Player Matchup

Jormungandr
Jormungandr
DontShootMe494
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,391 Elo+
Party 2
Bacchus
Bacchus
GonzoTarukane
Bacchus
Level 64
God Stats
66W - 54L
1,570 SR
Queue Stats
199W - 202L
1,565 Elo+
Solo
Medusa
Medusa
IanMG3469
Medusa
Level 107
God Stats
3W - 1L
1,548 SR
Queue Stats
279W - 276L
1,457 Elo+
Solo
Thanatos
Thanatos
Jesposi1
Thanatos
Level 146
God Stats
9W - 12L
1,410 SR
Queue Stats
56W - 60L
1,537 Elo+
Party 2
Anubis
Anubis
Turn_Up169
Anubis
Level 79
God Stats
3W - 5L
1,389 SR
Queue Stats
38W - 37L
1,513 Elo+
Party 2
Team Averages
Level 104
1,483 SR
1,493 Elo+

VS

Team Averages
Level 151
1,461 SR
1,481 Elo+
Bake Kujira
Bake Kujira
Dionysius000
Bake Kujira
Level 155
God Stats
2W - 5L
1,401 SR
Queue Stats
186W - 162L
1,528 Elo+
Party 1
Fafnir
Fafnir
DrBariyos
Fafnir
Level 134
God Stats
13W - 16L
1,406 SR
Queue Stats
534W - 550L
1,504 Elo+
Party 1
Bakasura
Bakasura
SnowQueen1006
Bakasura
Level 124
God Stats
2W - 5L
1,556 SR
Queue Stats
258W - 268L
1,416 Elo+
Party 1
Tiamat
Tiamat
domiansso
Tiamat
Level 140
God Stats
1W - 1L
1,483 SR
Queue Stats
284W - 290L
1,461 Elo+
Party 1
Ullr
Ullr
lII-Nyx-IIl
Ullr
Level 202
God Stats
45W - 57L
1,457 SR
Queue Stats
302W - 344L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DontShootMe494
Jormungandr
16
1 / 0 / 4
9,911
583
11,690
17,872
11,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
14
1 / 1 / 9
8,659
509
3,914
9,799
10,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
IanMG3469
Medusa
16
2 / 0 / 3
9,256
544
5,143
6,466
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Jesposi1
Thanatos
19
9 / 0 / 4
10,669
628
11,104
15,913
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Anubis
Turn_Up169
Anubis
14
1 / 1 / 8
8,913
524
6,059
7,215
3,569
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Dionysius000
Bake Kujira
14
0 / 2 / 0
7,660
451
7,587
14,700
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
DrBariyos
Fafnir
11
0 / 3 / 0
7,409
436
2,957
15,604
17,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SnowQueen1006
Bakasura
13
1 / 4 / 0
7,380
434
5,434
16,417
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
domiansso
Tiamat
13
1 / 5 / 1
7,938
467
7,461
9,550
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 0
9,496
559
4,136
6,751
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
2
2
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Dionysius000
Bake Kujira
0
2
0
0
W
Jormungandr
DontShootMe494
Jormungandr
1
0
4
3
L
Fafnir
DrBariyos
Fafnir
0
3
0
0
W
Bacchus
1
1
9
5.5
W
Medusa
IanMG3469
Medusa
2
0
3
3.5
W
Thanatos
Jesposi1
Thanatos
9
0
4
11
L
Bakasura
SnowQueen1006
Bakasura
1
4
0
0.25
W
Anubis
Turn_Up169
Anubis
1
1
8
5
L
Tiamat
domiansso
Tiamat
1
5
1
0.3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
27,575
57,265
Taken
63,022
36,038
Mitigated
46,112
40,950
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Dionysius000
Bake Kujira
7,587
3,224
0
2,462
14,700
12,888
0
9,170
5,530
57,225
0
W
Jormungandr
DontShootMe494
Jormungandr
11,690
3,335
0
8,646
17,872
11,205
141
8,435
8,508
86,053
3,404
L
Fafnir
DrBariyos
Fafnir
2,957
733
0
5,161
15,604
17,761
0
5,691
9,913
24,205
931
W
Bacchus
3,914
536
0
2,898
9,799
10,471
102
2,378
7,360
27,275
2,465
W
Medusa
IanMG3469
Medusa
5,143
1,873
0
3,105
6,466
2,927
2,326
747
5,719
0
83,376
W
Thanatos
Jesposi1
Thanatos
11,104
3,364
0
22,715
15,913
7,866
953
3,010
12,553
0
109,527
L
Bakasura
SnowQueen1006
Bakasura
5,434
3,863
0
4,768
16,417
6,836
0
1,833
14,584
0
34,695
W
Anubis
Turn_Up169
Anubis
6,059
603
0
3,586
7,215
3,569
758
2,527
4,401
68,062
1,108
L
Tiamat
domiansso
Tiamat
7,461
623
0
1,667
9,550
5,708
0
3,987
5,563
51,393
0
L
4,136
2,032
0
3,186
6,751
2,919
1,396
287
6,464
0
98,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,408
Gold Earned
39,883
630
Minions Killed
492
0
Camps Cleared
0
1,729,139
Distance Traveled
1,660,562
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,660
451
97
6
0
332,795
6
W
Jormungandr
9,911
583
142
8
0
290,797
0
L
Fafnir
7,409
436
38
2
0
315,359
1
W
Bacchus
8,659
509
52
3
0
368,827
7
W
Medusa
9,256
544
143
8
0
338,593
0
W
Thanatos
10,669
628
167
10
0
412,273
0
L
Bakasura
7,380
434
76
4
0
378,457
0
W
Anubis
8,913
524
126
7
0
318,649
0
L
Tiamat
7,938
467
113
7
0
315,008
4
L
Ullr
9,496
559
168
10
0
318,943
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role