Player Matchup

Ra
Ra
Silver II
Aryaz
Ra
Silver II
Level 151
God Stats
1W - 3L
1,434 SR
Queue Stats
50W - 61L
1,251 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
DKG_FrustaX
Gilgamesh
Silver V
Level 93
God Stats
0W - 1L
1,731 SR
Queue Stats
115W - 141L
777 MMR
Party 3
Ullr
Ullr
Silver I
Djsmitttt
Ullr
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 185L
1,136 MMR
Solo
Susano
Susano
Silver III
ITz_Ale1388
Susano
Silver III
Level 67
God Stats
32W - 28L
1,515 SR
Queue Stats
129W - 155L
1,044 MMR
Party 3
Hel
Hel
Silver IV
Velvereen-
Hel
Silver IV
Level 219
God Stats
4W - 6L
1,522 SR
Queue Stats
159W - 192L
1,061 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,540 SR
1,054 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,457 SR
1,181 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver IV
Quaveery
Chernobog
Silver IV
Level 89
God Stats
55W - 55L
1,568 SR
Queue Stats
321W - 349L
962 MMR
Party 2
Vulcan
Vulcan
Platinum II
TTVInfinitus
Vulcan
Platinum II
Level 129
God Stats
6W - 4L
1,564 SR
Queue Stats
112W - 107L
1,772 MMR
Party 1
Nu Wa
Nu Wa
Silver III
hectoros
Nu Wa
Silver III
Level 144
God Stats
27W - 39L
1,424 SR
Queue Stats
134W - 149L
1,009 MMR
Solo
Lancelot
Lancelot
Silver V
nabonoka
Lancelot
Silver V
Level 67
God Stats
2W - 5L
1,230 SR
Queue Stats
79W - 102L
663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
2 / 4 / 2
9,780
543
6,533
15,508
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DKG_FrustaX
Gilgamesh
13
0 / 5 / 0
7,820
434
4,643
20,942
15,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
15
0 / 2 / 2
8,768
487
4,674
13,408
5,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
13
2 / 3 / 1
7,768
432
8,561
17,763
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 2
8,178
454
4,606
16,003
12,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
NutAgniThanatosBastet

VS

Bans
ArachneAo KuangAresSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 1 / 5
10,108
562
10,398
15,611
16,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
Quaveery
Chernobog
18
5 / 0 / 3
11,278
627
12,784
11,227
5,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
18
4 / 0 / 4
12,377
688
15,567
11,225
8,019
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
hectoros
Nu Wa
18
1 / 2 / 6
11,014
612
13,877
9,314
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
nabonoka
Lancelot
16
3 / 2 / 6
10,001
556
11,993
19,587
11,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
15
15
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
5
4.5
L
Ra
2
4
2
0.75
L
Gilgamesh
DKG_FrustaX
Gilgamesh
0
5
0
0
L
Ullr
0
2
2
0.5
L
Susano
2
3
1
0.83
W
Chernobog
Quaveery
Chernobog
5
0
3
6.5
W
Vulcan
4
0
4
6
L
1
1
2
2
W
Nu Wa
hectoros
Nu Wa
1
2
6
2
W
Lancelot
nabonoka
Lancelot
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
64,619
83,624
Taken
66,964
49,463
Mitigated
45,339
19,990
Healing
31,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,398
1,665
2,129
7,199
15,611
16,128
1,478
2,965
12,407
31,431
2,464
L
Ra
6,533
89
312
2,419
15,508
7,681
0
8,188
7,320
95,339
1,129
L
Gilgamesh
DKG_FrustaX
Gilgamesh
4,643
428
0
2,396
20,942
15,881
0
13,777
7,165
0
45,641
L
Ullr
4,674
1,473
0
3,385
13,408
5,876
2,638
3,847
9,561
0
72,157
L
Susano
8,561
1,324
0
4,255
17,763
7,853
0
4,842
12,921
0
56,848
W
Chernobog
Quaveery
Chernobog
12,784
8,346
0
6,392
11,227
5,694
6,084
1,745
9,414
0
111,440
W
Vulcan
15,567
1,335
1,025
6,920
11,225
8,019
1,772
1,039
9,564
105,023
2,463
L
4,606
90
1,790
5,433
16,003
12,172
0
8,458
7,545
36,168
0
W
Nu Wa
hectoros
Nu Wa
13,877
2,561
0
2,972
9,314
3,736
1,030
3,878
4,953
98,691
575
W
Lancelot
nabonoka
Lancelot
11,993
1,960
0
4,813
19,587
11,762
785
2,769
16,678
0
85,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,314
Gold Earned
54,778
540
Minions Killed
595
0
Camps Cleared
0
1,750,296
Distance Traveled
1,876,846
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,108
562
29
2
0
351,517
2
L
Ra
9,780
543
210
12
0
326,936
0
L
Gilgamesh
7,820
434
76
4
0
349,972
4
L
Ullr
8,768
487
122
7
0
308,207
0
L
Susano
7,768
432
78
4
0
393,252
2
W
Chernobog
11,278
627
148
8
0
368,898
0
W
Vulcan
12,377
688
169
9
0
365,929
0
L
Hel
8,178
454
54
3
0
371,929
0
W
Nu Wa
11,014
612
152
8
0
353,067
4
W
Lancelot
10,001
556
97
5
0
437,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role