Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Henex
Ullr
Level 157
God Stats
4W - 3L
1,408 SR
Queue Stats
402W - 373L
1,523 Elo+
Solo
Artio
Artio
Kagui
Artio
Level 159
God Stats
1W - 1L
1,347 SR
Queue Stats
84W - 83L
1,568 Elo+
Solo
Nemesis
Nemesis
Typ6oDjony
Nemesis
Level 128
God Stats
2W - 4L
1,143 SR
Queue Stats
210W - 186L
1,403 Elo+
Solo
Khepri
Khepri
pippomane
Khepri
Level 157
God Stats
6W - 0L
1,852 SR
Queue Stats
177W - 153L
1,573 Elo+
Solo
Team Averages
Level 147
1,450 SR
1,513 Elo+

VS

Team Averages
Level 128
1,445 SR
1,473 Elo+
Osiris
Osiris
BbBDoA
Osiris
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,277 Elo+
Solo
Danzaburou
Danzaburou
MrHy6
Danzaburou
Level 197
God Stats
2W - 8L
1,237 SR
Queue Stats
352W - 386L
1,452 Elo+
Solo
Artio
Artio
PrinZz
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Zdzichowsky
Cernunnos
Level 147
God Stats
3W - 2L
1,678 SR
Queue Stats
273W - 275L
1,620 Elo+
Solo
Bakasura
Bakasura
opexok
Bakasura
Level 158
God Stats
2W - 6L
1,310 SR
Queue Stats
425W - 456L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
10 / 1 / 23
11,986
922
21,112
12,258
7,913
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Henex
Ullr
17
14 / 1 / 19
11,251
865
20,018
10,377
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Kagui
Artio
16
5 / 2 / 24
10,090
776
10,255
18,214
26,838
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Typ6oDjony
Nemesis
16
4 / 2 / 21
10,162
782
11,378
11,899
7,060
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Khepri
pippomane
Khepri
17
4 / 1 / 24
11,063
851
14,093
11,574
16,242
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BbBDoA
Osiris
14
0 / 8 / 4
7,553
581
4,635
19,997
21,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
MrHy6
Danzaburou
16
1 / 5 / 3
8,637
664
15,784
13,620
6,866
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
PrinZz
Artio
12
2 / 9 / 2
8,392
646
3,288
18,564
18,887
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Zdzichowsky
Cernunnos
15
2 / 7 / 2
8,374
644
15,045
15,370
6,677
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
opexok
Bakasura
12
0 / 8 / 5
7,666
590
5,695
14,356
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
21
37
Kills
5
7
Deaths
37
111
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
23
21.5
L
Osiris
BbBDoA
Osiris
0
8
4
0.25
W
Ullr
Henex
Ullr
14
1
19
23.5
W
Artio
Kagui
Artio
5
2
24
8.5
L
Danzaburou
MrHy6
Danzaburou
1
5
3
0.5
L
Artio
PrinZz
Artio
2
9
2
0.33
W
Nemesis
Typ6oDjony
Nemesis
4
2
21
7.25
L
Cernunnos
Zdzichowsky
Cernunnos
2
7
2
0.43
L
Bakasura
opexok
Bakasura
0
8
5
0.31
W
Khepri
pippomane
Khepri
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,856
Damage
44,447
64,322
Taken
81,907
64,608
Mitigated
63,728
26,633
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,112
964
2,993
5,326
12,258
7,913
1,809
285
11,110
43,279
0
L
Osiris
BbBDoA
Osiris
4,635
1,805
743
1,943
19,997
21,649
0
9,696
9,821
0
7,475
W
Ullr
Henex
Ullr
20,018
9,485
997
1,871
10,377
6,555
2,767
671
8,833
0
37,757
W
Artio
Kagui
Artio
10,255
1,319
3,239
5,277
18,214
26,838
586
883
16,910
18,327
1,992
L
Danzaburou
MrHy6
Danzaburou
15,784
4,984
810
2,892
13,620
6,866
0
7,874
5,568
0
33,013
L
Artio
PrinZz
Artio
3,288
846
1,172
1,423
18,564
18,887
0
8,607
9,558
6,747
0
W
Nemesis
Typ6oDjony
Nemesis
11,378
1,766
1,412
3,536
11,899
7,060
1,543
626
10,949
0
20,080
L
Cernunnos
Zdzichowsky
Cernunnos
15,045
8,747
372
2,326
15,370
6,677
0
9,059
6,120
0
27,006
L
Bakasura
opexok
Bakasura
5,695
2,907
589
1,763
14,356
9,649
0
7,397
6,700
0
5,082
W
Khepri
pippomane
Khepri
14,093
998
845
1,137
11,574
16,242
0
823
9,213
30,419
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,552
Gold Earned
40,622
168
Minions Killed
127
0
Camps Cleared
0
1,198,190
Distance Traveled
921,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,986
922
45
3
0
242,915
0
L
Osiris
7,553
581
9
1
0
213,009
0
W
Ullr
11,251
865
38
3
0
206,695
0
W
Artio
10,090
776
24
2
0
250,117
0
L
Danzaburou
8,637
664
50
4
0
219,206
0
L
Artio
8,392
646
2
0
0
150,812
0
W
Nemesis
10,162
782
15
1
0
307,102
0
L
Cernunnos
8,374
644
43
3
0
169,647
0
L
Bakasura
7,666
590
23
2
0
168,899
0
W
Khepri
11,063
851
46
4
0
191,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role