Player Matchup

Hercules
Hercules
QuavoFred
Hercules
Level 136
God Stats
1W - 1L
1,838 SR
Queue Stats
34W - 47L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
Rinksah
Xbalanque
Level 158
God Stats
0W - 1L
1,386 SR
Queue Stats
33W - 59L
1,422 Elo+
Party 1
Geb
Geb
SzandiMama
Geb
Level 159
God Stats
1W - 1L
1,872 SR
Queue Stats
9W - 16L
1,497 Elo+
Party 1
Nemesis
Nemesis
breent
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,533 Elo+
Party 1
Vulcan
Vulcan
cantseehits
Vulcan
Level 157
God Stats
1W - 1L
1,309 SR
Queue Stats
26W - 56L
1,406 Elo+
Party 1
Team Averages
Level 152
1,581 SR
1,478 Elo+

VS

Team Averages
Level 179
1,591 SR
1,573 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Chevinatorin
Neith
Level 206
God Stats
6W - 3L
1,544 SR
Queue Stats
117W - 87L
1,592 Elo+
Party 2
Medusa
Medusa
RayRayyy
Medusa
Level 230
God Stats
2W - 1L
1,692 SR
Queue Stats
76W - 52L
1,617 Elo+
Party 2
Anubis
Anubis
gh0stkid8012
Anubis
Level 107
God Stats
1W - 0L
1,702 SR
Queue Stats
39W - 18L
1,694 Elo+
Party 2
Sylvanus
Sylvanus
iThumbsticks
Sylvanus
Level 172
God Stats
3W - 0L
1,519 SR
Queue Stats
13W - 14L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
QuavoFred
Hercules
11
0 / 3 / 2
6,018
547
3,928
9,389
7,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Rinksah
Xbalanque
9
1 / 4 / 1
5,451
496
7,663
8,541
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 2
5,370
488
4,243
10,118
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nemesis
breent
Nemesis
11
2 / 4 / 0
5,926
539
7,348
12,214
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
11
1 / 5 / 0
5,990
545
3,291
6,985
2,138
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 0 / 5
7,323
666
6,324
10,401
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 4
6,931
630
9,163
10,496
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
RayRayyy
Medusa
14
7 / 0 / 2
8,118
738
6,340
7,404
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
13
2 / 2 / 2
7,469
679
6,383
8,704
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
iThumbsticks
Sylvanus
12
2 / 1 / 5
7,103
646
4,737
9,380
7,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
19
19
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
5
6.5
W
4
1
4
6
L
Hercules
QuavoFred
Hercules
0
3
2
0.33
W
Medusa
RayRayyy
Medusa
7
0
2
8
L
Xbalanque
Rinksah
Xbalanque
1
4
1
0.38
L
0
3
2
0.33
L
Nemesis
breent
Nemesis
2
4
0
0.5
L
Vulcan
1
5
0
0.2
W
Anubis
2
2
2
1.5
W
Sylvanus
iThumbsticks
Sylvanus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
32,947
47,247
Taken
46,385
25,418
Mitigated
22,430
10,364
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,324
3,717
0
4,158
10,401
3,991
0
1,508
8,893
0
60,175
W
9,163
4,138
0
3,708
10,496
4,628
220
2,116
8,380
0
61,943
L
Hercules
QuavoFred
Hercules
3,928
1,255
0
2,220
9,389
7,856
0
5,031
4,358
0
41,110
W
Medusa
RayRayyy
Medusa
6,340
2,019
0
1,581
7,404
2,737
0
2,099
5,257
0
71,964
L
Xbalanque
Rinksah
Xbalanque
7,663
2,975
0
2,069
8,541
2,898
0
2,252
6,289
0
36,018
L
4,243
660
0
1,876
10,118
6,955
0
2,268
7,850
17,679
0
L
Nemesis
breent
Nemesis
7,348
3,222
0
3,969
12,214
5,571
0
1,231
10,983
0
42,522
L
Vulcan
3,291
260
0
230
6,985
2,138
0
121
6,864
41,842
792
W
Anubis
6,383
834
0
4,425
8,704
3,913
0
595
8,069
51,777
1,931
W
Sylvanus
iThumbsticks
Sylvanus
4,737
1,584
1,670
4,170
9,380
7,161
691
1,786
7,594
18,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
36,944
317
Minions Killed
424
0
Camps Cleared
0
1,078,792
Distance Traveled
1,073,727
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,323
666
91
8
0
232,009
0
W
Neith
6,931
630
108
10
0
194,645
1
L
Hercules
6,018
547
79
7
0
175,474
0
W
Medusa
8,118
738
109
10
0
249,520
3
L
Xbalanque
5,451
496
68
6
0
186,673
0
L
Geb
5,370
488
22
2
0
215,315
2
L
Nemesis
5,926
539
59
5
0
248,247
0
L
Vulcan
5,990
545
89
8
0
253,083
0
W
Anubis
7,469
679
98
9
0
198,029
2
W
Sylvanus
7,103
646
18
2
0
199,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role