Player Matchup

Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
chork300
Guan Yu
Level 145
God Stats
0W - 1L
1,876 SR
Queue Stats
28W - 26L
1,576 Elo+
Solo
Ra
Ra
lokito008
Ra
Level 196
God Stats
1W - 5L
1,279 SR
Queue Stats
386W - 378L
1,576 Elo+
Solo
Khepri
Khepri
xXBxGreenXx
Khepri
Level 128
God Stats
4W - 4L
1,508 SR
Queue Stats
10W - 8L
1,374 Elo+
Solo
Kali
Kali
xxJoshyxx12
Kali
Level 109
God Stats
22W - 19L
1,519 SR
Queue Stats
123W - 114L
1,501 Elo+
Solo
Team Averages
Level 140
1,537 SR
1,505 Elo+

VS

Team Averages
Level 144
1,487 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ManMayoo
Gilgamesh
Level 128
God Stats
2W - 1L
1,531 SR
Queue Stats
9W - 12L
1,497 Elo+
Party 1
Nut
Nut
PhoenixBlade15
Nut
Level 129
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 9L
1,405 Elo+
Party 1
Bastet
Bastet
Plasmm
Bastet
Level 136
God Stats
13W - 5L
1,583 SR
Queue Stats
99W - 90L
1,551 Elo+
Solo
Atlas
Atlas
Tboneapple
Atlas
Level 126
God Stats
1W - 1L
1,516 SR
Queue Stats
7W - 7L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 0 / 0
5,122
1,024
2,909
4,305
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
chork300
Guan Yu
8
0 / 1 / 0
4,615
923
404
1,950
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 1
5,050
1,010
1,720
3,059
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
6
0 / 0 / 0
2,871
574
0
0
0
10
0 / 0 / 0
4,808
962
3,034
5,435
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 1
4,734
947
2,569
2,022
613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
ManMayoo
Gilgamesh
9
0 / 1 / 3
4,871
974
1,712
3,842
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 1
5,626
1,125
3,885
3,375
1,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Plasmm
Bastet
10
0 / 0 / 2
5,218
1,044
2,537
4,745
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
10
1 / 0 / 2
5,202
1,040
1,292
3,011
1,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
3
3
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
0
0
1
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Gilgamesh
ManMayoo
Gilgamesh
0
1
3
1.5
W
2
0
1
2.5
W
Bastet
Plasmm
Bastet
0
0
2
1
W
Atlas
1
0
2
2
L
Guan Yu
chork300
Guan Yu
0
1
0
0
L
0
2
1
0.25
L
Khepri
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,067
Damage
11,995
14,749
Taken
16,995
5,818
Mitigated
6,922
3,587
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,909
1,767
0
772
4,305
1,560
0
1,067
3,238
0
12,617
W
Nu Wa
 
Nu Wa
2,569
1,099
0
363
2,022
613
18
60
1,962
5,589
935
W
Gilgamesh
ManMayoo
Gilgamesh
1,712
541
0
918
3,842
1,620
0
621
3,221
0
4,048
W
3,885
2,354
0
772
3,375
1,127
0
845
2,472
0
21,639
W
Bastet
Plasmm
Bastet
2,537
640
0
969
4,745
1,686
390
98
4,647
0
21,534
W
Atlas
1,292
287
0
1,154
3,011
1,876
0
38
2,973
6,006
0
L
Guan Yu
chork300
Guan Yu
404
121
0
190
1,950
1,002
0
257
1,693
0
3,852
L
1,720
268
262
748
3,059
1,141
0
650
2,409
12,802
0
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
3,034
892
0
1,615
5,435
2,115
0
1,887
3,548
0
12,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,466
Gold Earned
25,651
91
Minions Killed
129
0
Camps Cleared
0
370,018
Distance Traveled
566,427
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,122
1,024
33
7
0
113,210
0
W
Nu Wa
4,734
947
11
2
0
102,030
0
W
Gilgamesh
4,871
974
7
1
0
127,398
0
W
Nut
5,626
1,125
49
10
0
101,687
0
W
Bastet
5,218
1,044
45
9
0
122,925
0
W
Atlas
5,202
1,040
17
3
0
112,387
1
L
Guan Yu
4,615
923
12
2
0
40,744
0
L
Ra
5,050
1,010
25
5
0
92,866
0
L
Khepri
2,871
574
0
0
0
0
0
L
Kali
4,808
962
21
4
0
123,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role