Player Matchup

Osiris
Osiris
 
Osiris
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Amenonouhoko
Ao Kuang
Level 48
God Stats
1W - 0L
1,869 SR
Queue Stats
151W - 116L
1,585 Elo+
Party 1
Kuzenbo
Kuzenbo
L0RDWH4LE
Kuzenbo
Level 25
God Stats
4W - 1L
1,830 SR
Queue Stats
28W - 23L
1,587 Elo+
Party 1
Ix Chel
Ix Chel
MenLover_69
Ix Chel
Level 147
God Stats
2W - 0L
1,731 SR
Queue Stats
168W - 104L
1,608 Elo+
Party 1
Neith
Neith
SkiesVintage
Neith
Level 87
God Stats
14W - 12L
1,577 SR
Queue Stats
62W - 56L
1,545 Elo+
Solo
Team Averages
Level 85
1,701 SR
1,565 Elo+

VS

Team Averages
Level 123
1,507 SR
1,564 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bird
Ao Kuang
Level 177
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 214L
1,623 Elo+
Solo
Olorun
Olorun
JoaquinnT
Olorun
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
423W - 456L
1,573 Elo+
Solo
Da Ji
Da Ji
UnusualRen
Da Ji
Level 122
God Stats
7W - 8L
1,535 SR
Queue Stats
95W - 101L
1,496 Elo+
Solo
Agni
Agni
thisqummans
Agni
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 27L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 1 / 10
8,625
1,438
5,956
6,263
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Amenonouhoko
Ao Kuang
14
11 / 1 / 5
9,576
1,596
7,451
5,865
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
L0RDWH4LE
Kuzenbo
13
2 / 2 / 10
7,886
1,314
9,055
10,689
13,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
MenLover_69
Ix Chel
13
1 / 3 / 12
7,693
1,282
7,260
5,450
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 8
7,344
1,224
4,902
7,719
2,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

331

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 2
6,986
1,164
2,796
2,676
1,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Bird
Ao Kuang
13
4 / 6 / 4
8,545
1,424
9,788
12,254
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
JoaquinnT
Olorun
13
0 / 6 / 4
7,557
1,260
5,337
11,630
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
12
4 / 4 / 4
7,940
1,323
7,074
8,829
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 4
7,646
1,274
7,064
4,635
1,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
18
Kills
11
11
Deaths
18
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
10
8
L
Neith
 
Neith
0
0
2
1
W
Ao Kuang
Amenonouhoko
Ao Kuang
11
1
5
13.5
L
Ao Kuang
Bird
Ao Kuang
4
6
4
1
L
Olorun
JoaquinnT
Olorun
0
6
4
0.33
W
Kuzenbo
L0RDWH4LE
Kuzenbo
2
2
10
3.5
W
Ix Chel
MenLover_69
Ix Chel
1
3
12
2.33
W
1
4
8
1.25
L
Da Ji
4
4
4
1.5
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
32,059
35,986
Taken
40,024
23,726
Mitigated
18,087
7,203
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,956
2,976
0
1,030
6,263
3,236
0
3,549
2,566
0
22,863
L
Neith
 
Neith
2,796
1,394
0
120
2,676
1,159
0
1,835
841
0
9,014
W
Ao Kuang
Amenonouhoko
Ao Kuang
7,451
2,183
0
2,090
5,865
2,422
0
2,570
3,187
13,032
626
L
Ao Kuang
Bird
Ao Kuang
9,788
987
0
1,375
12,254
5,801
0
6,729
5,525
21,497
551
L
Olorun
JoaquinnT
Olorun
5,337
2,404
120
1,554
11,630
4,715
0
7,217
4,413
23,395
0
W
Kuzenbo
L0RDWH4LE
Kuzenbo
9,055
3,373
0
1,543
10,689
13,336
0
6,952
3,420
9,198
1,522
W
Ix Chel
MenLover_69
Ix Chel
7,260
789
1,071
594
5,450
2,233
0
2,979
2,324
25,795
708
W
4,902
1,892
40
835
7,719
2,499
0
4,654
2,865
0
15,831
L
Da Ji
7,074
1,741
0
500
8,829
4,669
0
4,586
4,243
0
13,492
L
7,064
1,413
0
829
4,635
1,743
0
1,843
2,792
17,545
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
38,674
124
Minions Killed
116
5
Camps Cleared
7
683,342
Distance Traveled
530,401
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,625
1,438
45
8
0
144,740
0
L
Neith
6,986
1,164
9
2
0
109,255
4
W
Ao Kuang
9,576
1,596
15
3
3
150,014
1
L
Ao Kuang
8,545
1,424
28
5
2
126,816
0
L
Olorun
7,557
1,260
37
6
5
103,852
0
W
Kuzenbo
7,886
1,314
1
0
1
139,100
0
W
Ix Chel
7,693
1,282
41
7
0
128,047
1
W
Neith
7,344
1,224
22
4
1
121,441
0
L
Da Ji
7,940
1,323
18
3
0
120,180
0
L
Agni
7,646
1,274
24
4
0
70,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role