Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Core_TeX-_-
Hou Yi
Level 108
God Stats
4W - 2L
1,520 SR
Queue Stats
164W - 183L
1,461 Elo+
Solo
Fenrir
Fenrir
Raido73
Fenrir
Level 190
God Stats
4W - 0L
1,892 SR
Queue Stats
186W - 200L
1,441 Elo+
Party 1
Sobek
Sobek
Statusquuo
Sobek
Level 87
God Stats
3W - 0L
1,747 SR
Queue Stats
36W - 28L
1,526 Elo+
Solo
Team Averages
Level 142
1,632 SR
1,486 Elo+

VS

Team Averages
Level 120
1,535 SR
1,452 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AZJota9495
Janus
Level 140
God Stats
5W - 5L
1,537 SR
Queue Stats
219W - 213L
1,386 Elo+
Solo
Bastet
Bastet
Kalioras
Bastet
Level 149
God Stats
1W - 3L
1,530 SR
Queue Stats
68W - 87L
1,446 Elo+
Solo
Ymir
Ymir
KlNG AMB
Ymir
Level 66
God Stats
2W - 1L
1,606 SR
Queue Stats
224W - 232L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 3
6,135
1,023
4,819
2,891
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
 
He Bo
11
2 / 2 / 3
6,070
1,012
6,647
3,934
1,492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
12
2 / 1 / 5
6,483
1,081
5,629
3,816
1,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Fenrir
Raido73
Fenrir
9
0 / 2 / 4
5,461
910
1,559
5,202
5,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sobek
10
1 / 3 / 4
5,912
985
3,124
7,375
6,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 0 / 4
6,309
1,052
2,933
4,865
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
 
Sun Wukong
10
1 / 4 / 6
5,594
932
6,023
10,108
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
1
0 / 0 / 0
1,476
246
0
0
0
Bastet
Kalioras
Bastet
12
3 / 3 / 4
6,416
1,069
5,813
4,808
2,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
13
3 / 1 / 3
6,131
1,022
3,917
5,603
4,356
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
8
Kills
9
9
Deaths
8
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
3
4.5
W
He Bo
 
He Bo
2
2
3
1.75
L
Cabrakan
 
Cabrakan
2
0
4
4
L
Sun Wukong
 
Sun Wukong
1
4
6
1
L
Janus
0
0
0
0
W
Hou Yi
2
1
5
4.5
L
Bastet
Kalioras
Bastet
3
3
4
1.67
L
Ymir
3
1
3
4.5
W
Fenrir
Raido73
Fenrir
0
2
4
1
W
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
18,686
23,218
Taken
25,384
16,653
Mitigated
19,839
6,321
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,819
3,291
0
642
2,891
1,329
0
1,103
1,788
0
18,656
W
He Bo
 
He Bo
6,647
388
82
497
3,934
1,492
0
1,248
2,686
11,902
453
L
Cabrakan
 
Cabrakan
2,933
454
1,017
2,016
4,865
5,190
0
1,747
3,118
4,215
707
L
Sun Wukong
 
Sun Wukong
6,023
1,430
916
1,900
10,108
8,097
0
3,603
6,505
0
9,916
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
5,629
2,417
338
1,343
3,816
1,693
56
581
3,235
0
14,135
L
Bastet
Kalioras
Bastet
5,813
817
0
337
4,808
2,196
0
2,206
2,602
0
9,154
L
Ymir
3,917
208
773
1,413
5,603
4,356
0
1,447
4,156
15,200
0
W
Fenrir
Raido73
Fenrir
1,559
75
0
1,542
5,202
5,255
0
1,693
3,509
0
2,620
W
Sobek
3,124
193
130
1,747
7,375
6,884
0
1,957
5,418
4,017
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
25,926
78
Minions Killed
47
0
Camps Cleared
0
542,874
Distance Traveled
515,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,135
1,023
29
5
0
90,977
0
W
He Bo
6,070
1,012
15
3
0
109,987
0
L
Cabrakan
6,309
1,052
7
1
0
133,207
0
L
Sun Wukong
5,594
932
6
1
0
121,064
0
L
Janus
1,476
246
0
0
0
0
0
W
Hou Yi
6,483
1,081
23
4
0
104,778
0
L
Bastet
6,416
1,069
9
2
0
145,985
0
L
Ymir
6,131
1,022
25
4
0
115,201
0
W
Fenrir
5,461
910
6
1
0
115,397
0
W
Sobek
5,912
985
5
1
0
121,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role