Player Matchup

Merlin
Merlin
CrispyRightToe
Merlin
Level 124
God Stats
2W - 3L
1,528 SR
Queue Stats
232W - 237L
1,611 Elo+
Party 3
Erlang Shen
Erlang Shen
Daicarrus
Erlang Shen
Level 207
God Stats
3W - 4L
1,509 SR
Queue Stats
80W - 71L
1,542 Elo+
Solo
Jormungandr
Jormungandr
TegoTrick
Jormungandr
Level 158
God Stats
1W - 1L
1,775 SR
Queue Stats
90W - 132L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yourchoice555
Tsukuyomi
Level 138
God Stats
2W - 2L
1,693 SR
Queue Stats
218W - 224L
1,610 Elo+
Party 3
Rama
Rama
underpaid
Rama
Level 123
God Stats
0W - 1L
1,605 SR
Queue Stats
67W - 103L
1,480 Elo+
Party 1
Team Averages
Level 150
1,622 SR
1,544 Elo+

VS

Team Averages
Level 169
1,609 SR
1,590 Elo+
Ra
Ra
Beardus93
Ra
Level 151
God Stats
11W - 14L
1,532 SR
Queue Stats
260W - 234L
1,592 Elo+
Party 2
Awilix
Awilix
JordyBearr
Awilix
Level 156
God Stats
17W - 14L
1,539 SR
Queue Stats
56W - 50L
1,548 Elo+
Party 2
Horus
Horus
Kizito
Horus
Level 128
God Stats
3W - 1L
1,813 SR
Queue Stats
24W - 17L
1,645 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Oxiledeon
Cu Chulainn
Level 256
God Stats
3W - 1L
1,671 SR
Queue Stats
24W - 20L
1,593 Elo+
Solo
Medusa
Medusa
UberStache
Medusa
Level 154
God Stats
10W - 7L
1,491 SR
Queue Stats
53W - 50L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,784
432
3,416
8,952
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Daicarrus
Erlang Shen
16
3 / 4 / 4
10,432
580
17,834
30,664
32,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jormungandr
TegoTrick
Jormungandr
15
2 / 4 / 1
9,387
522
8,880
16,277
14,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Yourchoice555
Tsukuyomi
12
2 / 7 / 1
7,655
425
8,083
21,117
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Rama
15
2 / 5 / 0
8,956
498
6,339
11,966
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 7
10,858
603
15,276
10,357
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Awilix
JordyBearr
Awilix
18
10 / 1 / 5
11,688
649
15,205
15,086
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Horus
Kizito
Horus
14
1 / 1 / 13
9,372
521
5,897
12,485
12,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Oxiledeon
Cu Chulainn
16
2 / 4 / 6
9,812
545
15,674
19,863
18,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
UberStache
Medusa
17
3 / 2 / 7
10,617
590
9,424
12,543
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
9
Kills
23
23
Deaths
9
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
0
3
0
0
L
Erlang Shen
Daicarrus
Erlang Shen
3
4
4
1.25
W
Awilix
JordyBearr
Awilix
10
1
5
12.5
W
Horus
Kizito
Horus
1
1
13
7.5
W
Cu Chulainn
Oxiledeon
Cu Chulainn
2
4
6
1.25
L
Jormungandr
TegoTrick
Jormungandr
2
4
1
0.63
W
Medusa
UberStache
Medusa
3
2
7
3.25
L
Tsukuyomi
Yourchoice555
Tsukuyomi
2
7
1
0.36
L
Rama
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,552
Damage
61,476
88,976
Taken
70,334
61,389
Mitigated
49,218
28,234
Healing
28,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,276
2,034
3,700
4,348
10,357
5,835
158
2,789
7,382
92,476
0
L
3,416
72
0
738
8,952
2,988
0
4,018
4,549
45,856
720
L
Erlang Shen
Daicarrus
Erlang Shen
17,834
10,053
0
16,693
30,664
32,208
769
2,221
28,268
0
98,889
W
Awilix
JordyBearr
Awilix
15,205
5,909
0
5,256
15,086
7,063
1,881
2,506
12,404
0
92,562
W
Horus
Kizito
Horus
5,897
1,373
1,096
4,403
12,485
12,217
184
3,562
8,731
0
18,576
W
Cu Chulainn
Oxiledeon
Cu Chulainn
15,674
3,630
192
8,694
19,863
18,655
959
1,293
18,530
0
71,880
L
Jormungandr
TegoTrick
Jormungandr
8,880
1,744
0
4,126
16,277
14,161
21
3,238
12,272
54,687
0
W
Medusa
UberStache
Medusa
9,424
2,937
0
755
12,543
5,448
2,372
1,730
10,811
0
91,522
L
Tsukuyomi
Yourchoice555
Tsukuyomi
8,083
1,638
0
4,581
21,117
8,107
0
3,519
17,159
0
44,430
L
Rama
6,339
4,333
0
2,096
11,966
3,925
0
1,302
10,262
0
63,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
52,347
494
Minions Killed
565
0
Camps Cleared
0
1,664,997
Distance Traveled
1,952,224
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,858
603
159
9
0
401,205
3
L
Merlin
7,784
432
93
5
0
297,456
0
L
Erlang Shen
10,432
580
131
7
0
329,972
3
W
Awilix
11,688
649
130
7
0
445,748
0
W
Horus
9,372
521
30
2
0
358,577
3
W
Cu Chulainn
9,812
545
107
6
0
370,399
0
L
Jormungandr
9,387
522
76
4
0
372,700
0
W
Medusa
10,617
590
139
8
0
376,295
5
L
Tsukuyomi
7,655
425
67
4
0
332,225
3
L
Rama
8,956
498
127
7
0
332,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role