Player Matchup

Cthulhu
Cthulhu
B3NJ100
Cthulhu
Level 63
God Stats
19W - 12L
1,610 SR
Queue Stats
44W - 47L
1,399 Elo+
Party 1
Shiva
Shiva
Glozii
Shiva
Level 57
God Stats
7W - 5L
1,699 SR
Queue Stats
40W - 58L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
Zk2Splashy9668
Kukulkan
Level 26
God Stats
3W - 3L
1,654 SR
Queue Stats
12W - 24L
1,219 Elo+
Party 1
Team Averages
Level 49
1,654 SR
1,301 Elo+

VS

Team Averages
Level 126
1,354 SR
1,358 Elo+
Sol
Sol
Thamiega
Sol
Level 126
God Stats
1W - 0L
1,213 SR
Queue Stats
40W - 44L
1,379 Elo+
Party 2
Fenrir
Fenrir
etola
Fenrir
Level 129
God Stats
5W - 6L
1,412 SR
Queue Stats
136W - 165L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
perikolerarrugao
Gilgamesh
Level 123
God Stats
15W - 18L
1,438 SR
Queue Stats
110W - 133L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B3NJ100
Cthulhu
14
2 / 5 / 3
9,454
727
13,743
17,290
9,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Glozii
Shiva
10
1 / 2 / 3
8,205
631
5,237
6,944
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
14
2 / 4 / 2
8,980
691
9,257
10,060
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
10,649
819
12,491
15,351
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
etola
Fenrir
15
3 / 2 / 6
10,287
791
6,530
10,803
4,678
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
17
3 / 0 / 7
10,179
783
8,237
10,810
8,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B3NJ100
Cthulhu
2
5
3
0.7
L
Shiva
Glozii
Shiva
1
2
3
1.25
W
5
3
3
2.17
L
Kukulkan
2
4
2
0.75
W
Fenrir
etola
Fenrir
3
2
6
3
W
Gilgamesh
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,237
Damage
27,258
34,294
Taken
36,964
17,982
Mitigated
19,533
787
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B3NJ100
Cthulhu
13,743
1,327
65
0
17,290
9,009
0
6,480
10,683
31,703
0
L
Shiva
Glozii
Shiva
5,237
1,011
280
442
6,944
4,910
0
2,216
4,702
0
10,807
W
12,491
5,242
0
8,128
15,351
6,102
2,231
8,233
7,102
67,954
4,262
L
Kukulkan
9,257
1,719
0
0
10,060
4,063
0
3,196
6,759
32,184
0
W
Fenrir
etola
Fenrir
6,530
982
0
2,392
10,803
4,678
0
7,502
3,293
0
29,330
W
Gilgamesh
8,237
1,764
229
2,071
10,810
8,753
849
7,353
3,445
0
27,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,639
Gold Earned
31,115
122
Minions Killed
207
0
Camps Cleared
0
654,385
Distance Traveled
770,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,454
727
55
4
0
249,130
0
L
Shiva
8,205
631
14
1
0
195,120
0
W
Sol
10,649
819
107
8
0
217,969
0
L
Kukulkan
8,980
691
53
4
0
210,135
0
W
Fenrir
10,287
791
59
5
0
272,445
0
W
Gilgamesh
10,179
783
41
3
0
280,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role