
17,091
22,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 4 / 20
12,380
1,238
12,839
11,641
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chang'e
ULTImuttsTTV
Chang'e
20
13 / 3 / 20
13,500
1,350
28,024
18,553
8,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Xanthous1
Neith
18
5 / 1 / 18
12,329
1,233
18,563
8,917
4,212
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
dckofrage
Thanatos
18
8 / 6 / 16
12,582
1,258
16,141
14,700
6,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
141
16
Kills
39
39
Deaths
16
42
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
7
8
1
W
King Arthur
CobaltTea
King Arthur
7
2
28
10.5
W
6
4
20
4
L
Poseidon
Greenkins
Poseidon
1
7
10
0.86
L
Cu Chulainn
PandemicSubset
Cu Chulainn
3
7
11
1.21
L
1
9
8
0.56
L
Cabrakan
8
9
5
1.17
W
Chang'e
ULTImuttsTTV
Chang'e
13
3
20
7.67
W
Neith
Xanthous1
Neith
5
1
18
14
W
Thanatos
dckofrage
Thanatos
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,624
Damage
99,992
105,879
Taken
70,902
75,527
Mitigated
47,339
6,453
Healing
24,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
16,544
6,704
1,109
912
18,663
7,479
0
6,449
12,073
0
40,553
W
King Arthur
CobaltTea
King Arthur
24,425
4,227
0
2,237
17,091
22,971
0
6,227
10,567
491
37,000
W
12,839
2,924
0
0
11,641
5,044
0
4,358
7,095
26,942
432
L
Poseidon
Greenkins
Poseidon
12,676
2,121
0
1,000
15,886
5,173
0
8,210
7,480
38,012
0
L
Cu Chulainn
PandemicSubset
Cu Chulainn
17,568
3,079
694
883
27,266
28,475
0
9,213
17,591
0
32,292
L
2,069
1,187
0
1,585
19,177
14,496
0
7,322
11,489
0
9,252
L
Cabrakan
16,767
3,316
0
270
24,887
19,904
0
9,261
15,194
40,429
0
W
Chang'e
ULTImuttsTTV
Chang'e
28,024
2,983
7,700
6,767
18,553
8,440
0
5,674
12,679
47,261
1,211
W
Neith
Xanthous1
Neith
18,563
5,086
0
2,799
8,917
4,212
0
3,277
5,484
0
47,721
W
Thanatos
dckofrage
Thanatos
16,141
4,140
0
5,010
14,700
6,672
0
8,642
5,634
0
25,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,800
Gold Earned
64,307
193
Minions Killed
206
3
Camps Cleared
9
897,873
Distance Traveled
961,512
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,175
1,118
24
2
0
183,457
0
W
King Arthur
13,516
1,352
25
3
1
202,323
0
W
Nu Wa
12,380
1,238
38
4
1
160,679
0
L
Poseidon
10,734
1,073
58
6
0
164,536
0
L
Cu Chulainn
11,324
1,132
36
4
0
205,703
0
L
Nemesis
10,956
1,096
9
1
2
155,655
5
L
Cabrakan
12,611
1,261
66
7
1
188,522
0
W
Chang'e
13,500
1,350
50
5
2
211,327
0
W
Neith
12,329
1,233
68
7
3
189,772
0
W
Thanatos
12,582
1,258
25
3
2
197,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role