Player Matchup

Bastet
Bastet
Platinum III
Crush1230
Bastet
Platinum III
Level 159
God Stats
18W - 4L
1,880 SR
Queue Stats
253W - 241L
1,833 MMR
Solo
Janus
Janus
Diamond V
Girthman
Janus
Diamond V
Level 149
God Stats
10W - 11L
1,563 SR
Queue Stats
113W - 104L
2,153 MMR
Solo
Terra
Terra
Gold I
WantedKatana428
Terra
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,649 MMR
Party 2
Ullr
Ullr
Gold I
elneposmurf
Ullr
Gold I
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,705 MMR
Solo
Sylvanus
Sylvanus
Gold II
kingoflean
Sylvanus
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 87L
1,570 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,589 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,470 SR
1,655 MMR
Martichoras
Martichoras
Platinum I
 
Martichoras
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Platinum IV
BoomBiootch
Jormungandr
Platinum IV
Level 138
God Stats
393W - 348L
1,688 SR
Queue Stats
436W - 439L
1,820 MMR
Solo
Apollo
Apollo
Platinum II
Rezzii-i
Apollo
Platinum II
Level 127
God Stats
1W - 2L
1,311 SR
Queue Stats
298W - 306L
1,886 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
fabienthearabin
Sun Wukong
Gold IV
Level 156
God Stats
32W - 30L
1,509 SR
Queue Stats
135W - 133L
1,521 MMR
Party 1
Chang'e
Chang'e
Platinum IV
luck3yjo3
Chang'e
Platinum IV
Level 159
God Stats
1W - 1L
1,341 SR
Queue Stats
95W - 90L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crush1230
Bastet
12
0 / 3 / 4
6,881
430
10,541
14,895
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Girthman
Janus
15
2 / 2 / 1
8,220
514
6,906
10,185
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 1
6,939
434
6,209
17,657
10,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 2 / 1
7,731
483
6,829
10,898
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
kingoflean
Sylvanus
12
3 / 0 / 3
7,993
500
5,513
11,706
8,771
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaSusanoZeusKukulkan

VS

Bans
HachimanThanatosAchillesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
2 / 0 / 4
9,811
613
10,965
11,670
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
BoomBiootch
Jormungandr
17
5 / 0 / 1
11,184
699
11,018
10,812
5,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Rezzii-i
Apollo
16
3 / 2 / 3
9,687
605
4,988
10,648
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
fabienthearabin
Sun Wukong
11
1 / 4 / 6
7,142
446
6,487
15,187
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
luck3yjo3
Chang'e
15
2 / 2 / 4
8,225
514
8,935
15,010
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
13
14
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
0
4
4
W
Jormungandr
BoomBiootch
Jormungandr
5
0
1
5.5
L
Bastet
Crush1230
Bastet
0
3
4
0.67
L
Janus
Girthman
Janus
2
2
1
1.25
W
Apollo
Rezzii-i
Apollo
3
2
3
2.25
L
1
7
1
0.21
L
2
2
1
1.25
W
Sun Wukong
fabienthearabin
Sun Wukong
1
4
6
1
L
Sylvanus
kingoflean
Sylvanus
3
0
3
4.5
W
Chang'e
luck3yjo3
Chang'e
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,998
Damage
42,393
65,341
Taken
63,327
32,130
Mitigated
28,482
19,386
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
10,965
2,480
0
4,641
11,670
5,166
483
4,964
6,275
0
89,493
W
Jormungandr
BoomBiootch
Jormungandr
11,018
4,358
0
3,464
10,812
5,344
3,318
3,754
6,512
94,663
3,348
L
Bastet
Crush1230
Bastet
10,541
1,870
0
5,320
14,895
5,025
0
5,025
9,870
0
57,558
L
Janus
Girthman
Janus
6,906
622
0
1,116
10,185
3,505
0
2,669
7,516
75,787
2,315
W
Apollo
Rezzii-i
Apollo
4,988
1,922
0
1,152
10,648
5,033
663
1,311
9,299
0
78,577
L
6,209
850
50
3,501
17,657
10,433
0
9,004
8,653
32,881
0
L
6,829
3,347
0
1,649
10,898
4,396
0
1,921
8,977
0
53,810
W
Sun Wukong
fabienthearabin
Sun Wukong
6,487
1,376
0
3,267
15,187
7,607
22
3,706
11,167
0
32,037
L
Sylvanus
kingoflean
Sylvanus
5,513
1,531
2,670
5,080
11,706
8,771
0
2,704
9,002
25,133
0
W
Chang'e
luck3yjo3
Chang'e
8,935
774
1,015
8,567
15,010
5,332
0
3,129
11,621
79,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
46,049
398
Minions Killed
588
0
Camps Cleared
0
1,616,415
Distance Traveled
1,622,482
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,811
613
143
9
0
326,884
3
W
Jormungandr
11,184
699
155
10
0
326,964
2
L
Bastet
6,881
430
80
5
0
402,750
0
L
Janus
8,220
514
146
9
0
351,029
0
W
Apollo
9,687
605
125
8
0
286,346
0
L
Terra
6,939
434
59
4
0
292,369
1
L
Ullr
7,731
483
73
5
0
245,930
4
W
Sun Wukong
7,142
446
51
3
0
335,505
3
L
Sylvanus
7,993
500
40
3
0
324,337
0
W
Chang'e
8,225
514
114
7
0
346,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role