Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
God Nub Raj
Merlin
Level 129
God Stats
4W - 3L
1,613 SR
Queue Stats
148W - 155L
1,423 Elo+
Solo
Chaac
Chaac
ShalltearDBlood
Chaac
Level 117
God Stats
2W - 2L
1,481 SR
Queue Stats
200W - 187L
1,499 Elo+
Solo
Ah Puch
Ah Puch
supersoap1999
Ah Puch
Level 87
God Stats
2W - 2L
1,523 SR
Queue Stats
53W - 37L
1,537 Elo+
Party 1
Agni
Agni
xSinderellaXx
Agni
Level 96
God Stats
2W - 2L
1,608 SR
Queue Stats
56W - 38L
1,547 Elo+
Party 1
Team Averages
Level 111
1,545 SR
1,501 Elo+

VS

Team Averages
Level 129
1,464 SR
1,488 Elo+
Arachne
Arachne
Cyberich
Arachne
Level 123
God Stats
1W - 1L
1,618 SR
Queue Stats
25W - 31L
1,419 Elo+
Solo
Ne Zha
Ne Zha
KushLifeMOB
Ne Zha
Level 129
God Stats
5W - 3L
1,466 SR
Queue Stats
364W - 342L
1,493 Elo+
Solo
Cernunnos
Cernunnos
cheeto15
Cernunnos
Level 105
God Stats
1W - 1L
1,277 SR
Queue Stats
73W - 27L
1,666 Elo+
Solo
Discordia
Discordia
jahbriel21
Discordia
Level 144
God Stats
3W - 1L
1,452 SR
Queue Stats
69W - 72L
1,419 Elo+
Solo
Hou Yi
Hou Yi
ziggmeist
Hou Yi
Level 143
God Stats
4W - 1L
1,508 SR
Queue Stats
210W - 223L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 3 / 5
8,097
736
3,579
9,901
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
15
0 / 4 / 5
7,980
725
7,311
7,956
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
7 / 3 / 2
9,309
846
15,937
12,783
16,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Puch
15
2 / 5 / 4
8,522
775
8,431
10,753
4,466
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 2 / 1
6,040
549
1,030
3,174
1,037
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cyberich
Arachne
14
2 / 4 / 8
8,858
805
3,189
8,895
4,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
16
4 / 2 / 9
9,475
861
13,134
10,445
5,919
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
cheeto15
Cernunnos
16
3 / 2 / 9
9,151
832
9,478
10,539
4,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
jahbriel21
Discordia
15
4 / 1 / 4
8,604
782
7,387
5,476
2,351
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
ziggmeist
Hou Yi
16
4 / 1 / 8
9,190
835
8,605
7,663
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
17
17
Deaths
10
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
5
1.17
W
Arachne
Cyberich
Arachne
2
4
8
1.5
L
Merlin
0
4
5
0.63
W
Ne Zha
4
2
9
4.25
L
7
3
2
2.67
W
Cernunnos
cheeto15
Cernunnos
3
2
9
3.75
W
Discordia
jahbriel21
Discordia
4
1
4
6
L
Ah Puch
2
5
4
0.8
L
0
2
1
0.25
W
Hou Yi
ziggmeist
Hou Yi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
41,793
44,567
Taken
43,018
30,053
Mitigated
21,222
12,248
Healing
19,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,579
1,797
402
3,775
9,901
4,292
427
1,603
8,298
0
14,491
W
Arachne
Cyberich
Arachne
3,189
2,694
1,081
1,117
8,895
4,778
0
3,450
5,445
0
6,288
L
Merlin
7,311
238
737
1,048
7,956
3,533
378
1,231
6,725
25,325
0
W
Ne Zha
13,134
1,451
1,848
3,932
10,445
5,919
210
2,775
7,670
0
31,475
L
15,937
842
264
2,843
12,783
16,725
0
2,112
10,671
0
38,305
W
Cernunnos
cheeto15
Cernunnos
9,478
3,618
761
3,049
10,539
4,852
381
4,166
6,373
0
22,961
W
Discordia
jahbriel21
Discordia
7,387
54
3,841
1,600
5,476
2,351
107
2,536
2,940
13,218
0
L
Ah Puch
8,431
463
524
2,032
10,753
4,466
0
1,488
9,265
19,328
0
L
1,030
194
162
461
3,174
1,037
0
953
2,221
3,457
0
W
Hou Yi
ziggmeist
Hou Yi
8,605
1,557
600
1,434
7,663
3,322
803
3,845
3,818
0
23,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
45,278
152
Minions Killed
157
0
Camps Cleared
0
856,491
Distance Traveled
1,079,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,097
736
31
3
0
183,700
0
W
Arachne
8,858
805
17
2
0
191,642
0
L
Merlin
7,980
725
41
4
0
186,344
0
W
Ne Zha
9,475
861
40
4
0
240,686
0
L
Chaac
9,309
846
53
5
0
209,405
0
W
Cernunnos
9,151
832
44
4
0
205,255
0
W
Discordia
8,604
782
17
2
0
232,030
0
L
Ah Puch
8,522
775
17
2
0
178,304
0
L
Agni
6,040
549
10
1
0
98,738
0
W
Hou Yi
9,190
835
39
4
0
209,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role