Player Matchup

Hachiman
Hachiman
Dorq-
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,476 Elo+
Party 1
Hera
Hera
LobaEnjoyer
Hera
Level 86
God Stats
29W - 33L
1,506 SR
Queue Stats
449W - 442L
1,517 Elo+
Party 1
Ra
Ra
NamelessChampion
Ra
Level 181
God Stats
0W - 2L
1,360 SR
Queue Stats
34W - 29L
1,632 Elo+
Solo
Achilles
Achilles
TimaPerforator
Achilles
Level 64
God Stats
169W - 188L
1,456 SR
Queue Stats
360W - 412L
1,405 Elo+
Solo
Nemesis
Nemesis
Янисбенис
Nemesis
Level 81
God Stats
46W - 45L
1,227 SR
Queue Stats
68W - 64L
1,403 Elo+
Solo
Team Averages
Level 92
1,410 SR
1,487 Elo+

VS

Team Averages
Level 104
1,532 SR
1,467 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BadFunSpb
Anhur
Level 109
God Stats
25W - 23L
1,463 SR
Queue Stats
145W - 150L
1,427 Elo+
Solo
Janus
Janus
ItachiTobirama
Janus
Level 66
God Stats
19W - 15L
1,674 SR
Queue Stats
200W - 197L
1,450 Elo+
Solo
Kukulkan
Kukulkan
OXidy
Kukulkan
Level 52
God Stats
118W - 98L
1,520 SR
Queue Stats
126W - 111L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dorq-
Hachiman
12
0 / 4 / 2
6,590
1,098
4,081
10,873
3,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,851
1,142
2,729
8,856
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 1
7,097
1,183
3,718
3,099
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
11
0 / 0 / 0
5,830
972
202
479
394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 2
6,310
1,052
5,286
11,863
4,799
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

311

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
7 / 1 / 2
8,262
1,377
16,251
6,384
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
 
Ishtar
12
1 / 1 / 4
6,888
1,148
3,375
4,197
1,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
BadFunSpb
Anhur
12
2 / 0 / 2
7,212
1,202
5,811
4,286
1,782
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 4
6,519
1,087
2,375
1,469
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
OXidy
Kukulkan
12
0 / 0 / 5
6,908
1,151
4,369
1,691
790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
10
10
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
7
1
2
8
W
Ishtar
 
Ishtar
1
1
4
3
W
Anhur
BadFunSpb
Anhur
2
0
2
3
L
Hachiman
Dorq-
Hachiman
0
4
2
0.25
W
0
0
4
2
L
1
2
0
0.5
L
1
1
1
1.5
W
Kukulkan
OXidy
Kukulkan
0
0
5
2.5
L
Achilles
0
0
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,016
Damage
32,181
35,170
Taken
18,027
12,508
Mitigated
7,426
2,949
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
16,251
3,013
0
1,043
6,384
2,520
0
2,231
4,050
20,453
0
W
Ishtar
 
Ishtar
3,375
1,309
0
611
4,197
1,745
0
1,906
2,213
0
20,554
W
Anhur
BadFunSpb
Anhur
5,811
2,525
0
551
4,286
1,782
0
1,920
2,366
0
16,454
L
Hachiman
Dorq-
Hachiman
4,081
3,169
0
839
10,873
3,286
0
6,738
4,055
0
13,162
W
2,375
51
0
0
1,469
589
0
112
1,357
11,035
82
L
2,729
840
0
0
8,856
2,770
0
7,066
1,698
15,912
0
L
3,718
276
573
528
3,099
1,259
0
1,533
1,566
22,511
0
W
Kukulkan
OXidy
Kukulkan
4,369
174
0
0
1,691
790
0
136
1,555
17,975
0
L
Achilles
202
50
0
54
479
394
0
300
179
0
360
L
5,286
2,738
0
955
11,863
4,799
0
6,984
4,759
0
9,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
35,789
113
Minions Killed
131
4
Camps Cleared
7
513,004
Distance Traveled
621,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,262
1,377
8
1
2
127,201
0
W
Ishtar
6,888
1,148
37
6
2
129,524
0
W
Anhur
7,212
1,202
30
5
2
130,209
0
L
Hachiman
6,590
1,098
27
5
1
111,739
0
W
Janus
6,519
1,087
22
4
1
98,737
0
L
Hera
6,851
1,142
23
4
2
119,022
0
L
Ra
7,097
1,183
49
8
0
125,414
0
W
Kukulkan
6,908
1,151
34
6
0
135,743
0
L
Achilles
5,830
972
1
0
1
21,598
0
L
Nemesis
6,310
1,052
13
2
0
135,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role