Player Matchup

Medusa
Medusa
NoleUprising
Medusa
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 125L
1,539 Elo+
Party 3
Nut
Nut
ShadowTheKing21
Nut
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 129L
1,538 Elo+
Party 3
Horus
Horus
Shivanille
Horus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
TravelersVoice
Cthulhu
Level 159
God Stats
5W - 1L
1,812 SR
Queue Stats
53W - 68L
1,455 Elo+
Party 2
Shiva
Shiva
cameroncoleyy
Shiva
Level 159
God Stats
3W - 3L
1,397 SR
Queue Stats
295W - 295L
1,544 Elo+
Solo
Team Averages
Level 143
1,542 SR
1,510 Elo+

VS

Team Averages
Level 149
1,528 SR
1,521 Elo+
Ra
Ra
Firetro
Ra
Level 229
God Stats
1W - 5L
1,116 SR
Queue Stats
238W - 232L
1,548 Elo+
Solo
Mulan
Mulan
FitPolecat
Mulan
Level 124
God Stats
8W - 6L
1,610 SR
Queue Stats
151W - 152L
1,535 Elo+
Party 1
Fafnir
Fafnir
Fitpolecat
Fafnir
Level 108
God Stats
1W - 1L
1,791 SR
Queue Stats
174W - 177L
1,541 Elo+
Party 1
Izanami
Izanami
Nauzyca
Izanami
Level 149
God Stats
1W - 1L
1,702 SR
Queue Stats
63W - 75L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
TxDabs
Zhong Kui
Level 134
God Stats
3W - 2L
1,420 SR
Queue Stats
120W - 119L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 0 / 8
6,477
1,080
4,532
4,251
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 11
5,734
956
4,194
4,391
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
10
0 / 0 / 10
5,531
922
2,801
4,924
3,813
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
5 / 0 / 6
6,972
1,162
6,786
6,453
5,320
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
3 / 0 / 8
6,066
1,011
5,031
5,311
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
5,940
990
3,220
1,313
693
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
9
0 / 3 / 0
4,836
806
4,857
5,721
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Fitpolecat
Fafnir
8
0 / 4 / 0
4,896
816
2,502
8,362
10,266
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Nauzyca
Izanami
9
0 / 1 / 0
4,961
827
2,505
2,355
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
TxDabs
Zhong Kui
9
0 / 3 / 0
4,988
831
5,601
6,258
4,582
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
11
Kills
0
0
Deaths
11
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Mulan
0
3
0
0
L
Fafnir
Fitpolecat
Fafnir
0
4
0
0
L
Izanami
Nauzyca
Izanami
0
1
0
0
W
Medusa
3
0
8
7
W
0
0
11
5.5
W
Horus
0
0
10
5
W
5
0
6
8
L
Zhong Kui
TxDabs
Zhong Kui
0
3
0
0
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
18,685
25,330
Taken
24,009
16,755
Mitigated
21,205
15,639
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,220
237
1,398
830
1,313
693
0
548
765
23,007
0
L
Mulan
4,857
0
106
211
5,721
4,994
0
2,129
3,592
2,290
3,067
L
Fafnir
Fitpolecat
Fafnir
2,502
310
137
877
8,362
10,266
0
1,964
6,398
2,615
0
L
Izanami
Nauzyca
Izanami
2,505
1,715
249
154
2,355
670
0
585
1,770
0
5,479
W
Medusa
4,532
1,731
1,338
343
4,251
1,683
45
1,865
2,223
0
21,651
W
4,194
2,925
0
687
4,391
1,755
90
2,480
1,786
0
11,142
W
Horus
2,801
762
3,529
2,029
4,924
3,813
0
3,234
1,690
751
3,781
W
6,786
444
2,637
1,595
6,453
5,320
0
2,819
3,595
10,618
0
L
Zhong Kui
TxDabs
Zhong Kui
5,601
548
76
1,035
6,258
4,582
0
1,867
4,391
8,388
0
W
5,031
648
2,122
1,359
5,311
4,184
0
2,367
2,819
0
7,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
25,621
75
Minions Killed
57
0
Camps Cleared
0
574,744
Distance Traveled
468,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,940
990
40
7
0
121,942
0
L
Mulan
4,836
806
0
0
0
97,758
0
L
Fafnir
4,896
816
2
0
0
100,693
0
L
Izanami
4,961
827
3
1
0
53,024
0
W
Medusa
6,477
1,080
32
5
0
128,330
0
W
Nut
5,734
956
23
4
0
109,864
0
W
Horus
5,531
922
3
1
0
119,727
0
W
Cthulhu
6,972
1,162
10
2
0
102,401
0
L
Zhong Kui
4,988
831
12
2
0
94,622
0
W
Shiva
6,066
1,011
7
1
0
114,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role