Player Matchup

Terra
Terra
Diamond V
Blake081305
Terra
Diamond V
Level 152
God Stats
2W - 2L
1,441 SR
Queue Stats
82W - 71L
1,851 MMR
Party 1
King Arthur
King Arthur
Diamond V
GeezOhPeetz
King Arthur
Diamond V
Level 140
God Stats
4W - 3L
1,768 SR
Queue Stats
187W - 178L
1,878 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
GiveJunglePlz
Ne Zha
Platinum III
Level 107
God Stats
3W - 2L
1,693 SR
Queue Stats
44W - 32L
1,944 MMR
Party 1
Medusa
Medusa
Platinum I
Juffzz
Medusa
Platinum I
Level 236
God Stats
6W - 3L
1,763 SR
Queue Stats
179W - 174L
1,808 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
SplashKinggg
Yu Huang
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 377L
1,848 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,633 SR
1,866 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,542 SR
1,777 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
ChickenManPhil
Cliodhna
Diamond IV
Level 127
God Stats
35W - 21L
1,750 SR
Queue Stats
155W - 144L
1,869 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Percocét
Tsukuyomi
Platinum II
Level 159
God Stats
5W - 5L
1,594 SR
Queue Stats
113W - 95L
1,844 MMR
Solo
Bacchus
Bacchus
Platinum III
SadMacks
Bacchus
Platinum III
Level 157
God Stats
43W - 25L
1,585 SR
Queue Stats
234W - 214L
1,831 MMR
Solo
Charybdis
Charybdis
Diamond IV
erobotrex08
Charybdis
Diamond IV
Level 181
God Stats
3W - 5L
1,280 SR
Queue Stats
241W - 216L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,437
460
3,960
12,898
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
GeezOhPeetz
King Arthur
12
0 / 3 / 0
7,242
517
6,669
13,034
8,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 1 / 1
6,393
457
2,956
13,062
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Juffzz
Medusa
12
1 / 4 / 1
7,140
510
2,919
8,823
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
SplashKinggg
Yu Huang
14
3 / 1 / 0
7,938
567
8,906
6,214
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ThothKuzenboAthena

VS

Bans
AresLancelotFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 0 / 1
8,648
618
7,531
13,944
17,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
14
3 / 0 / 0
8,040
574
7,944
10,114
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
Percocét
Tsukuyomi
13
3 / 1 / 5
7,478
534
5,604
7,146
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
SadMacks
Bacchus
11
1 / 2 / 4
6,982
499
5,981
10,121
9,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
erobotrex08
Charybdis
15
3 / 1 / 3
9,162
654
6,397
7,102
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
1
2.5
L
0
3
3
0.5
W
Cliodhna
3
0
0
3
L
King Arthur
GeezOhPeetz
King Arthur
0
3
0
0
L
0
1
1
0.5
L
Medusa
Juffzz
Medusa
1
4
1
0.38
W
Tsukuyomi
Percocét
Tsukuyomi
3
1
5
5.5
W
Bacchus
SadMacks
Bacchus
1
2
4
1.5
L
Yu Huang
SplashKinggg
Yu Huang
3
1
0
3
W
Charybdis
erobotrex08
Charybdis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,410
Damage
33,457
54,031
Taken
48,427
30,602
Mitigated
35,646
13,658
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,531
433
55
6,517
13,944
17,140
0
779
13,165
70,217
241
L
3,960
1,223
735
2,782
12,898
11,183
0
2,661
10,237
16,139
985
W
Cliodhna
7,944
710
0
3,280
10,114
3,631
0
3,966
6,148
0
68,875
L
King Arthur
GeezOhPeetz
King Arthur
6,669
966
0
750
13,034
8,222
0
7,898
5,136
0
52,386
L
2,956
622
0
6,923
13,062
5,381
0
1,120
11,942
0
53,836
L
Medusa
Juffzz
Medusa
2,919
952
0
1,171
8,823
3,180
0
1,520
7,303
0
58,178
W
Tsukuyomi
Percocét
Tsukuyomi
5,604
2,152
0
3,300
7,146
2,661
21
2,626
4,520
0
54,799
W
Bacchus
SadMacks
Bacchus
5,981
1,098
0
2,425
10,121
9,357
0
3,883
6,238
20,371
0
L
Yu Huang
SplashKinggg
Yu Huang
8,906
1,341
0
1,297
6,214
2,636
0
468
5,746
68,815
443
W
Charybdis
erobotrex08
Charybdis
6,397
3,445
0
2,808
7,102
2,857
158
1,811
5,291
0
86,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
40,310
470
Minions Killed
475
0
Camps Cleared
0
1,406,746
Distance Traveled
1,455,218
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,648
618
122
9
0
260,768
0
L
Terra
6,437
460
35
3
0
304,554
2
W
Cliodhna
8,040
574
117
8
0
337,023
0
L
King Arthur
7,242
517
108
8
0
231,122
0
L
Ne Zha
6,393
457
87
6
0
314,326
4
L
Medusa
7,140
510
105
8
0
281,278
3
W
Tsukuyomi
7,478
534
72
5
0
292,644
1
W
Bacchus
6,982
499
21
2
0
308,102
4
L
Yu Huang
7,938
567
135
10
0
275,466
2
W
Charybdis
9,162
654
143
10
0
256,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role