Player Matchup

Charybdis
Charybdis
GOLWINDpc
Charybdis
Level 149
God Stats
0W - 1L
1,291 SR
Queue Stats
74W - 70L
1,518 Elo+
Party 1
Lancelot
Lancelot
Kyng_Kenpachi
Lancelot
Level 29
God Stats
2W - 9L
1,279 SR
Queue Stats
63W - 100L
1,488 Elo+
Party 1
Janus
Janus
Serinitiy
Janus
Level 216
God Stats
8W - 5L
1,605 SR
Queue Stats
68W - 83L
1,579 Elo+
Party 1
Athena
Athena
VexDCLXVI
Athena
Level 158
God Stats
1W - 1L
1,731 SR
Queue Stats
181W - 194L
1,530 Elo+
Party 1
Chang'e
Chang'e
drako0069
Chang'e
Level 139
God Stats
6W - 21L
1,429 SR
Queue Stats
6W - 22L
1,280 Elo+
Party 1
Team Averages
Level 138
1,467 SR
1,479 Elo+

VS

Team Averages
Level 130
1,601 SR
1,590 Elo+
Nut
Nut
CaptianHobby
Nut
Level 104
God Stats
3W - 4L
1,849 SR
Queue Stats
228W - 195L
1,557 Elo+
Solo
Anubis
Anubis
ChilliCheese23
Anubis
Level 114
God Stats
4W - 2L
1,381 SR
Queue Stats
61W - 58L
1,674 Elo+
Solo
Tiamat
Tiamat
Simbobway
Tiamat
Level 156
God Stats
9W - 3L
1,500 SR
Queue Stats
126W - 120L
1,578 Elo+
Solo
Pele
Pele
maximus7533
Pele
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 77L
1,571 Elo+
Solo
Achilles
Achilles
xTheMiggs
Achilles
Level 128
God Stats
2W - 1L
1,774 SR
Queue Stats
186W - 159L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GOLWINDpc
Charybdis
8
1 / 4 / 2
4,916
492
7,318
6,834
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Lancelot
Kyng_Kenpachi
Lancelot
10
0 / 0 / 3
5,127
513
2,654
6,331
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Serinitiy
Janus
12
3 / 1 / 1
6,468
647
4,060
3,635
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
VexDCLXVI
Athena
7
2 / 3 / 2
5,114
511
3,718
12,470
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
drako0069
Chang'e
6
0 / 3 / 0
3,974
397
345
4,421
1,155
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,157
616
8,248
9,453
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

11
2 / 1 / 2
5,941
594
2,846
5,526
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiamat
Simbobway
Tiamat
10
1 / 1 / 1
5,677
568
1,546
4,076
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
3 / 1 / 0
6,844
684
3,686
7,409
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Achilles
xTheMiggs
Achilles
10
4 / 2 / 3
6,175
618
4,462
10,452
7,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
11
11
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
2
1
2
3
L
Charybdis
GOLWINDpc
Charybdis
1
4
2
0.5
L
Lancelot
Kyng_Kenpachi
Lancelot
0
0
3
1.5
L
Janus
Serinitiy
Janus
3
1
1
3.5
W
Tiamat
Simbobway
Tiamat
1
1
1
1.5
L
Athena
VexDCLXVI
Athena
2
3
2
1
L
Chang'e
drako0069
Chang'e
0
3
0
0
W
3
1
0
3
W
Achilles
xTheMiggs
Achilles
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
20,788
33,691
Taken
36,916
17,469
Mitigated
20,024
9,233
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,248
4,773
0
5,252
9,453
3,850
0
2,282
7,139
0
54,515
W
2,846
108
0
3,386
5,526
2,575
0
1,122
4,298
40,691
0
L
Charybdis
GOLWINDpc
Charybdis
7,318
3,142
0
500
6,834
1,935
0
907
5,927
0
34,239
L
Lancelot
Kyng_Kenpachi
Lancelot
2,654
420
0
4,388
6,331
2,928
0
936
5,395
0
45,206
L
Janus
Serinitiy
Janus
4,060
222
0
470
3,635
1,336
0
1,553
2,082
38,323
0
W
Tiamat
Simbobway
Tiamat
1,546
100
0
1,459
4,076
2,428
0
1,308
2,631
35,952
1,696
L
Athena
VexDCLXVI
Athena
3,718
1,507
0
2,834
12,470
10,115
0
979
11,491
14,324
0
L
Chang'e
drako0069
Chang'e
345
35
0
1,041
4,421
1,155
0
0
4,421
10,304
0
W
3,686
839
0
1,977
7,409
3,473
0
1,308
6,020
0
53,464
W
Achilles
xTheMiggs
Achilles
4,462
1,060
0
2,588
10,452
7,698
0
1,929
8,499
0
18,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
30,794
249
Minions Killed
355
0
Camps Cleared
0
1,032,787
Distance Traveled
978,611
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,157
616
85
9
0
181,295
0
W
Anubis
5,941
594
75
8
0
205,121
1
L
Charybdis
4,916
492
62
6
0
175,889
0
L
Lancelot
5,127
513
63
6
0
236,903
0
L
Janus
6,468
647
101
10
0
228,892
0
W
Tiamat
5,677
568
74
7
0
182,507
0
L
Athena
5,114
511
10
1
0
222,657
2
L
Chang'e
3,974
397
13
1
0
168,446
0
W
Pele
6,844
684
100
10
0
194,653
1
W
Achilles
6,175
618
21
2
0
215,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role