Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ADRIKUSS22
Da Ji
Level 56
God Stats
0W - 1L
1,137 SR
Queue Stats
45W - 44L
1,499 Elo+
Solo
Cerberus
Cerberus
IsMcLovinABot
Cerberus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,538 Elo+
Party 1
Skadi
Skadi
Merlin_El_Dragon
Skadi
Level 157
God Stats
14W - 5L
1,469 SR
Queue Stats
52W - 44L
1,475 Elo+
Solo
Poseidon
Poseidon
pablox0502
Poseidon
Level 116
God Stats
9W - 5L
1,738 SR
Queue Stats
79W - 60L
1,549 Elo+
Solo
Team Averages
Level 126
1,469 SR
1,512 Elo+

VS

Team Averages
Level 103
1,491 SR
1,538 Elo+
Hercules
Hercules
C1B0R
Hercules
Level 120
God Stats
9W - 7L
1,661 SR
Queue Stats
31W - 36L
1,481 Elo+
Solo
Loki
Loki
MaestroXdMantis
Loki
Level 102
God Stats
3W - 3L
1,317 SR
Queue Stats
87W - 85L
1,549 Elo+
Solo
Zeus
Zeus
NVisibleX
Zeus
Level 125
God Stats
4W - 4L
1,281 SR
Queue Stats
89W - 80L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Victrevell
Jormungandr
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 6L
1,656 Elo+
Solo
Hachiman
Hachiman
chaos2001
Hachiman
Level 45
God Stats
2W - 0L
1,697 SR
Queue Stats
34W - 30L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 0 / 0
3,150
630
2,045
3,471
1,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Da Ji
3
0 / 1 / 0
2,693
539
853
2,148
767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
IsMcLovinABot
Cerberus
6
0 / 2 / 1
3,435
687
1,010
4,684
2,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

5
0 / 0 / 0
3,131
626
1,324
1,791
397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
pablox0502
Poseidon
6
0 / 1 / 0
3,120
624
224
2,077
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C1B0R
Hercules
6
0 / 0 / 0
3,446
689
1,136
4,211
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 1 / 1
3,884
777
1,320
3,862
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
7
1 / 0 / 0
4,012
802
1,340
877
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Victrevell
Jormungandr
7
1 / 0 / 2
4,095
819
1,995
3,105
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
chaos2001
Hachiman
6
0 / 0 / 0
3,124
625
1,500
2,390
650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
0
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Da Ji
0
1
0
0
W
Hercules
C1B0R
Hercules
0
0
0
0
L
Cerberus
IsMcLovinABot
Cerberus
0
2
1
0.25
W
2
1
1
2.5
L
0
0
0
0
W
Zeus
1
0
0
1
W
Jormungandr
Victrevell
Jormungandr
1
0
2
2
W
Hachiman
chaos2001
Hachiman
0
0
0
0
L
Poseidon
pablox0502
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,456
Damage
7,291
14,171
Taken
14,445
6,179
Mitigated
5,370
4,720
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,045
1,133
0
1,169
3,471
1,757
0
0
3,471
17,385
0
L
Da Ji
853
408
0
500
2,148
767
0
490
1,658
0
5,693
W
Hercules
C1B0R
Hercules
1,136
418
0
2,297
4,211
2,271
0
795
3,313
0
9,218
L
Cerberus
IsMcLovinABot
Cerberus
1,010
183
0
1,574
4,684
2,629
0
1,528
3,156
16,837
0
W
1,320
401
0
2,374
3,862
972
0
230
3,592
0
19,809
L
1,324
562
0
1,262
1,791
397
0
0
1,791
0
13,242
W
Zeus
1,340
319
0
250
877
186
0
60
777
21,513
972
W
Jormungandr
Victrevell
Jormungandr
1,995
984
0
2,118
3,105
1,291
0
864
2,241
22,728
436
W
Hachiman
chaos2001
Hachiman
1,500
880
0
1,410
2,390
650
0
1,079
1,243
0
18,814
L
Poseidon
pablox0502
Poseidon
224
0
0
215
2,077
629
0
1,311
766
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,529
Gold Earned
18,561
130
Minions Killed
172
0
Camps Cleared
0
428,428
Distance Traveled
489,899
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,150
630
30
6
0
83,888
0
L
Da Ji
2,693
539
8
2
0
64,024
0
W
Hercules
3,446
689
14
3
0
108,397
0
L
Cerberus
3,435
687
46
9
0
84,432
0
W
Loki
3,884
777
38
8
0
119,606
1
L
Skadi
3,131
626
18
4
0
93,787
0
W
Zeus
4,012
802
41
8
0
97,059
0
W
Jormungandr
4,095
819
43
9
0
78,002
0
W
Hachiman
3,124
625
36
7
0
86,835
0
L
Poseidon
3,120
624
28
6
0
102,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role