Player Matchup

Awilix
Awilix
Silver II
AceroIIa
Awilix
Silver II
Level 105
God Stats
5W - 9L
1,395 SR
Queue Stats
16W - 22L
1,269 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
AncientAnubis21
Sun Wukong
Bronze V
Level 128
God Stats
1W - 0L
1,336 SR
Queue Stats
9W - 19L
1,218 MMR
Solo
Athena
Athena
Gold IV
Doodlebob4732
Athena
Gold IV
Level 148
God Stats
11W - 8L
1,530 SR
Queue Stats
276W - 267L
1,310 MMR
Solo
Vulcan
Vulcan
Gold V
Grimm_Gambit
Vulcan
Gold V
Level 168
God Stats
7W - 11L
1,516 SR
Queue Stats
206W - 215L
1,321 MMR
Solo
Ullr
Ullr
Gold II
Shots Greenn
Ullr
Gold II
Level 159
God Stats
1W - 0L
1,308 SR
Queue Stats
111W - 114L
1,293 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,417 SR
1,282 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,484 SR
1,291 MMR
Ymir
Ymir
Gold V
BrooklynOG92
Ymir
Gold V
Level 229
God Stats
1W - 3L
1,231 SR
Queue Stats
128W - 139L
1,171 MMR
Solo
Scylla
Scylla
Gold V
SheLoveYadi
Scylla
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 173L
1,346 MMR
Party 1
Chaac
Chaac
Silver II
Spiderverse7
Chaac
Silver II
Level 87
God Stats
9W - 9L
1,552 SR
Queue Stats
33W - 52L
1,302 MMR
Solo
Rama
Rama
Silver I
Yas11
Rama
Silver I
Level 88
God Stats
9W - 5L
1,657 SR
Queue Stats
202W - 210L
1,299 MMR
Party 1
Nemesis
Nemesis
Gold V
iMauwie
Nemesis
Gold V
Level 107
God Stats
7W - 7L
1,482 SR
Queue Stats
186W - 199L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceroIIa
Awilix
13
5 / 3 / 4
7,019
540
7,004
11,779
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
AncientAnubis21
Sun Wukong
11
3 / 1 / 4
6,666
513
8,281
14,828
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 5
6,341
488
3,546
10,433
9,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
12
2 / 2 / 2
6,934
533
6,515
6,035
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 1
6,984
537
6,304
10,233
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ArachneAgniBellonaThorThanatos

VS

Bans
JanusAresMulanZeusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
6,931
533
7,613
13,313
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
12
3 / 2 / 1
7,327
564
5,618
6,371
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 0
6,177
475
7,623
9,896
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Rama
Yas11
Rama
12
0 / 1 / 8
6,978
537
7,621
10,728
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
iMauwie
Nemesis
12
6 / 2 / 2
7,216
555
6,078
10,284
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
14
Kills
13
13
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
AceroIIa
Awilix
5
3
4
2.33
W
Sun Wukong
AncientAnubis21
Sun Wukong
3
1
4
5
L
4
5
4
1.2
W
1
3
5
1.17
W
Vulcan
2
2
2
1.5
L
Scylla
3
2
1
1.75
W
3
4
1
0.88
L
0
4
0
0
L
Rama
Yas11
Rama
0
1
8
4
L
Nemesis
iMauwie
Nemesis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,650
Damage
34,553
53,308
Taken
50,592
31,396
Mitigated
22,916
13,288
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AceroIIa
Awilix
7,004
2,198
0
4,221
11,779
4,709
0
3,449
8,234
0
57,363
W
Sun Wukong
AncientAnubis21
Sun Wukong
8,281
2,244
0
4,591
14,828
10,439
0
650
13,469
0
42,356
L
7,613
1,932
0
1,740
13,313
6,347
0
3,029
10,029
24,739
0
W
3,546
942
0
1,106
10,433
9,417
0
2,706
7,627
16,279
0
W
Vulcan
6,515
163
0
768
6,035
2,533
0
3,892
1,881
48,690
0
L
Scylla
5,618
510
0
1,709
6,371
2,011
0
2,774
3,289
48,624
1,378
W
6,304
3,505
0
2,602
10,233
4,298
0
2,058
8,162
0
50,334
L
7,623
1,473
0
3,450
9,896
7,097
0
731
8,619
0
42,723
L
Rama
Yas11
Rama
7,621
4,993
0
5,726
10,728
3,867
0
1,072
9,595
0
54,283
L
Nemesis
iMauwie
Nemesis
6,078
2,253
0
5,247
10,284
3,594
0
1,830
8,225
0
39,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
34,629
335
Minions Killed
367
0
Camps Cleared
0
1,314,238
Distance Traveled
1,147,561
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,019
540
82
6
0
290,716
1
W
Sun Wukong
6,666
513
59
5
0
256,779
4
L
Ymir
6,931
533
32
2
0
246,200
0
W
Athena
6,341
488
21
2
0
271,341
4
W
Vulcan
6,934
533
96
7
0
268,372
0
L
Scylla
7,327
564
104
8
0
230,799
3
W
Ullr
6,984
537
77
6
0
227,030
4
L
Chaac
6,177
475
78
6
0
151,018
2
L
Rama
6,978
537
86
7
0
223,352
4
L
Nemesis
7,216
555
67
5
0
296,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role