Player Matchup

Discordia
Discordia
Jignuts
Discordia
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 33L
1,493 Elo+
Party 1
Neith
Neith
RumHamothy
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,421 Elo+
Party 1
Sobek
Sobek
eventful-scrawl
Sobek
Level 57
God Stats
1W - 1L
1,642 SR
Queue Stats
53W - 50L
1,480 Elo+
Solo
Team Averages
Level 43
1,619 SR
1,465 Elo+

VS

Team Averages
Level 117
1,613 SR
1,643 Elo+
Maui
Maui
FattyCanTruffle
Maui
Level 156
God Stats
3W - 1L
1,533 SR
Queue Stats
84W - 21L
1,738 Elo+
Party 2
Charybdis
Charybdis
ThunderZebra
Charybdis
Level 155
God Stats
11W - 4L
1,782 SR
Queue Stats
75W - 31L
1,749 Elo+
Party 2
Persephone
Persephone
iRumHam91
Persephone
Level 40
God Stats
20W - 19L
1,525 SR
Queue Stats
68W - 65L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jignuts
Discordia
12
1 / 5 / 0
7,968
613
8,353
9,346
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
13
0 / 4 / 1
7,584
583
3,069
7,822
3,399
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
7,373
567
4,004
13,811
16,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
9,605
739
7,621
11,875
13,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Charybdis
ThunderZebra
Charybdis
15
8 / 1 / 2
10,316
794
12,819
9,058
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Persephone
iRumHam91
Persephone
15
1 / 0 / 7
9,725
748
7,224
5,414
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Discordia
Jignuts
Discordia
1
5
0
0.2
L
Neith
0
4
1
0.13
W
Charybdis
ThunderZebra
Charybdis
8
1
2
9
L
0
2
0
0
W
Persephone
iRumHam91
Persephone
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,426
Damage
27,664
30,979
Taken
26,347
23,492
Mitigated
19,498
2,907
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,621
1,060
0
2,228
11,875
13,606
551
4,686
7,189
21,956
4,598
L
Discordia
Jignuts
Discordia
8,353
293
0
500
9,346
3,765
0
4,313
4,786
39,716
0
L
Neith
3,069
1,575
0
855
7,822
3,399
0
4,532
3,142
0
9,658
W
Charybdis
ThunderZebra
Charybdis
12,819
5,896
0
2,078
9,058
3,816
1,606
4,613
4,445
0
47,585
L
4,004
232
0
1,552
13,811
16,328
0
4,022
9,326
15,247
278
W
Persephone
iRumHam91
Persephone
7,224
374
0
2,089
5,414
2,076
693
3,090
2,324
42,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
29,646
102
Minions Killed
161
0
Camps Cleared
0
682,685
Distance Traveled
704,138
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,605
739
34
3
0
273,605
0
L
Discordia
7,968
613
66
5
0
234,185
1
L
Neith
7,584
583
20
2
0
188,236
0
W
Charybdis
10,316
794
64
5
0
193,188
0
L
Sobek
7,373
567
16
1
0
260,264
0
W
Persephone
9,725
748
63
5
0
237,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role