Player Matchup

Hou Yi
Hou Yi
Clownishjoe
Hou Yi
Level 159
God Stats
1W - 1L
1,703 SR
Queue Stats
71W - 50L
1,654 Elo+
Party 1
Ne Zha
Ne Zha
NotKylowinn
Ne Zha
Level 62
God Stats
0W - 1L
1,655 SR
Queue Stats
98W - 71L
1,611 Elo+
Party 1
Vamana
Vamana
Ogrez
Vamana
Level 111
God Stats
0W - 2L
1,198 SR
Queue Stats
88W - 72L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
Xarahx
Nu Wa
Level 122
God Stats
3W - 2L
1,745 SR
Queue Stats
91W - 78L
1,528 Elo+
Party 1
Olorun
Olorun
pandashanda
Olorun
Level 76
God Stats
12W - 7L
1,643 SR
Queue Stats
42W - 43L
1,410 Elo+
Party 1
Team Averages
Level 106
1,589 SR
1,562 Elo+

VS

Team Averages
Level 144
1,592 SR
1,580 Elo+
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
AlterDeco__
Maui
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 111L
1,591 Elo+
Party 2
Martichoras
Martichoras
ChadJanna
Martichoras
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 27L
1,604 Elo+
Solo
Cthulhu
Cthulhu
HerrDesNichts
Cthulhu
Level 129
God Stats
4W - 0L
1,907 SR
Queue Stats
67W - 37L
1,598 Elo+
Solo
Kali
Kali
NeoKabezon03
Kali
Level 162
God Stats
10W - 9L
1,553 SR
Queue Stats
138W - 121L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 5 / 0
4,972
497
3,006
9,637
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ne Zha
10
1 / 3 / 0
5,208
521
3,556
9,217
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Ogrez
Vamana
11
0 / 0 / 1
6,009
601
3,205
8,111
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nu Wa
Xarahx
Nu Wa
7
0 / 2 / 0
4,717
472
4,085
6,431
3,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
8
0 / 3 / 0
4,644
464
3,098
4,551
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 0 / 4
6,841
684
7,514
5,818
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
3 / 0 / 4
6,077
608
3,321
5,662
4,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Martichoras
ChadJanna
Martichoras
11
2 / 0 / 3
5,960
596
5,544
5,635
2,115
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
11
0 / 1 / 1
6,368
637
4,780
7,183
7,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 3
6,413
641
3,385
10,104
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
13
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
4
5
W
3
0
4
5
W
Martichoras
ChadJanna
Martichoras
2
0
3
3.5
L
Hou Yi
0
5
0
0
W
Cthulhu
0
1
1
0.5
W
5
0
3
6.5
L
Ne Zha
1
3
0
0.33
L
Vamana
Ogrez
Vamana
0
0
1
0.5
L
Nu Wa
Xarahx
Nu Wa
0
2
0
0
L
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,950
Damage
24,544
37,947
Taken
34,402
17,085
Mitigated
19,654
11,298
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,514
281
0
625
5,818
2,072
0
68
5,750
54,519
2,152
W
3,321
841
0
2,201
5,662
4,358
0
3,148
2,514
19,718
1,152
W
Martichoras
ChadJanna
Martichoras
5,544
2,169
0
2,131
5,635
2,115
0
3,776
1,859
0
51,935
L
Hou Yi
3,006
1,090
0
2,559
9,637
3,493
0
6,199
3,438
0
40,013
W
Cthulhu
4,780
454
0
2,125
7,183
7,081
0
66
6,619
47,857
1,604
W
3,385
1,826
0
6,869
10,104
4,028
0
68
9,989
0
45,513
L
Ne Zha
3,556
602
0
2,115
9,217
3,950
0
2,063
7,150
0
44,047
L
Vamana
Ogrez
Vamana
3,205
904
0
3,822
8,111
4,419
0
4,046
3,575
0
46,869
L
Nu Wa
Xarahx
Nu Wa
4,085
1,876
0
2,064
6,431
3,584
0
1,345
5,086
18,948
0
L
Olorun
3,098
1,582
60
678
4,551
1,639
0
1,021
3,530
27,184
2,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
31,659
310
Minions Killed
388
0
Camps Cleared
0
1,011,027
Distance Traveled
1,032,815
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,841
684
98
10
0
203,310
2
W
Maui
6,077
608
30
3
0
199,589
5
W
Martichoras
5,960
596
92
9
0
184,450
0
L
Hou Yi
4,972
497
76
8
0
162,692
0
W
Cthulhu
6,368
637
99
10
0
194,175
0
W
Kali
6,413
641
69
7
0
251,291
0
L
Ne Zha
5,208
521
62
6
0
237,554
0
L
Vamana
6,009
601
95
10
0
222,043
0
L
Nu Wa
4,717
472
19
2
0
190,944
2
L
Olorun
4,644
464
58
6
0
197,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role