Player Matchup

Guan Yu
Guan Yu
Daicarrus
Guan Yu
Level 207
God Stats
1W - 0L
1,733 SR
Queue Stats
80W - 71L
1,533 Elo+
Solo
Terra
Terra
Glitch 013
Terra
Level 159
God Stats
2W - 2L
1,209 SR
Queue Stats
391W - 372L
1,572 Elo+
Solo
Merlin
Merlin
SilencedHaahaa
Merlin
Level 155
God Stats
4W - 2L
1,536 SR
Queue Stats
224W - 220L
1,517 Elo+
Solo
Medusa
Medusa
boofboofy
Medusa
Level 149
God Stats
8W - 4L
1,548 SR
Queue Stats
26W - 11L
1,858 Elo+
Party 1
Ne Zha
Ne Zha
iggyboyslugy33
Ne Zha
Level 125
God Stats
10W - 3L
1,946 SR
Queue Stats
57W - 22L
1,821 Elo+
Party 1
Team Averages
Level 159
1,595 SR
1,660 Elo+

VS

Team Averages
Level 155
1,560 SR
1,526 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ColoBby
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 186L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
DaFourOneOh
Hun Batz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
DeadPlayerMV
Kuzenbo
Level 159
God Stats
0W - 2L
1,776 SR
Queue Stats
54W - 53L
1,555 Elo+
Party 2
Neith
Neith
OpulentCaso
Neith
Level 155
God Stats
0W - 1L
1,527 SR
Queue Stats
5W - 4L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daicarrus
Guan Yu
15
7 / 0 / 1
9,458
728
14,160
14,570
14,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
12
2 / 1 / 4
7,191
553
3,676
10,411
8,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 0 / 1
7,584
583
5,917
6,844
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
boofboofy
Medusa
12
3 / 1 / 4
7,297
561
9,460
9,409
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 4
7,466
574
5,008
9,094
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 3 / 0
6,477
498
4,905
7,079
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
ColoBby
Jormungandr
12
0 / 6 / 0
6,598
508
5,083
15,632
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hun Batz
DaFourOneOh
Hun Batz
13
1 / 3 / 0
6,688
514
4,196
9,293
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
DeadPlayerMV
Kuzenbo
10
0 / 1 / 2
6,377
491
4,996
13,665
13,182
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 0
6,316
486
5,036
11,623
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
2
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
L
Jormungandr
ColoBby
Jormungandr
0
6
0
0
L
Hun Batz
DaFourOneOh
Hun Batz
1
3
0
0.33
W
Guan Yu
Daicarrus
Guan Yu
7
0
1
7.5
L
Kuzenbo
DeadPlayerMV
Kuzenbo
0
1
2
1
W
Terra
2
1
4
4
L
1
4
0
0.25
W
2
0
1
2.5
W
Medusa
boofboofy
Medusa
3
1
4
5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
24,216
50,328
Taken
57,292
34,189
Mitigated
31,934
17,898
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,905
0
0
590
7,079
2,715
0
3,339
3,740
49,445
939
L
Jormungandr
ColoBby
Jormungandr
5,083
1,507
0
4,050
15,632
8,149
0
0
15,632
51,376
786
L
Hun Batz
DaFourOneOh
Hun Batz
4,196
671
0
1,493
9,293
3,773
0
664
8,629
0
58,236
W
Guan Yu
Daicarrus
Guan Yu
14,160
1,482
502
6,483
14,570
14,445
196
5,016
8,856
0
76,817
L
Kuzenbo
DeadPlayerMV
Kuzenbo
4,996
2,158
1,213
2,101
13,665
13,182
0
2,997
10,668
28,869
0
W
Terra
3,676
548
450
2,505
10,411
8,852
189
2,381
7,980
18,754
2,730
L
5,036
2,064
0
2,186
11,623
4,115
308
2,332
9,291
0
47,572
W
5,917
82
0
2,257
6,844
2,695
0
3,257
3,223
65,204
1,163
W
Medusa
boofboofy
Medusa
9,460
3,411
0
2,377
9,409
3,924
637
1,797
7,592
0
56,611
W
5,008
2,019
0
3,324
9,094
4,273
0
1,190
7,728
0
66,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
32,456
452
Minions Killed
407
0
Camps Cleared
0
1,428,379
Distance Traveled
1,301,117
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,477
498
118
9
0
242,971
5
L
Jormungandr
6,598
508
86
7
0
257,256
0
L
Hun Batz
6,688
514
94
7
0
282,315
0
W
Guan Yu
9,458
728
123
9
0
299,523
6
L
Kuzenbo
6,377
491
35
3
0
276,736
1
W
Terra
7,191
553
39
3
0
271,928
3
L
Neith
6,316
486
74
6
0
241,839
2
W
Merlin
7,584
583
113
9
0
246,446
4
W
Medusa
7,297
561
89
7
0
274,292
0
W
Ne Zha
7,466
574
88
7
0
336,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role