Player Matchup

Ymir
Ymir
Gold V
APOLL0 VEX
Ymir
Gold V
Level 149
God Stats
7W - 1L
1,740 SR
Queue Stats
90W - 96L
1,314 MMR
Party 2
Olorun
Olorun
Gold I
AeroTrauma
Olorun
Gold I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 101L
1,338 MMR
Party 1
Kali
Kali
Gold III
Botmotius
Kali
Gold III
Level 157
God Stats
1W - 0L
1,593 SR
Queue Stats
100W - 97L
1,361 MMR
Party 1
King Arthur
King Arthur
Silver IV
FishyOfTheGooN
King Arthur
Silver IV
Level 125
God Stats
1W - 0L
1,321 SR
Queue Stats
18W - 25L
1,376 MMR
Solo
Ra
Ra
Silver V
Fishypower
Ra
Silver V
Level 143
God Stats
1W - 0L
1,709 SR
Queue Stats
8W - 9L
1,440 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,573 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,565 SR
1,398 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
Holameamigo991
Hun Batz
Gold III
Level 124
God Stats
8W - 9L
1,513 SR
Queue Stats
93W - 93L
1,369 MMR
Solo
Janus
Janus
Gold IV
SheLoveYadi
Janus
Gold IV
Level 142
God Stats
7W - 4L
1,640 SR
Queue Stats
174W - 173L
1,392 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Spiderverse7
Kuzenbo
Silver I
Level 86
God Stats
2W - 1L
1,746 SR
Queue Stats
33W - 52L
1,348 MMR
Solo
Ravana
Ravana
Gold V
elitesigmadr
Ravana
Gold V
Level 119
God Stats
7W - 9L
1,425 SR
Queue Stats
587W - 612L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,904
590
1,651
6,854
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
AeroTrauma
Olorun
13
1 / 0 / 1
6,736
674
5,724
6,267
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
11
1 / 0 / 3
5,896
590
1,522
7,327
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FishyOfTheGooN
King Arthur
12
4 / 0 / 0
6,692
669
5,958
7,213
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 1
6,206
621
3,952
4,119
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnArachneMercuryBake Kujira

VS

Bans
AgniPeleLokiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
5,521
552
3,392
7,077
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
9
0 / 3 / 0
5,030
503
3,782
7,654
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,753
475
3,130
4,521
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Spiderverse7
Kuzenbo
2
0 / 0 / 0
3,601
360
0
174
62
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ravana
10
0 / 3 / 0
5,259
526
2,393
7,781
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
1
0
5
3.5
W
Olorun
AeroTrauma
Olorun
1
0
1
1.5
W
Kali
1
0
3
2.5
W
King Arthur
FishyOfTheGooN
King Arthur
4
0
0
4
W
2
1
1
2.5
L
Hun Batz
0
3
0
0
L
0
2
0
0
L
Kuzenbo
Spiderverse7
Kuzenbo
0
0
0
0
L
Ravana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,807
Damage
12,697
31,780
Taken
27,207
17,393
Mitigated
10,330
12,044
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,392
2,518
0
2,389
7,077
2,559
30
4,944
2,133
0
45,247
W
1,651
563
0
2,070
6,854
4,068
297
644
6,143
11,419
0
W
Olorun
AeroTrauma
Olorun
5,724
2,298
0
3,977
6,267
2,483
252
0
6,267
48,172
13,830
W
Kali
1,522
680
0
2,618
7,327
3,234
0
862
6,341
0
35,046
W
King Arthur
FishyOfTheGooN
King Arthur
5,958
709
0
1,140
7,213
6,126
0
517
6,622
0
44,639
W
3,952
168
654
1,585
4,119
1,482
39
963
2,998
49,128
2,726
L
Hun Batz
3,782
1,551
0
2,687
7,654
2,887
0
2,953
4,635
0
35,367
L
3,130
36
0
620
4,521
1,557
0
2,338
2,075
29,623
0
L
Kuzenbo
Spiderverse7
Kuzenbo
0
0
0
0
174
62
0
0
174
1,063
0
L
Ravana
2,393
615
0
2,711
7,781
3,265
0
324
7,457
0
36,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
24,164
313
Minions Killed
280
0
Camps Cleared
0
993,660
Distance Traveled
716,747
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,521
552
88
9
0
170,136
0
W
Ymir
5,904
590
24
2
0
224,706
2
W
Olorun
6,736
674
91
9
0
174,127
0
W
Kali
5,896
590
58
6
0
195,252
0
W
King Arthur
6,692
669
60
6
0
195,584
0
W
Ra
6,206
621
80
8
0
203,991
3
L
Hun Batz
5,030
503
77
8
0
197,495
0
L
Janus
4,753
475
52
5
0
179,416
2
L
Kuzenbo
3,601
360
3
0
0
15,576
0
L
Ravana
5,259
526
60
6
0
154,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role