Player Matchup

Bellona
Bellona
HotHamBussy
Bellona
Level 145
God Stats
9W - 4L
2,068 SR
Queue Stats
246W - 232L
1,489 Elo+
Solo
Ravana
Ravana
LikeyElf
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 91L
1,507 Elo+
Solo
Agni
Agni
Oddball44
Agni
Level 120
God Stats
20W - 17L
1,418 SR
Queue Stats
123W - 111L
1,530 Elo+
Solo
Hades
Hades
PyRose1734
Hades
Level 213
God Stats
1W - 3L
1,197 SR
Queue Stats
116W - 114L
1,528 Elo+
Solo
Hachiman
Hachiman
friendlytweeker
Hachiman
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
52W - 56L
1,445 Elo+
Solo
Team Averages
Level 142
1,580 SR
1,500 Elo+

VS

Team Averages
Level 142
1,512 SR
1,538 Elo+
Ullr
Ullr
Corbin_Bleuface
Ullr
Level 121
God Stats
45W - 47L
1,529 SR
Queue Stats
83W - 90L
1,512 Elo+
Party 1
Arachne
Arachne
King0125
Arachne
Level 125
God Stats
0W - 4L
1,138 SR
Queue Stats
84W - 69L
1,522 Elo+
Solo
Khepri
Khepri
Mu-2-Cold
Khepri
Level 147
God Stats
0W - 2L
1,304 SR
Queue Stats
125W - 131L
1,511 Elo+
Party 1
Anubis
Anubis
jarocho
Anubis
Level 149
God Stats
5W - 2L
1,739 SR
Queue Stats
66W - 48L
1,597 Elo+
Solo
Vulcan
Vulcan
overshotrad
Vulcan
Level 170
God Stats
0W - 1L
1,852 SR
Queue Stats
5W - 6L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HotHamBussy
Bellona
7
1 / 0 / 0
3,927
785
1,665
3,415
1,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ravana
LikeyElf
Ravana
6
0 / 1 / 1
3,307
661
350
2,595
936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
8
3 / 0 / 0
4,330
866
2,331
2,281
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
5
0 / 0 / 0
3,701
740
1,174
3,510
1,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
5
0 / 0 / 0
3,254
651
1,885
2,823
747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,926
585
2,446
1,942
738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
King0125
Arachne
3
1 / 1 / 0
3,039
608
300
1,372
388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Khepri
Mu-2-Cold
Khepri
5
0 / 0 / 0
3,268
654
898
3,358
2,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
jarocho
Anubis
6
0 / 1 / 0
3,682
736
2,006
3,119
1,089
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Vulcan
7
0 / 2 / 1
3,595
719
1,236
3,243
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bellona
HotHamBussy
Bellona
1
0
0
1
L
Arachne
King0125
Arachne
1
1
0
1
W
Ravana
LikeyElf
Ravana
0
1
1
0.5
L
Khepri
Mu-2-Cold
Khepri
0
0
0
0
W
Agni
3
0
0
3
W
Hades
0
0
0
0
W
Hachiman
0
0
0
0
L
Anubis
jarocho
Anubis
0
1
0
0
L
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,405
Damage
6,886
14,624
Taken
13,034
5,822
Mitigated
5,401
6,869
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,446
908
0
51
1,942
738
0
613
1,329
0
17,701
W
Bellona
HotHamBussy
Bellona
1,665
409
0
1,820
3,415
1,916
0
1,975
1,440
0
18,717
L
Arachne
King0125
Arachne
300
265
0
156
1,372
388
0
486
886
0
3,906
W
Ravana
LikeyElf
Ravana
350
164
0
332
2,595
936
0
0
2,595
0
18,099
L
Khepri
Mu-2-Cold
Khepri
898
0
0
1,586
3,358
2,122
0
561
2,797
10,188
0
W
Agni
2,331
275
0
1,000
2,281
655
0
1,047
1,077
27,571
0
W
Hades
1,174
345
98
2,278
3,510
1,568
0
400
3,110
13,399
0
W
Hachiman
1,885
1,118
0
1,341
2,823
747
50
498
2,325
0
19,801
L
Anubis
jarocho
Anubis
2,006
256
0
1,690
3,119
1,089
0
0
2,825
22,440
155
L
Vulcan
1,236
38
0
500
3,243
1,064
0
1,845
1,398
15,424
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,519
Gold Earned
16,510
175
Minions Killed
127
0
Camps Cleared
0
512,136
Distance Traveled
488,623
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,926
585
20
4
0
105,263
0
W
Bellona
3,927
785
40
8
0
106,648
0
L
Arachne
3,039
608
11
2
0
74,224
0
W
Ravana
3,307
661
39
8
0
116,985
0
L
Khepri
3,268
654
24
5
0
105,967
1
W
Agni
4,330
866
48
10
0
105,996
0
W
Hades
3,701
740
16
3
0
93,309
0
W
Hachiman
3,254
651
32
6
0
89,198
0
L
Anubis
3,682
736
40
8
0
100,337
1
L
Vulcan
3,595
719
32
6
0
102,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role