Player Matchup

Aphrodite
Aphrodite
BadGyalJuJu
Aphrodite
Level 156
God Stats
23W - 22L
1,564 SR
Queue Stats
214W - 192L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Blacknokia
Danzaburou
Level 168
God Stats
172W - 123L
1,599 SR
Queue Stats
204W - 187L
1,508 Elo+
Solo
Fafnir
Fafnir
Bukaro123
Fafnir
Level 141
God Stats
5W - 4L
1,467 SR
Queue Stats
145W - 148L
1,533 Elo+
Solo
Arachne
Arachne
KraamPanda
Arachne
Level 63
God Stats
4W - 3L
1,661 SR
Queue Stats
90W - 84L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
Rickillua
Gilgamesh
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 160L
1,559 Elo+
Solo
Team Averages
Level 137
1,558 SR
1,547 Elo+

VS

Team Averages
Level 149
1,633 SR
1,535 Elo+
King Arthur
King Arthur
Donobanban98
King Arthur
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 65L
1,507 Elo+
Solo
Kali
Kali
Misry III
Kali
Level 122
God Stats
3W - 1L
1,751 SR
Queue Stats
34W - 28L
1,517 Elo+
Solo
Sol
Sol
Slime_Sensei937
Sol
Level 107
God Stats
47W - 34L
1,564 SR
Queue Stats
200W - 181L
1,536 Elo+
Solo
Athena
Athena
TheZanderr
Athena
Level 231
God Stats
51W - 30L
1,655 SR
Queue Stats
323W - 247L
1,598 Elo+
Solo
Zeus
Zeus
Tigre18s
Zeus
Level 158
God Stats
7W - 3L
1,695 SR
Queue Stats
113W - 108L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BadGyalJuJu
Aphrodite
2
0 / 0 / 0
3,460
346
0
345
70
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Blacknokia
Danzaburou
10
4 / 6 / 0
5,898
590
5,399
10,044
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Fafnir
Bukaro123
Fafnir
8
0 / 4 / 0
5,005
501
2,141
10,017
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
KraamPanda
Arachne
9
0 / 3 / 2
4,833
483
4,321
10,241
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Rickillua
Gilgamesh
10
0 / 0 / 1
5,676
568
3,411
9,719
5,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Donobanban98
King Arthur
10
1 / 0 / 3
5,631
563
3,440
6,248
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
11
4 / 1 / 4
6,164
616
4,246
10,896
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 3
5,640
564
5,356
6,624
1,919
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Athena
TheZanderr
Athena
12
4 / 0 / 3
7,177
718
6,342
7,873
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
11
4 / 1 / 4
6,718
672
5,718
6,194
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BadGyalJuJu
Aphrodite
0
0
0
0
L
Danzaburou
Blacknokia
Danzaburou
4
6
0
0.67
L
Fafnir
Bukaro123
Fafnir
0
4
0
0
W
King Arthur
Donobanban98
King Arthur
1
0
3
2.5
L
Arachne
KraamPanda
Arachne
0
3
2
0.33
W
Kali
4
1
4
6
L
Gilgamesh
Rickillua
Gilgamesh
0
0
1
0.5
W
0
2
3
0.75
W
Athena
TheZanderr
Athena
4
0
3
5.5
W
Zeus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,272
Damage
25,102
40,366
Taken
37,835
20,062
Mitigated
18,074
10,548
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BadGyalJuJu
Aphrodite
0
0
0
54
345
70
0
0
345
868
0
L
Danzaburou
Blacknokia
Danzaburou
5,399
882
0
1,349
10,044
3,741
14
4,313
5,731
0
27,345
L
Fafnir
Bukaro123
Fafnir
2,141
546
0
2,286
10,017
6,833
0
5,332
4,685
25,795
1,292
W
King Arthur
Donobanban98
King Arthur
3,440
736
47
1,575
6,248
2,898
122
0
6,248
0
27,057
L
Arachne
KraamPanda
Arachne
4,321
2,678
0
4,937
10,241
3,667
0
2,809
7,432
0
26,026
W
Kali
4,246
1,361
0
5,329
10,896
4,968
196
205
10,691
0
40,928
L
Gilgamesh
Rickillua
Gilgamesh
3,411
468
0
1,922
9,719
5,751
0
4,374
5,345
0
28,972
W
5,356
2,333
64
3,426
6,624
1,919
831
0
6,624
38,157
2,578
W
Athena
TheZanderr
Athena
6,342
2,013
0
2,267
7,873
6,228
46
1,990
5,883
42,166
9,869
W
Zeus
5,718
359
0
570
6,194
2,061
66
0
6,194
39,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,872
Gold Earned
31,330
167
Minions Killed
342
0
Camps Cleared
0
791,328
Distance Traveled
1,012,699
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,460
346
0
0
0
18,493
0
L
Danzaburou
5,898
590
32
3
0
178,902
0
L
Fafnir
5,005
501
42
4
0
162,991
0
W
King Arthur
5,631
563
58
6
0
225,662
0
L
Arachne
4,833
483
49
5
0
210,217
0
W
Kali
6,164
616
74
7
0
235,498
0
L
Gilgamesh
5,676
568
44
4
0
220,725
0
W
Sol
5,640
564
58
6
0
174,127
0
W
Athena
7,177
718
85
9
0
202,952
2
W
Zeus
6,718
672
67
7
0
174,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role