Player Matchup

Nu Wa
Nu Wa
Figgyyooyyggif
Nu Wa
Level 183
God Stats
3W - 0L
1,750 SR
Queue Stats
183W - 158L
1,531 Elo+
Solo
Fenrir
Fenrir
GhostHosst
Fenrir
Level 268
God Stats
8W - 7L
1,628 SR
Queue Stats
355W - 321L
1,628 Elo+
Solo
Charybdis
Charybdis
HiddenPants2
Charybdis
Level 38
God Stats
3W - 1L
1,819 SR
Queue Stats
54W - 31L
1,639 Elo+
Solo
Hercules
Hercules
MrShleemypants
Hercules
Level 226
God Stats
11W - 24L
1,410 SR
Queue Stats
239W - 246L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
saggywithabaggy
Cu Chulainn
Level 140
God Stats
16W - 20L
1,374 SR
Queue Stats
274W - 248L
1,583 Elo+
Solo
Team Averages
Level 171
1,596 SR
1,588 Elo+

VS

Team Averages
Level 152
1,517 SR
1,585 Elo+
Zeus
Zeus
BigDaddyRaven
Zeus
Level 156
God Stats
47W - 29L
1,718 SR
Queue Stats
108W - 73L
1,628 Elo+
Party 1
Nemesis
Nemesis
ByAlez
Nemesis
Level 157
God Stats
20W - 16L
1,601 SR
Queue Stats
162W - 121L
1,589 Elo+
Solo
Olorun
Olorun
MajicarpClone
Olorun
Level 138
God Stats
0W - 2L
1,602 SR
Queue Stats
88W - 77L
1,599 Elo+
Party 1
Fenrir
Fenrir
WHJ Donny
Fenrir
Level 145
God Stats
1W - 5L
1,086 SR
Queue Stats
165W - 147L
1,581 Elo+
Solo
Fafnir
Fafnir
br0wn5auce
Fafnir
Level 166
God Stats
0W - 4L
1,578 SR
Queue Stats
134W - 144L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
3,929
786
1,330
1,969
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
GhostHosst
Fenrir
6
2 / 1 / 0
3,670
734
888
4,326
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
HiddenPants2
Charybdis
6
0 / 1 / 1
3,309
662
2,686
2,562
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
6
1 / 1 / 1
3,474
695
2,939
3,121
1,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
saggywithabaggy
Cu Chulainn
8
2 / 0 / 0
4,514
903
1,434
2,730
928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,379
676
2,365
1,843
500
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ByAlez
Nemesis
6
0 / 0 / 2
3,384
677
692
2,913
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
2 / 1 / 0
3,566
713
2,212
3,513
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
WHJ Donny
Fenrir
2
0 / 2 / 0
2,601
520
707
2,701
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
br0wn5auce
Fafnir
5
1 / 1 / 2
3,375
675
1,457
5,374
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Nemesis
ByAlez
Nemesis
0
0
2
1
W
0
1
2
1
W
Fenrir
GhostHosst
Fenrir
2
1
0
2
W
Charybdis
HiddenPants2
Charybdis
0
1
1
0.5
L
2
1
0
2
W
Hercules
1
1
1
1.5
L
Fenrir
WHJ Donny
Fenrir
0
2
0
0
L
Fafnir
br0wn5auce
Fafnir
1
1
2
2
W
Cu Chulainn
saggywithabaggy
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,277
Damage
7,433
14,708
Taken
16,344
5,520
Mitigated
6,190
5,643
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,365
445
0
0
1,843
500
0
708
1,135
21,482
0
L
Nemesis
ByAlez
Nemesis
692
220
0
1,370
2,913
771
0
91
2,822
0
17,592
W
1,330
292
0
605
1,969
508
0
1,382
587
22,626
0
W
Fenrir
GhostHosst
Fenrir
888
281
0
2,109
4,326
1,325
0
1,304
3,022
0
13,772
W
Charybdis
HiddenPants2
Charybdis
2,686
1,722
0
602
2,562
838
0
1,537
1,025
0
22,474
L
2,212
1,519
240
1,261
3,513
1,038
0
183
3,330
18,140
1,553
W
Hercules
2,939
1,323
0
954
3,121
1,921
0
1,650
1,471
0
10,728
L
Fenrir
WHJ Donny
Fenrir
707
108
0
587
2,701
734
0
189
2,512
0
5,405
L
Fafnir
br0wn5auce
Fafnir
1,457
620
0
2,365
5,374
3,147
0
159
5,215
6,424
1,446
W
Cu Chulainn
saggywithabaggy
Cu Chulainn
1,434
501
0
1,373
2,730
928
0
0
2,730
0
30,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,896
Gold Earned
16,305
191
Minions Killed
129
0
Camps Cleared
0
506,340
Distance Traveled
432,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,379
676
28
6
0
91,483
1
L
Nemesis
3,384
677
39
8
0
114,380
0
W
Nu Wa
3,929
786
50
10
0
93,151
0
W
Fenrir
3,670
734
31
6
0
115,836
0
W
Charybdis
3,309
662
37
7
0
92,726
0
L
Olorun
3,566
713
39
8
0
93,814
0
W
Hercules
3,474
695
13
3
0
115,647
0
L
Fenrir
2,601
520
8
2
0
33,304
0
L
Fafnir
3,375
675
15
3
0
99,089
0
W
Cu Chulainn
4,514
903
60
12
0
88,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role