Player Matchup

Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DLop1
Ymir
Level 125
God Stats
12W - 10L
1,257 SR
Queue Stats
76W - 61L
1,258 Elo+
Solo
Nut
Nut
SepiPR21
Nut
Level 155
God Stats
10W - 9L
1,488 SR
Queue Stats
81W - 83L
1,362 Elo+
Solo
Zeus
Zeus
Tigre18s
Zeus
Level 158
God Stats
7W - 5L
1,292 SR
Queue Stats
205W - 198L
1,507 Elo+
Solo
Ravana
Ravana
WakeUpCrucified
Ravana
Level 103
God Stats
23W - 14L
1,507 SR
Queue Stats
211W - 196L
1,382 Elo+
Solo
Team Averages
Level 138
1,409 SR
1,402 Elo+

VS

Team Averages
Level 100
1,540 SR
1,423 Elo+
Camazotz
Camazotz
 
Camazotz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GodsentRose-
Amaterasu
Level 127
God Stats
2W - 6L
1,360 SR
Queue Stats
87W - 123L
1,434 Elo+
Party 1
Rama
Rama
TaintedWater25
Rama
Level 85
God Stats
1W - 2L
1,563 SR
Queue Stats
101W - 130L
1,460 Elo+
Party 1
Athena
Athena
TheMagicalTinCan
Athena
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 25L
1,268 Elo+
Party 1
Vulcan
Vulcan
cguerrero0823
Vulcan
Level 83
God Stats
5W - 3L
1,779 SR
Queue Stats
241W - 240L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 1 / 2
4,803
480
4,453
8,596
5,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
DLop1
Ymir
11
2 / 0 / 0
5,994
599
4,535
5,206
4,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 0
5,469
547
3,303
4,156
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
3 / 0 / 0
6,227
623
3,895
3,555
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 1 / 0
4,992
499
1,989
4,151
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
8
2 / 1 / 0
5,057
506
2,700
7,836
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
GodsentRose-
Amaterasu
10
0 / 2 / 0
5,432
543
2,511
9,309
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 1 / 0
5,101
510
1,934
4,907
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
5,059
506
3,072
7,664
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,061
506
2,488
6,034
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
7
Kills
2
2
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
2
2
L
Camazotz
 
Camazotz
2
1
0
2
W
Ymir
DLop1
Ymir
2
0
0
2
L
Amaterasu
GodsentRose-
Amaterasu
0
2
0
0
W
0
0
0
0
L
0
1
0
0
L
0
0
1
0.5
W
Zeus
3
0
0
3
W
1
1
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,175
Damage
12,705
25,664
Taken
35,750
14,627
Mitigated
16,385
5,931
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,453
394
25
1,427
8,596
5,298
0
2,817
5,779
0
24,531
L
Camazotz
 
Camazotz
2,700
1,179
0
4,794
7,836
2,419
0
632
7,204
0
24,225
W
Ymir
DLop1
Ymir
4,535
1,862
0
2,325
5,206
4,890
0
0
5,206
41,267
0
L
Amaterasu
GodsentRose-
Amaterasu
2,511
1,025
0
5,225
9,309
4,227
0
4,102
5,207
0
35,387
W
3,303
2,046
0
0
4,156
1,598
0
932
3,224
0
43,762
L
1,934
1,766
0
982
4,907
1,428
102
0
4,907
0
36,574
L
3,072
1,136
0
1,948
7,664
5,973
0
1,527
6,137
12,354
0
W
Zeus
3,895
180
0
1,165
3,555
1,138
0
1,606
1,949
37,269
1,872
W
1,989
514
0
989
4,151
1,703
0
205
3,946
0
35,660
L
2,488
254
0
1,310
6,034
2,338
0
2,169
3,865
38,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
25,710
307
Minions Killed
270
0
Camps Cleared
0
963,981
Distance Traveled
930,733
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,803
480
29
3
0
190,785
4
L
Camazotz
5,057
506
50
5
0
218,760
0
W
Ymir
5,994
599
63
6
0
177,790
0
L
Amaterasu
5,432
543
73
7
0
143,631
0
W
Nut
5,469
547
74
7
0
183,276
0
L
Rama
5,101
510
65
7
0
184,399
3
L
Athena
5,059
506
20
2
0
216,684
4
W
Zeus
6,227
623
86
9
0
176,009
0
W
Ravana
4,992
499
55
6
0
236,121
0
L
Vulcan
5,061
506
62
6
0
167,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role