Player Matchup

Vulcan
Vulcan
BlackKadabra
Vulcan
Level 155
God Stats
3W - 2L
1,397 SR
Queue Stats
32W - 25L
1,573 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Leviagil
Cu Chulainn
Level 145
God Stats
0W - 1L
1,305 SR
Queue Stats
33W - 31L
1,590 Elo+
Party 2
Martichoras
Martichoras
Monchiiito
Martichoras
Level 159
God Stats
5W - 2L
1,726 SR
Queue Stats
89W - 88L
1,553 Elo+
Solo
Nu Wa
Nu Wa
PerroSanxeh
Nu Wa
Level 184
God Stats
2W - 4L
1,511 SR
Queue Stats
225W - 198L
1,614 Elo+
Solo
Sobek
Sobek
Qualzar
Sobek
Level 105
God Stats
1W - 3L
1,676 SR
Queue Stats
14W - 13L
1,676 Elo+
Party 2
Team Averages
Level 150
1,523 SR
1,601 Elo+

VS

Team Averages
Level 201
2,003 SR
1,998 Elo+
Tiamat
Tiamat
Dеviant
Tiamat
Level 261
God Stats
99W - 17L
2,041 SR
Queue Stats
1,009W - 149L
1,976 Elo+
Party 1
King Arthur
King Arthur
Greasewell
King Arthur
Level 156
God Stats
5W - 1L
1,704 SR
Queue Stats
108W - 93L
1,581 Elo+
Solo
Nemesis
Nemesis
Kafkа
Nemesis
Level 159
God Stats
17W - 0L
2,035 SR
Queue Stats
244W - 20L
2,144 Elo+
Party 1
Kuzenbo
Kuzenbo
Smоl
Kuzenbo
Level 267
God Stats
34W - 1L
2,038 SR
Queue Stats
210W - 17L
2,038 Elo+
Party 1
Heimdallr
Heimdallr
Xarа
Heimdallr
Level 161
God Stats
20W - 0L
2,198 SR
Queue Stats
938W - 93L
2,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 3 / 0
8,717
872
10,565
7,968
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Leviagil
Cu Chulainn
12
0 / 4 / 2
7,685
769
5,576
12,452
9,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Martichoras
Monchiiito
Martichoras
15
1 / 1 / 0
8,607
861
7,305
9,467
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 4 / 1
7,648
765
8,782
9,050
2,720
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Qualzar
Sobek
12
0 / 5 / 1
7,896
790
4,541
15,710
14,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dеviant
Tiamat
15
1 / 0 / 4
8,934
893
9,413
7,697
6,134
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Greasewell
King Arthur
13
0 / 0 / 6
8,042
804
5,844
9,553
9,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Kafkа
Nemesis
16
8 / 1 / 4
9,744
974
15,340
12,665
8,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Smоl
Kuzenbo
14
2 / 0 / 4
8,179
818
7,124
11,376
15,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Xarа
Heimdallr
15
6 / 1 / 4
9,398
940
13,771
9,765
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
17
17
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
0
0.33
W
Tiamat
Dеviant
Tiamat
1
0
4
3
W
King Arthur
Greasewell
King Arthur
0
0
6
3
W
Nemesis
Kafkа
Nemesis
8
1
4
10
L
Cu Chulainn
Leviagil
Cu Chulainn
0
4
2
0.25
L
Martichoras
Monchiiito
Martichoras
1
1
0
1
L
0
4
1
0.13
L
Sobek
Qualzar
Sobek
0
5
1
0.1
W
Kuzenbo
Smоl
Kuzenbo
2
0
4
4
W
Heimdallr
Xarа
Heimdallr
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
51,492
54,647
Taken
51,056
34,029
Mitigated
44,093
6,019
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,565
370
312
996
7,968
3,614
0
2,177
5,721
28,472
507
W
Tiamat
Dеviant
Tiamat
9,413
400
0
1,029
7,697
6,134
0
3,578
4,074
36,049
524
W
King Arthur
Greasewell
King Arthur
5,844
382
0
450
9,553
9,002
0
4,974
4,381
1,245
21,599
W
Nemesis
Kafkа
Nemesis
15,340
6,135
0
2,126
12,665
8,542
0
4,579
8,003
0
27,191
L
Cu Chulainn
Leviagil
Cu Chulainn
5,576
524
0
238
12,452
9,121
0
2,457
9,848
0
18,283
L
Martichoras
Monchiiito
Martichoras
7,305
1,840
0
1,775
9,467
4,068
0
2,167
6,996
0
37,933
L
8,782
1,528
0
404
9,050
2,720
178
2,251
6,507
20,099
0
L
Sobek
Qualzar
Sobek
4,541
297
0
2,294
15,710
14,506
0
6,244
8,686
7,241
1,265
W
Kuzenbo
Smоl
Kuzenbo
7,124
2,748
0
1,678
11,376
15,647
67
6,026
5,066
15,796
0
W
Heimdallr
Xarа
Heimdallr
13,771
7,459
0
3,267
9,765
4,768
1,296
3,413
6,204
0
41,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
44,297
217
Minions Killed
225
0
Camps Cleared
0
1,021,641
Distance Traveled
1,083,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,717
872
73
7
0
194,867
0
W
Tiamat
8,934
893
71
7
0
223,384
0
W
King Arthur
8,042
804
41
4
0
214,526
0
W
Nemesis
9,744
974
35
4
0
235,220
0
L
Cu Chulainn
7,685
769
20
2
0
267,342
0
L
Martichoras
8,607
861
83
8
0
195,977
0
L
Nu Wa
7,648
765
34
3
0
174,572
0
L
Sobek
7,896
790
7
1
0
188,883
0
W
Kuzenbo
8,179
818
10
1
0
219,325
1
W
Heimdallr
9,398
940
68
7
0
191,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role