Player Matchup

Hou Yi
Hou Yi
Crims0nDem0n
Hou Yi
Level 155
God Stats
0W - 2L
1,253 SR
Queue Stats
79W - 82L
1,580 Elo+
Party 1
Horus
Horus
FOOTDIVEW9
Horus
Level 214
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 219L
1,518 Elo+
Party 2
Olorun
Olorun
SlickPickleRick-
Olorun
Level 59
God Stats
3W - 2L
1,520 SR
Queue Stats
26W - 23L
1,495 Elo+
Party 2
Hachiman
Hachiman
ThePogDaddy
Hachiman
Level 135
God Stats
13W - 13L
1,505 SR
Queue Stats
265W - 239L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
ZeeSpartan
Jormungandr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,605 Elo+
Party 1
Team Averages
Level 142
1,456 SR
1,561 Elo+

VS

Team Averages
Level 159
1,534 SR
1,530 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EckoSan
Bastet
Level 220
God Stats
13W - 12L
1,399 SR
Queue Stats
484W - 449L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Gryphonsha
Guan Yu
Level 232
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 320L
1,570 Elo+
Solo
Freya
Freya
ItzNotAces
Freya
Level 69
God Stats
8W - 2L
1,670 SR
Queue Stats
63W - 61L
1,525 Elo+
Solo
Olorun
Olorun
Mielkor
Olorun
Level 122
God Stats
5W - 2L
1,602 SR
Queue Stats
103W - 87L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 4 / 0
7,519
537
6,900
9,621
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
10
1 / 0 / 2
6,105
436
5,845
11,218
8,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 1
6,976
498
4,411
8,418
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
ThePogDaddy
Hachiman
11
0 / 6 / 2
6,655
475
4,429
11,784
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ZeeSpartan
Jormungandr
11
2 / 4 / 1
7,049
504
8,934
11,253
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 2 / 3
7,901
564
7,608
10,789
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
EckoSan
Bastet
15
8 / 1 / 2
8,592
614
7,766
11,600
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
Gryphonsha
Guan Yu
11
0 / 1 / 3
6,010
429
4,470
11,719
8,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
14
4 / 2 / 2
8,758
626
10,371
12,391
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Mielkor
Olorun
14
2 / 1 / 0
8,409
601
5,041
7,979
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
16
16
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
3
1.75
L
Hou Yi
4
4
0
1
W
Bastet
EckoSan
Bastet
8
1
2
9
L
Horus
1
0
2
2
W
Guan Yu
Gryphonsha
Guan Yu
0
1
3
1.5
W
Freya
4
2
2
2.5
W
Olorun
Mielkor
Olorun
2
1
0
2
L
0
2
1
0.25
L
Hachiman
ThePogDaddy
Hachiman
0
6
2
0.17
L
Jormungandr
ZeeSpartan
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
35,256
52,294
Taken
54,478
27,182
Mitigated
26,150
11,713
Healing
21,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,608
2,702
0
2,592
10,789
4,024
0
1,727
9,062
0
61,749
L
Hou Yi
6,900
3,199
0
1,609
9,621
4,625
0
117
9,504
0
54,748
W
Bastet
EckoSan
Bastet
7,766
1,714
0
5,933
11,600
5,514
0
2,593
9,007
0
71,064
L
Horus
5,845
2,057
320
2,907
11,218
8,804
0
946
10,272
0
27,326
W
Guan Yu
Gryphonsha
Guan Yu
4,470
884
496
2,480
11,719
8,071
0
2,519
9,200
0
19,731
W
Freya
10,371
3,276
0
6,185
12,391
5,261
19
3,667
8,724
56,915
12,716
W
Olorun
Mielkor
Olorun
5,041
1,515
150
3,708
7,979
3,280
840
3,050
4,929
62,373
4,897
L
4,411
2,422
780
2,230
8,418
3,577
0
3,677
4,741
63,163
0
L
Hachiman
ThePogDaddy
Hachiman
4,429
2,132
0
2,705
11,784
4,469
10
5,612
6,172
0
41,189
L
Jormungandr
ZeeSpartan
Jormungandr
8,934
3,167
0
1,162
11,253
5,707
0
3,871
7,382
37,906
7,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
39,670
371
Minions Killed
438
0
Camps Cleared
0
1,297,004
Distance Traveled
1,370,513
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,901
564
104
7
0
257,179
5
L
Hou Yi
7,519
537
98
7
0
246,148
2
W
Bastet
8,592
614
92
7
0
315,394
1
L
Horus
6,105
436
34
2
0
298,166
5
W
Guan Yu
6,010
429
21
2
0
283,572
5
W
Freya
8,758
626
103
7
0
253,858
0
W
Olorun
8,409
601
118
8
0
260,510
3
L
Olorun
6,976
498
104
7
0
249,402
0
L
Hachiman
6,655
475
64
5
0
232,723
0
L
Jormungandr
7,049
504
71
5
0
270,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role