Player Matchup

Cupid
Cupid
BookMyWook
Cupid
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,509 Elo+
Party 3
Ares
Ares
NoBLKs
Ares
Level 83
God Stats
8W - 9L
1,531 SR
Queue Stats
102W - 90L
1,511 Elo+
Party 3
Vulcan
Vulcan
alwayzlove11
Vulcan
Level 37
God Stats
1W - 3L
1,757 SR
Queue Stats
7W - 10L
1,454 Elo+
Solo
Chang'e
Chang'e
caloricallydense
Chang'e
Level 89
God Stats
41W - 30L
1,582 SR
Queue Stats
107W - 103L
1,507 Elo+
Party 3
Loki
Loki
skronkie70
Loki
Level 62
God Stats
7W - 8L
1,491 SR
Queue Stats
126W - 111L
1,507 Elo+
Solo
Team Averages
Level 73
1,572 SR
1,498 Elo+

VS

Team Averages
Level 71
1,515 SR
1,496 Elo+
Bellona
Bellona
BennnyHennny
Bellona
Level 34
God Stats
1W - 4L
1,150 SR
Queue Stats
25W - 29L
1,314 Elo+
Solo
Surtr
Surtr
Comradecole
Surtr
Level 65
God Stats
2W - 0L
1,719 SR
Queue Stats
39W - 37L
1,530 Elo+
Party 2
Eset
Eset
FruityPebbles07
Eset
Level 47
God Stats
1W - 4L
1,151 SR
Queue Stats
103W - 98L
1,530 Elo+
Party 2
Nut
Nut
TheSoloQueen
Nut
Level 89
God Stats
16W - 6L
1,719 SR
Queue Stats
233W - 220L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Toaxt1e
Baron Samedi
Level 119
God Stats
14W - 3L
1,833 SR
Queue Stats
114W - 100L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
1 / 5 / 0
4,635
464
2,862
8,605
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
NoBLKs
Ares
9
0 / 3 / 1
4,292
429
2,964
7,102
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
9
1 / 2 / 0
5,123
512
5,471
3,625
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 1
6,291
629
5,607
5,311
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 2
5,123
512
1,562
6,920
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BennnyHennny
Bellona
10
0 / 1 / 1
5,808
581
1,391
8,758
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 1 / 1
6,591
659
6,084
9,101
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 4 / 3
5,285
529
1,863
5,402
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 3
6,676
668
9,274
7,104
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Toaxt1e
Baron Samedi
10
4 / 0 / 4
6,454
645
3,148
4,534
4,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
15
15
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
BennnyHennny
Bellona
0
1
1
0.5
L
Cupid
1
5
0
0.2
W
6
1
1
6.5
W
0
4
3
0.38
L
Ares
NoBLKs
Ares
0
3
1
0.17
W
5
1
3
6.5
W
Baron Samedi
Toaxt1e
Baron Samedi
4
0
4
6
L
Vulcan
1
2
0
0.5
L
4
2
1
2.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,466
Damage
21,760
31,563
Taken
34,899
13,934
Mitigated
20,181
7,040
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BennnyHennny
Bellona
1,391
171
0
3,862
8,758
6,575
0
4,398
4,360
0
34,296
L
Cupid
2,862
1,661
308
2,096
8,605
3,374
0
1,180
7,425
0
26,529
W
6,084
2,660
0
2,910
9,101
4,347
22
2,799
6,302
1,757
45,805
W
1,863
289
85
498
5,402
1,803
0
3,253
2,149
31,155
0
L
Ares
NoBLKs
Ares
2,964
103
0
71
7,102
5,433
0
1,555
5,547
16,607
319
W
9,274
6,573
0
4,564
7,104
3,038
0
1,765
5,339
0
54,017
W
Baron Samedi
Toaxt1e
Baron Samedi
3,148
450
302
2,182
4,534
4,418
0
1,797
2,737
21,377
0
L
Vulcan
5,471
258
0
85
3,625
1,326
0
680
2,945
32,134
0
L
5,607
397
96
2,028
5,311
1,745
0
1,406
3,905
43,186
1,306
L
1,562
193
0
2,356
6,920
2,056
0
579
6,341
0
29,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
30,814
268
Minions Killed
320
0
Camps Cleared
0
996,155
Distance Traveled
959,229
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,808
581
68
7
0
165,771
0
L
Cupid
4,635
464
47
5
0
182,536
0
W
Surtr
6,591
659
69
7
0
241,735
0
W
Eset
5,285
529
64
6
0
192,620
0
L
Ares
4,292
429
23
2
0
192,225
0
W
Nut
6,676
668
98
10
0
167,887
0
W
Baron Samedi
6,454
645
21
2
0
191,216
2
L
Vulcan
5,123
512
57
6
0
209,740
1
L
Chang'e
6,291
629
79
8
0
200,523
0
L
Loki
5,123
512
62
6
0
211,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role