Player Matchup

Sylvanus
Sylvanus
DwightSchruteVns
Sylvanus
Level 249
God Stats
36W - 28L
1,624 SR
Queue Stats
68W - 81L
1,540 Elo+
Solo
Yu Huang
Yu Huang
LuckerSenpai
Yu Huang
Level 111
God Stats
2W - 1L
1,458 SR
Queue Stats
123W - 131L
1,507 Elo+
Party 2
Izanami
Izanami
Luispese
Izanami
Level 147
God Stats
11W - 13L
1,481 SR
Queue Stats
72W - 74L
1,497 Elo+
Solo
Hel
Hel
MD BLACKBIRD
Hel
Level 129
God Stats
9W - 7L
1,376 SR
Queue Stats
148W - 159L
1,515 Elo+
Party 2
Thor
Thor
XNZu
Thor
Level 97
God Stats
10W - 1L
1,223 SR
Queue Stats
76W - 30L
1,634 Elo+
Solo
Team Averages
Level 147
1,432 SR
1,538 Elo+

VS

Team Averages
Level 98
1,460 SR
1,508 Elo+
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Lyxinsa
Jormungandr
Level 108
God Stats
2W - 2L
1,568 SR
Queue Stats
254W - 256L
1,525 Elo+
Party 1
Tyr
Tyr
M00NFR34KZ
Tyr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 267L
1,499 Elo+
Party 1
Da Ji
Da Ji
wopotGG
Da Ji
Level 98
God Stats
0W - 5L
1,232 SR
Queue Stats
187W - 145L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,682
607
3,984
8,754
5,732
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
LuckerSenpai
Yu Huang
12
0 / 1 / 2
6,596
600
3,156
2,919
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Luispese
Izanami
12
1 / 0 / 2
6,791
617
6,880
6,255
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 1
6,758
614
6,886
5,717
2,901
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
XNZu
Thor
14
5 / 0 / 2
6,931
630
6,274
6,973
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 1
5,383
489
1,783
3,899
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
9
0 / 4 / 1
5,016
456
3,346
7,428
2,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Lyxinsa
Jormungandr
8
1 / 2 / 1
5,172
470
3,874
9,809
7,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,349
577
3,229
12,624
7,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
wopotGG
Da Ji
11
1 / 3 / 1
5,369
488
2,283
9,975
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Hachiman
 
Hachiman
0
4
1
0.13
W
4
1
1
4.5
W
Yu Huang
LuckerSenpai
Yu Huang
0
1
2
1
W
Izanami
Luispese
Izanami
1
0
2
2
L
Jormungandr
Lyxinsa
Jormungandr
1
2
1
0.75
L
1
1
0
1
W
0
1
1
0.5
W
Thor
XNZu
Thor
5
0
2
6
L
Da Ji
wopotGG
Da Ji
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
14,515
30,618
Taken
43,735
14,938
Mitigated
22,974
16,971
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,783
141
0
1,886
3,899
1,805
0
1,656
2,243
38,094
0
L
Hachiman
 
Hachiman
3,346
1,843
0
1,582
7,428
2,311
0
500
6,928
0
33,963
W
3,984
1,607
2,456
3,367
8,754
5,732
0
2,328
6,426
19,303
1,355
W
Yu Huang
LuckerSenpai
Yu Huang
3,156
273
0
0
2,919
1,152
0
1,540
1,379
50,446
1,822
W
Izanami
Luispese
Izanami
6,880
4,883
0
1,573
6,255
2,429
394
1,038
5,217
0
65,412
L
Jormungandr
Lyxinsa
Jormungandr
3,874
1,298
0
1,710
9,809
7,215
0
2,579
7,230
21,398
0
L
3,229
733
0
4,935
12,624
7,420
0
7,095
5,529
0
47,729
W
6,886
189
146
4,366
5,717
2,901
0
0
5,717
57,006
315
W
Thor
XNZu
Thor
6,274
1,231
0
5,063
6,973
2,724
0
751
6,222
0
61,696
L
Da Ji
wopotGG
Da Ji
2,283
459
0
1,197
9,975
4,223
0
1,627
8,348
0
41,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
27,289
446
Minions Killed
326
0
Camps Cleared
0
1,079,889
Distance Traveled
1,061,169
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,383
489
78
7
0
205,429
2
L
Hachiman
5,016
456
50
5
0
202,466
0
W
Sylvanus
6,682
607
26
2
0
217,318
5
W
Yu Huang
6,596
600
113
10
0
192,587
0
W
Izanami
6,791
617
107
10
0
212,007
0
L
Jormungandr
5,172
470
29
3
0
219,150
1
L
Tyr
6,349
577
103
9
0
217,652
0
W
Hel
6,758
614
105
10
0
205,731
0
W
Thor
6,931
630
95
9
0
252,246
1
L
Da Ji
5,369
488
66
6
0
216,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role