Player Matchup

Anhur
Anhur
Grandmaster
Angry
Anhur
Grandmaster
Level 185
God Stats
3W - 0L
1,930 SR
Queue Stats
381W - 306L
2,895 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Serpént
Xing Tian
Diamond IV
Level 105
God Stats
2W - 0L
1,898 SR
Queue Stats
249W - 245L
2,048 MMR
Solo
Medusa
Medusa
Diamond III
VeganaDestroyer
Medusa
Diamond III
Level 242
God Stats
14W - 9L
1,970 SR
Queue Stats
439W - 391L
2,143 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
lucky_the_g4m3
Ix Chel
Platinum IV
Level 149
God Stats
20W - 11L
1,697 SR
Queue Stats
106W - 100L
1,774 MMR
Solo
Ratatoskr
Ratatoskr
Diamond I
zyluux
Ratatoskr
Diamond I
Level 84
God Stats
11W - 13L
1,618 SR
Queue Stats
178W - 150L
2,388 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,823 SR
2,250 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,539 SR
1,867 MMR
Surtr
Surtr
Diamond I
 
Surtr
Diamond I
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond III
 
Horus
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
AllForLyeeah
Sun Wukong
Diamond II
Level 147
God Stats
2W - 2L
1,594 SR
Queue Stats
75W - 52L
2,254 MMR
Solo
Tiamat
Tiamat
Diamond I
Zhairis
Tiamat
Diamond I
Level 140
God Stats
5W - 10L
1,601 SR
Queue Stats
143W - 144L
2,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Angry
Anhur
15
5 / 0 / 2
8,355
643
8,160
6,035
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Serpént
Xing Tian
12
1 / 0 / 3
7,054
543
3,497
7,418
5,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 0
8,119
625
8,967
10,845
4,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
2 / 1 / 3
8,381
645
5,187
6,034
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
zyluux
Ratatoskr
14
4 / 0 / 2
7,400
569
9,092
11,258
4,573
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ScyllaNe ZhaOsirisThor

VS

Bans
HeimdallrBellonaThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 0 / 2
6,464
497
6,462
12,628
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
 
Horus
10
1 / 1 / 0
6,288
484
3,185
9,613
8,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
 
Chronos
10
0 / 7 / 0
5,619
432
2,117
10,151
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
AllForLyeeah
Sun Wukong
12
0 / 0 / 1
7,232
556
6,635
12,221
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Zhairis
Tiamat
13
1 / 4 / 0
7,108
547
7,251
10,102
6,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
2
2
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
2
1
L
Horus
 
Horus
1
1
0
1
L
Chronos
 
Chronos
0
7
0
0
L
Sun Wukong
AllForLyeeah
Sun Wukong
0
0
1
0.5
W
Anhur
Angry
Anhur
5
0
2
6
W
Xing Tian
Serpént
Xing Tian
1
0
3
2.5
W
0
1
0
0
L
Tiamat
Zhairis
Tiamat
1
4
0
0.25
W
2
1
3
3.5
W
Ratatoskr
zyluux
Ratatoskr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,903
Damage
25,650
41,590
Taken
54,715
19,428
Mitigated
31,206
20,036
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,462
2,527
0
6,074
12,628
6,523
4
2,081
10,457
2,947
53,244
L
Horus
 
Horus
3,185
1,196
360
3,080
9,613
8,754
0
2,456
7,047
0
18,670
L
Chronos
 
Chronos
2,117
291
0
854
10,151
2,414
0
771
9,380
41,257
0
L
Sun Wukong
AllForLyeeah
Sun Wukong
6,635
1,656
0
2,618
12,221
6,774
164
276
11,945
0
63,706
W
Anhur
Angry
Anhur
8,160
3,245
0
2,869
6,035
2,447
1,076
923
5,112
0
79,516
W
Xing Tian
Serpént
Xing Tian
3,497
260
419
2,869
7,418
5,712
0
2,169
4,964
23,136
0
W
8,967
3,551
0
4,849
10,845
4,384
0
72
10,773
0
73,926
L
Tiamat
Zhairis
Tiamat
7,251
380
0
1,181
10,102
6,741
0
2,492
7,256
51,931
0
W
5,187
500
450
2,289
6,034
2,312
0
2,874
2,542
64,574
603
W
Ratatoskr
zyluux
Ratatoskr
9,092
2,831
0
6,291
11,258
4,573
0
2,305
8,407
0
73,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
32,711
580
Minions Killed
409
0
Camps Cleared
0
1,458,194
Distance Traveled
1,386,689
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,464
497
93
7
0
305,562
0
L
Horus
6,288
484
30
2
0
276,835
1
L
Chronos
5,619
432
65
5
0
233,083
3
L
Sun Wukong
7,232
556
106
8
0
305,174
0
W
Anhur
8,355
643
152
12
0
274,316
4
W
Xing Tian
7,054
543
21
2
0
296,275
4
W
Medusa
8,119
625
133
10
0
276,366
5
L
Tiamat
7,108
547
115
9
0
266,035
3
W
Ix Chel
8,381
645
160
12
0
277,268
3
W
Ratatoskr
7,400
569
114
9
0
333,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role