Player Matchup

Nemesis
Nemesis
DoodleFunz12
Nemesis
Level 124
God Stats
5W - 1L
1,926 SR
Queue Stats
43W - 25L
1,562 Elo+
Solo
Hades
Hades
ITzJust_Drewww
Hades
Level 196
God Stats
11W - 6L
1,659 SR
Queue Stats
207W - 195L
1,546 Elo+
Solo
Horus
Horus
TSantiago
Horus
Level 149
God Stats
1W - 1L
1,418 SR
Queue Stats
98W - 58L
1,628 Elo+
Solo
Ra
Ra
btwillz
Ra
Level 77
God Stats
7W - 3L
1,645 SR
Queue Stats
55W - 60L
1,473 Elo+
Solo
Sol
Sol
iz6ci
Sol
Level 66
God Stats
32W - 16L
1,609 SR
Queue Stats
91W - 62L
1,600 Elo+
Solo
Team Averages
Level 122
1,651 SR
1,562 Elo+

VS

Team Averages
Level 86
1,590 SR
1,533 Elo+
Mulan
Mulan
Ant22105
Mulan
Level 145
God Stats
9W - 8L
1,612 SR
Queue Stats
40W - 38L
1,523 Elo+
Solo
Horus
Horus
NNollige
Horus
Level 28
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 5L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
Palibu_
Kukulkan
Level 33
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 10L
1,484 Elo+
Solo
Apollo
Apollo
Ryanj3
Apollo
Level 156
God Stats
10W - 6L
1,633 SR
Queue Stats
47W - 48L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
XtremeDLSK
Cthulhu
Level 68
God Stats
0W - 2L
1,282 SR
Queue Stats
108W - 86L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoodleFunz12
Nemesis
12
6 / 1 / 2
6,962
633
3,696
8,368
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 1
6,680
607
4,231
11,191
5,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Horus
TSantiago
Horus
10
2 / 2 / 3
6,010
546
4,057
11,156
9,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 3
7,140
649
3,992
2,966
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
iz6ci
Sol
12
2 / 0 / 4
6,538
594
10,182
8,605
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ant22105
Mulan
3
0 / 1 / 0
3,772
343
336
1,660
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
NNollige
Horus
11
2 / 2 / 0
6,304
573
8,771
11,301
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Palibu_
Kukulkan
10
0 / 4 / 0
5,319
484
872
6,215
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Ryanj3
Apollo
11
3 / 3 / 0
6,333
576
7,685
10,384
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
XtremeDLSK
Cthulhu
9
0 / 3 / 1
5,553
505
4,769
9,979
6,011
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
5
5
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ant22105
Mulan
0
1
0
0
W
Nemesis
DoodleFunz12
Nemesis
6
1
2
7
W
1
2
1
0.75
L
Horus
NNollige
Horus
2
2
0
1
L
Kukulkan
Palibu_
Kukulkan
0
4
0
0
L
Apollo
Ryanj3
Apollo
3
3
0
1
W
Horus
TSantiago
Horus
2
2
3
1.75
L
Cthulhu
XtremeDLSK
Cthulhu
0
3
1
0.17
W
2
0
3
3.5
W
Sol
iz6ci
Sol
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,158
Damage
22,433
42,286
Taken
39,539
22,631
Mitigated
19,966
23,431
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ant22105
Mulan
336
50
0
220
1,660
640
0
450
1,210
0
4,410
W
Nemesis
DoodleFunz12
Nemesis
3,696
1,792
0
4,207
8,368
3,177
0
605
7,763
0
45,447
W
4,231
416
65
6,490
11,191
5,687
436
0
10,605
45,329
0
L
Horus
NNollige
Horus
8,771
3,835
0
5,624
11,301
7,249
0
4,412
6,889
0
44,444
L
Kukulkan
Palibu_
Kukulkan
872
315
0
1,037
6,215
2,084
0
3,311
2,904
33,958
0
L
Apollo
Ryanj3
Apollo
7,685
5,112
0
3,503
10,384
3,982
0
4,409
5,975
0
52,626
W
Horus
TSantiago
Horus
4,057
1,593
816
4,669
11,156
9,433
0
1,767
9,389
0
19,677
L
Cthulhu
XtremeDLSK
Cthulhu
4,769
282
1,042
2,600
9,979
6,011
0
5,569
4,410
23,363
0
W
3,992
399
228
988
2,966
1,035
834
760
2,162
45,300
1,761
W
Sol
iz6ci
Sol
10,182
3,611
0
5,968
8,605
3,299
0
2,509
6,096
54,160
1,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
27,281
355
Minions Killed
247
0
Camps Cleared
0
1,096,724
Distance Traveled
889,083
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,772
343
11
1
0
39,351
0
W
Nemesis
6,962
633
76
7
0
277,260
0
W
Hades
6,680
607
84
8
0
177,458
3
L
Horus
6,304
573
64
6
0
192,116
0
L
Kukulkan
5,319
484
56
5
0
211,520
2
L
Apollo
6,333
576
81
7
0
208,780
0
W
Horus
6,010
546
23
2
0
239,775
1
L
Cthulhu
5,553
505
35
3
0
237,316
2
W
Ra
7,140
649
86
8
0
198,668
0
W
Sol
6,538
594
86
8
0
203,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role