Player Matchup

Athena
Athena
Diamond II
Badlilballa
Athena
Diamond II
Level 67
God Stats
1W - 1L
1,729 SR
Queue Stats
41W - 9L
2,167 MMR
Party 1
Thoth
Thoth
Diamond II
Emcman
Thoth
Diamond II
Level 144
God Stats
4W - 1L
1,985 SR
Queue Stats
41W - 9L
2,167 MMR
Party 1
Hachiman
Hachiman
Diamond II
hauerBoom
Hachiman
Diamond II
Level 127
God Stats
0W - 1L
1,628 SR
Queue Stats
41W - 9L
2,167 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,781 SR
2,167 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 178
1,607 SR
1,965 MMR
Atlas
Atlas
Platinum I
 
Atlas
Platinum I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Diamond V
Dukî
Agni
Diamond V
Level 158
God Stats
15W - 4L
1,786 SR
Queue Stats
42W - 13L
2,172 MMR
Party 2
Bastet
Bastet
Diamond IV
Owynz
Bastet
Diamond IV
Level 170
God Stats
13W - 3L
1,533 SR
Queue Stats
50W - 18L
2,224 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 4 / 1
7,425
619
4,964
14,359
15,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thoth
Emcman
Thoth
13
1 / 4 / 2
8,374
698
7,131
9,914
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
hauerBoom
Hachiman
14
2 / 3 / 0
8,338
695
8,529
10,327
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
AchillesKuzenboCharonAresBacchus

VS

Bans
SobekHerculesMedusaOdinUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 1 / 10
8,533
711
9,236
12,803
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Dukî
Agni
16
3 / 0 / 7
9,882
824
8,936
7,343
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bastet
Owynz
Bastet
16
8 / 2 / 3
10,342
862
12,462
15,053
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
11
11
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
10
5
L
Athena
0
4
1
0.13
W
Agni
Dukî
Agni
3
0
7
6.5
L
Thoth
Emcman
Thoth
1
4
2
0.5
W
Bastet
Owynz
Bastet
8
2
3
4.75
L
Hachiman
hauerBoom
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
30,634
34,600
Taken
35,199
22,998
Mitigated
21,916
3,281
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,236
2,107
270
2,469
12,803
11,588
0
4,111
8,692
19,829
4,532
L
Athena
4,964
1,033
0
2,031
14,359
15,725
0
6,312
6,854
13,331
0
W
Agni
Dukî
Agni
8,936
379
0
750
7,343
2,683
972
3,367
3,976
64,336
0
L
Thoth
Emcman
Thoth
7,131
280
0
750
9,914
3,369
0
5,080
4,401
35,649
0
W
Bastet
Owynz
Bastet
12,462
2,703
0
4,974
15,053
7,645
18
4,661
10,392
0
29,517
L
Hachiman
hauerBoom
Hachiman
8,529
5,904
0
500
10,327
3,904
0
4,151
5,657
0
30,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
28,757
154
Minions Killed
179
0
Camps Cleared
0
700,661
Distance Traveled
765,047
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,533
711
25
2
0
250,113
0
L
Athena
7,425
619
20
2
0
250,716
1
W
Agni
9,882
824
111
9
0
259,244
0
L
Thoth
8,374
698
67
6
0
235,210
0
W
Bastet
10,342
862
43
4
0
255,690
0
L
Hachiman
8,338
695
67
6
0
214,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role