Player Matchup

Anubis
Anubis
Angel DKO
Anubis
Level 67
God Stats
23W - 26L
1,499 SR
Queue Stats
199W - 170L
1,503 Elo+
Solo
Charybdis
Charybdis
GLDGLOVSGILLY
Charybdis
Level 87
God Stats
2W - 2L
1,637 SR
Queue Stats
19W - 20L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GabbySan
Kumbhakarna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,395 Elo+
Solo
Ymir
Ymir
HippoNuggets
Ymir
Level 82
God Stats
61W - 72L
1,468 SR
Queue Stats
136W - 140L
1,396 Elo+
Solo
Nike
Nike
Humble_Sighting
Nike
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,554 Elo+
Party 1
Team Averages
Level 81
1,521 SR
1,459 Elo+

VS

Team Averages
Level 91
1,568 SR
1,485 Elo+
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Im Alex8208
Achilles
Level 66
God Stats
4W - 6L
1,457 SR
Queue Stats
75W - 66L
1,431 Elo+
Solo
Charon
Charon
Norsewolf505
Charon
Level 109
God Stats
8W - 7L
1,549 SR
Queue Stats
154W - 132L
1,521 Elo+
Solo
Thor
Thor
felipemoreno00
Thor
Level 100
God Stats
10W - 4L
1,834 SR
Queue Stats
273W - 250L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Angel DKO
Anubis
13
1 / 5 / 0
7,967
419
5,246
13,544
5,765
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
GLDGLOVSGILLY
Charybdis
13
0 / 6 / 0
7,513
395
9,208
15,774
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
GabbySan
Kumbhakarna
12
1 / 6 / 2
7,302
384
6,667
20,924
9,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 0
7,769
409
2,754
11,106
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 0
8,344
439
7,831
17,883
14,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 3 / 5
9,525
501
13,421
8,941
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jormungandr
 
Jormungandr
16
5 / 0 / 5
9,502
500
10,164
12,847
13,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Achilles
Im Alex8208
Achilles
17
5 / 0 / 7
10,660
561
16,362
18,501
22,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charon
15
2 / 1 / 11
10,100
532
7,549
9,679
11,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
7 / 0 / 4
10,128
533
10,621
16,755
8,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
21
21
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
3
5
1.5
W
Jormungandr
 
Jormungandr
5
0
5
7.5
L
Anubis
Angel DKO
Anubis
1
5
0
0.2
L
Charybdis
GLDGLOVSGILLY
Charybdis
0
6
0
0
L
Kumbhakarna
GabbySan
Kumbhakarna
1
6
2
0.33
L
1
0
0
1
L
1
4
0
0.25
W
Achilles
Im Alex8208
Achilles
5
0
7
8.5
W
Charon
2
1
11
7.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,706
Damage
58,117
79,231
Taken
66,723
46,791
Mitigated
58,901
14,487
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,421
637
0
1,132
8,941
3,739
295
5,202
3,739
70,522
1,800
W
Jormungandr
 
Jormungandr
10,164
4,400
0
1,631
12,847
13,030
1,200
1,917
10,930
55,917
15,823
L
Anubis
Angel DKO
Anubis
5,246
95
130
2,108
13,544
5,765
41
6,268
6,627
67,103
0
L
Charybdis
GLDGLOVSGILLY
Charybdis
9,208
5,966
0
5,354
15,774
6,731
0
9,096
6,487
0
73,631
L
Kumbhakarna
GabbySan
Kumbhakarna
6,667
1,060
0
1,470
20,924
9,370
0
5,902
14,535
38,896
8,782
L
2,754
49
0
1,784
11,106
10,129
0
5,894
5,023
31,145
0
L
7,831
653
0
3,641
17,883
14,796
0
1,778
14,740
0
53,152
W
Achilles
Im Alex8208
Achilles
16,362
2,525
0
6,384
18,501
22,121
432
1,884
16,617
0
79,608
W
Charon
7,549
1,847
518
2,566
9,679
11,021
538
1,766
7,913
37,371
198
W
10,621
1,509
0
4,331
16,755
8,990
142
3,474
13,281
0
93,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
49,915
416
Minions Killed
511
0
Camps Cleared
0
1,652,547
Distance Traveled
1,745,447
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,525
501
126
7
0
342,727
0
W
Jormungandr
9,502
500
107
6
0
321,416
2
L
Anubis
7,967
419
130
7
0
297,824
0
L
Charybdis
7,513
395
100
5
0
302,470
0
L
Kumbhakarna
7,302
384
51
3
0
354,148
0
L
Ymir
7,769
409
46
2
0
377,986
0
L
Nike
8,344
439
89
5
0
320,119
2
W
Achilles
10,660
561
113
6
0
361,911
0
W
Charon
10,100
532
47
2
0
325,654
3
W
Thor
10,128
533
118
6
0
393,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role