Player Matchup

Eset
Eset
OdiousJimmy
Eset
Level 165
God Stats
2W - 0L
1,905 SR
Queue Stats
477W - 17L
2,112 Elo+
Party 1
Athena
Athena
OmniscientFoe91
Athena
Level 159
God Stats
3W - 0L
1,805 SR
Queue Stats
246W - 12L
2,069 Elo+
Party 1
Rama
Rama
PokAniSter
Rama
Level 149
God Stats
4W - 0L
1,970 SR
Queue Stats
164W - 2L
2,308 Elo+
Party 1
Bacchus
Bacchus
The-Legend8901
Bacchus
Level 182
God Stats
8W - 0L
1,935 SR
Queue Stats
469W - 16L
2,171 Elo+
Party 1
Ah Puch
Ah Puch
TrickedOutHoro
Ah Puch
Level 160
God Stats
6W - 0L
2,030 SR
Queue Stats
464W - 17L
2,111 Elo+
Party 1
Team Averages
Level 163
1,929 SR
2,154 Elo+

VS

Team Averages
Level 142
1,587 SR
1,590 Elo+
Loki
Loki
Astrophysicist
Loki
Level 156
God Stats
1W - 2L
1,671 SR
Queue Stats
90W - 45L
1,688 Elo+
Party 2
Thanatos
Thanatos
LILSaVaGe392
Thanatos
Level 162
God Stats
4W - 9L
1,535 SR
Queue Stats
167W - 178L
1,547 Elo+
Solo
Maui
Maui
ZxMega
Maui
Level 127
God Stats
1W - 1L
1,524 SR
Queue Stats
19W - 9L
1,690 Elo+
Party 2
Artio
Artio
bloodypro
Artio
Level 120
God Stats
1W - 1L
1,690 SR
Queue Stats
148W - 161L
1,523 Elo+
Solo
Nut
Nut
yeti31
Nut
Level 146
God Stats
2W - 2L
1,514 SR
Queue Stats
81W - 61L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 24
8,260
918
8,067
9,023
8,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 2 / 24
9,507
1,056
6,305
12,477
16,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
18 / 2 / 8
10,830
1,203
21,334
10,274
5,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 24
8,992
999
6,697
14,415
20,676
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 2 / 17
9,456
1,051
14,759
9,771
6,285
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 0
9,430
1,048
14,253
10,882
5,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
LILSaVaGe392
Thanatos
10
1 / 7 / 1
6,810
757
4,984
10,738
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Maui
ZxMega
Maui
14
0 / 3 / 8
7,497
833
4,029
11,751
14,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
bloodypro
Artio
11
0 / 8 / 4
6,720
747
4,114
16,719
20,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
yeti31
Nut
13
0 / 5 / 5
7,302
811
7,923
10,255
4,688
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
24
27
Kills
6
9
Deaths
27
97
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
Thanatos
LILSaVaGe392
Thanatos
1
7
1
0.21
W
0
1
24
12
W
2
2
24
7
W
18
2
8
11
W
1
2
24
6.5
W
6
2
17
7.25
L
Maui
ZxMega
Maui
0
3
8
1.33
L
Artio
bloodypro
Artio
0
8
4
0.25
L
Nut
yeti31
Nut
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,162
Damage
35,303
55,960
Taken
60,345
57,677
Mitigated
50,629
17,619
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,253
2,559
1,226
2,013
10,882
5,627
452
8,242
2,640
0
37,890
L
Thanatos
LILSaVaGe392
Thanatos
4,984
165
1,266
2,426
10,738
4,965
114
6,964
3,774
0
6,843
W
8,067
963
4,592
1,843
9,023
8,821
627
1,209
7,770
15,822
268
W
6,305
1,535
1,017
984
12,477
16,133
634
1,677
10,545
10,256
0
W
21,334
16,007
118
1,623
10,274
5,762
4,111
2,323
7,820
0
35,942
W
6,697
649
2,557
2,723
14,415
20,676
90
1,161
13,081
16,791
0
W
14,759
1,340
872
1,290
9,771
6,285
1,661
1,170
8,601
37,236
0
L
Maui
ZxMega
Maui
4,029
654
213
922
11,751
14,501
128
6,254
5,497
6,837
0
L
Artio
bloodypro
Artio
4,114
233
1,902
2,128
16,719
20,848
0
8,785
7,934
5,625
0
L
Nut
yeti31
Nut
7,923
2,787
248
1,083
10,255
4,688
575
5,396
4,859
0
18,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,045
Gold Earned
37,759
115
Minions Killed
99
0
Camps Cleared
0
892,067
Distance Traveled
849,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,430
1,048
59
7
0
180,417
0
L
Thanatos
6,810
757
6
1
0
174,020
0
W
Eset
8,260
918
13
1
0
177,611
0
W
Athena
9,507
1,056
2
0
0
199,254
0
W
Rama
10,830
1,203
29
3
0
154,131
0
W
Bacchus
8,992
999
14
2
0
184,216
0
W
Ah Puch
9,456
1,051
57
6
0
176,855
0
L
Maui
7,497
833
7
1
0
177,554
0
L
Artio
6,720
747
3
0
0
168,651
0
L
Nut
7,302
811
24
3
0
149,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role