Player Matchup

Anhur
Anhur
FNtac3
Anhur
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 75L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
JOKERx42O
Kuzenbo
Level 129
God Stats
3W - 4L
1,552 SR
Queue Stats
139W - 154L
1,538 Elo+
Party 1
Arachne
Arachne
Landoris
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,447 Elo+
Solo
Bastet
Bastet
Lord Cthulhu752
Bastet
Level 108
God Stats
3W - 1L
1,852 SR
Queue Stats
98W - 60L
1,524 Elo+
Party 1
Nox
Nox
Montoya I 11 I
Nox
Level 104
God Stats
1W - 6L
1,208 SR
Queue Stats
220W - 226L
1,420 Elo+
Party 1
Team Averages
Level 106
1,522 SR
1,480 Elo+

VS

Team Averages
Level 78
1,564 SR
1,357 Elo+
Bacchus
Bacchus
Joshdaninja
Bacchus
Level 35
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Joshmustlive
Bellona
Level 61
God Stats
1W - 0L
1,638 SR
Queue Stats
6W - 4L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
NjPlays
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 2
Atlas
Atlas
titan2020
Atlas
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 46L
1,313 Elo+
Solo
Thor
Thor
tmn69
Thor
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FNtac3
Anhur
13
1 / 4 / 3
7,417
742
6,502
8,766
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Kuzenbo
JOKERx42O
Kuzenbo
12
1 / 3 / 5
7,408
741
4,573
10,961
14,867
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
Landoris
Arachne
14
5 / 5 / 2
7,843
784
8,401
11,979
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 6 / 4
6,979
698
9,139
11,402
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 4 / 4
6,765
677
4,597
7,042
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joshdaninja
Bacchus
14
0 / 4 / 20
8,757
876
7,784
14,411
20,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bellona
Joshmustlive
Bellona
15
8 / 2 / 6
8,796
880
7,939
10,672
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
NjPlays
Zhong Kui
15
5 / 2 / 10
9,010
901
13,837
9,074
10,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
titan2020
Atlas
14
3 / 1 / 7
9,312
931
5,562
8,446
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
tmn69
Thor
15
6 / 1 / 10
9,006
901
11,396
7,371
4,000
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
9
Kills
22
22
Deaths
10
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anhur
FNtac3
Anhur
1
4
3
0.63
L
Kuzenbo
JOKERx42O
Kuzenbo
1
3
5
1.17
W
Bacchus
Joshdaninja
Bacchus
0
4
20
2.5
W
Bellona
Joshmustlive
Bellona
8
2
6
5.5
L
Arachne
Landoris
Arachne
5
5
2
1.2
L
2
6
4
0.67
L
0
4
4
0.5
W
Zhong Kui
NjPlays
Zhong Kui
5
2
10
5
W
Atlas
titan2020
Atlas
3
1
7
6.5
W
Thor
tmn69
Thor
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
46,518
50,150
Taken
49,974
34,545
Mitigated
55,462
9,531
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
FNtac3
Anhur
6,502
2,807
730
1,237
8,766
4,056
0
4,426
4,195
0
18,248
L
Kuzenbo
JOKERx42O
Kuzenbo
4,573
1,988
913
930
10,961
14,867
0
5,462
5,271
8,482
131
W
Bacchus
Joshdaninja
Bacchus
7,784
1,005
396
2,598
14,411
20,857
203
2,598
11,813
12,042
0
W
Bellona
Joshmustlive
Bellona
7,939
1,408
1,705
1,969
10,672
12,875
814
2,314
8,358
0
13,127
L
Arachne
Landoris
Arachne
8,401
4,995
220
2,903
11,979
6,646
0
6,993
4,805
0
10,811
L
9,139
1,958
355
1,379
11,402
5,333
0
5,801
5,376
0
12,465
L
4,597
1,017
612
252
7,042
3,643
0
3,891
3,151
11,648
0
W
Zhong Kui
NjPlays
Zhong Kui
13,837
2,395
0
1,635
9,074
10,385
984
1,273
7,801
30,177
0
W
Atlas
titan2020
Atlas
5,562
1,645
406
1,986
8,446
7,345
119
1,953
6,493
16,475
4,281
W
Thor
tmn69
Thor
11,396
1,212
1,124
804
7,371
4,000
1,291
901
6,470
0
21,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
44,881
58
Minions Killed
165
0
Camps Cleared
0
829,184
Distance Traveled
896,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,417
742
28
3
0
150,490
0
L
Kuzenbo
7,408
741
4
0
0
164,291
0
W
Bacchus
8,757
876
12
1
0
164,871
0
W
Bellona
8,796
880
24
2
0
194,719
0
L
Arachne
7,843
784
1
0
0
179,188
0
L
Bastet
6,979
698
7
1
0
176,945
0
L
Nox
6,765
677
18
2
0
158,270
0
W
Zhong Kui
9,010
901
69
7
0
171,761
0
W
Atlas
9,312
931
40
4
0
173,566
0
W
Thor
9,006
901
20
2
0
192,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role